Player Matchup

Gilgamesh
Gilgamesh
BandanaBOV
Gilgamesh
Level 64
God Stats
4W - 4L
1,196 SR
Queue Stats
91W - 141L
1,367 Elo+
Party 2
Merlin
Merlin
asapf1una
Merlin
Level 25
God Stats
37W - 50L
1,475 SR
Queue Stats
362W - 516L
1,350 Elo+
Solo
Cernunnos
Cernunnos
dgaf_srh_kmk_
Cernunnos
Level 47
God Stats
8W - 13L
1,553 SR
Queue Stats
60W - 90L
1,342 Elo+
Party 2
Team Averages
Level 45
1,408 SR
1,353 Elo+

VS

Team Averages
Level 30
1,433 SR
1,413 Elo+
Ra
Ra
 
Ra
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
TrickyDIcxk
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,386 Elo+
Party 1
Cupid
Cupid
thestormer82
Cupid
Level 27
God Stats
2W - 1L
1,299 SR
Queue Stats
15W - 14L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BandanaBOV
Gilgamesh
14
6 / 6 / 13
11,842
789
9,468
20,750
18,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
asapf1una
Merlin
15
7 / 3 / 12
11,639
776
16,373
11,347
3,597
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
dgaf_srh_kmk_
Cernunnos
16
9 / 6 / 9
11,989
799
17,409
14,865
5,032
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
5 / 8 / 9
10,888
726
11,185
13,143
5,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
TrickyDIcxk
Cerberus
12
3 / 7 / 7
9,947
663
6,454
21,319
20,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
6 / 7 / 7
10,987
732
17,119
13,664
5,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
37
22
Kills
14
15
Deaths
22
34
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
8
9
1.19
W
Gilgamesh
BandanaBOV
Gilgamesh
6
6
13
2.08
L
Cerberus
TrickyDIcxk
Cerberus
3
7
7
0.93
W
Merlin
asapf1una
Merlin
7
3
12
4.33
W
Cernunnos
dgaf_srh_kmk_
Cernunnos
9
6
9
2.25
L
6
7
7
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,250
Damage
34,758
46,962
Taken
48,126
27,552
Mitigated
31,980
14,284
Healing
9,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,185
464
1,052
1,945
13,143
5,491
392
4,017
9,126
38,094
0
W
Gilgamesh
BandanaBOV
Gilgamesh
9,468
2,384
908
3,813
20,750
18,923
245
6,823
13,537
0
23,901
L
Cerberus
TrickyDIcxk
Cerberus
6,454
783
0
4,914
21,319
20,581
290
6,665
14,654
14,141
0
W
Merlin
asapf1una
Merlin
16,373
2,329
218
2,702
11,347
3,597
914
4,562
6,507
52,555
0
W
Cernunnos
dgaf_srh_kmk_
Cernunnos
17,409
9,698
240
6,403
14,865
5,032
1,586
5,826
8,839
0
62,140
L
17,119
8,811
438
1,122
13,664
5,908
1,573
5,707
7,957
0
50,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,470
Gold Earned
31,822
150
Minions Killed
157
0
Camps Cleared
0
677,887
Distance Traveled
666,417
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,888
726
76
5
0
212,321
0
W
Gilgamesh
11,842
789
20
1
0
240,859
0
L
Cerberus
9,947
663
23
2
0
243,527
0
W
Merlin
11,639
776
66
4
0
224,094
0
W
Cernunnos
11,989
799
64
4
0
212,934
2
L
Cupid
10,987
732
58
4
0
210,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role