Player Matchup

Sun Wukong
Sun Wukong
Prospectthis
Sun Wukong
Level 60
God Stats
0W - 2L
1,238 SR
Queue Stats
44W - 41L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
istocni
Danzaburou
Level 69
God Stats
0W - 4L
1,228 SR
Queue Stats
10W - 14L
1,509 Elo+
Party 1
Scylla
Scylla
tablor
Scylla
Level 41
God Stats
6W - 4L
1,589 SR
Queue Stats
142W - 115L
1,574 Elo+
Party 1
Team Averages
Level 57
1,352 SR
1,526 Elo+

VS

Team Averages
Level 92
1,559 SR
1,596 Elo+
Gilgamesh
Gilgamesh
AkumaGoji
Gilgamesh
Level 66
God Stats
9W - 10L
1,763 SR
Queue Stats
36W - 39L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
TheOdd1NamedZac
Danzaburou
Level 124
God Stats
3W - 5L
1,403 SR
Queue Stats
41W - 52L
1,555 Elo+
Party 2
Tiamat
Tiamat
Xandolin
Tiamat
Level 85
God Stats
3W - 2L
1,511 SR
Queue Stats
67W - 56L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Prospectthis
Sun Wukong
13
3 / 0 / 0
9,012
644
6,456
10,662
9,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
istocni
Danzaburou
9
0 / 1 / 3
8,118
580
3,343
8,333
2,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
tablor
Scylla
12
1 / 2 / 1
8,315
594
5,124
7,484
2,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AkumaGoji
Gilgamesh
12
0 / 2 / 2
8,366
598
3,779
8,533
3,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TheOdd1NamedZac
Danzaburou
12
1 / 2 / 1
9,330
666
5,800
8,038
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Xandolin
Tiamat
14
2 / 0 / 1
9,214
658
13,904
4,726
3,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
3
3
Deaths
4
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AkumaGoji
Gilgamesh
0
2
2
0.5
L
Sun Wukong
Prospectthis
Sun Wukong
3
0
0
3
W
Danzaburou
TheOdd1NamedZac
Danzaburou
1
2
1
0.75
W
Tiamat
Xandolin
Tiamat
2
0
1
2.5
L
Danzaburou
istocni
Danzaburou
0
1
3
1.5
L
Scylla
tablor
Scylla
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,923
Damage
23,483
26,479
Taken
21,297
15,002
Mitigated
9,483
4,548
Healing
8,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AkumaGoji
Gilgamesh
3,779
1,123
0
1,752
8,533
3,348
596
2,959
5,326
0
16,818
L
Sun Wukong
Prospectthis
Sun Wukong
6,456
1,170
0
1,176
10,662
9,563
0
3,343
7,007
377
32,939
W
Danzaburou
TheOdd1NamedZac
Danzaburou
5,800
1,882
0
3,582
8,038
2,965
703
985
7,013
0
52,832
W
Tiamat
Xandolin
Tiamat
13,904
732
0
2,822
4,726
3,170
215
1,149
3,413
52,252
0
L
Danzaburou
istocni
Danzaburou
3,343
945
0
1,655
8,333
2,850
0
5,074
2,917
0
17,331
L
Scylla
tablor
Scylla
5,124
77
0
1,717
7,484
2,589
0
4,623
2,583
34,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
26,910
180
Minions Killed
212
0
Camps Cleared
0
746,301
Distance Traveled
864,209
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,366
598
30
2
0
283,073
0
L
Sun Wukong
9,012
644
57
4
0
260,104
6
W
Danzaburou
9,330
666
90
6
0
272,031
5
W
Tiamat
9,214
658
92
7
0
309,105
4
L
Danzaburou
8,118
580
33
2
0
241,484
0
L
Scylla
8,315
594
90
6
0
244,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role