Player Matchup

Janus
Janus
Gniliak
Janus
Level 106
God Stats
9W - 11L
1,553 SR
Queue Stats
197W - 186L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
Quarkkartofel
Gilgamesh
Level 113
God Stats
4W - 6L
1,157 SR
Queue Stats
177W - 209L
1,489 Elo+
Solo
Heimdallr
Heimdallr
Rolklin
Heimdallr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
ThiccyBriccy
Baron Samedi
Level 114
God Stats
22W - 13L
1,573 SR
Queue Stats
478W - 466L
1,479 Elo+
Solo
Bakasura
Bakasura
callatelaboca16
Bakasura
Level 122
God Stats
1W - 1L
1,561 SR
Queue Stats
66W - 53L
1,207 Elo+
Party 3
Team Averages
Level 108
1,469 SR
1,433 Elo+

VS

Team Averages
Level 92
1,319 SR
1,390 Elo+
Gilgamesh
Gilgamesh
JAVIERINCHI
Gilgamesh
Level 126
God Stats
7W - 10L
1,064 SR
Queue Stats
441W - 478L
1,386 Elo+
Party 1
Scylla
Scylla
ManiaSmurf
Scylla
Level 73
God Stats
0W - 2L
1,425 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 2
Pele
Pele
lilbunnybun
Pele
Level 121
God Stats
9W - 13L
1,495 SR
Queue Stats
403W - 401L
1,519 Elo+
Party 2
Tyr
Tyr
qualian
Tyr
Level 58
God Stats
3W - 4L
1,494 SR
Queue Stats
9W - 8L
1,489 Elo+
Party 2
Izanami
Izanami
xXRapTor97
Izanami
Level 82
God Stats
2W - 11L
1,117 SR
Queue Stats
382W - 485L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gniliak
Janus
20
24 / 5 / 22
23,062
641
44,897
24,856
8,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Quarkkartofel
Gilgamesh
20
15 / 11 / 20
18,794
522
37,531
37,415
22,467
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Rolklin
Heimdallr
20
11 / 8 / 27
17,866
496
49,921
35,251
18,296
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
ThiccyBriccy
Baron Samedi
20
12 / 4 / 31
17,671
491
31,889
30,482
32,057
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
20
12 / 10 / 21
19,255
535
24,733
32,969
16,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JAVIERINCHI
Gilgamesh
20
5 / 15 / 14
15,725
437
24,751
69,291
77,882
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
ManiaSmurf
Scylla
20
13 / 17 / 5
19,566
544
29,560
30,569
12,120
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 14 / 15
18,158
504
26,231
43,582
17,585
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
20
7 / 13 / 6
16,399
456
18,945
43,922
57,890
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
xXRapTor97
Izanami
20
3 / 15 / 10
18,603
517
13,871
38,929
20,217
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

195
Kill Participation
86
74
Kills
36
38
Deaths
74
121
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Janus
Gniliak
Janus
24
5
22
7
L
Gilgamesh
JAVIERINCHI
Gilgamesh
5
15
14
0.8
L
Scylla
ManiaSmurf
Scylla
13
17
5
0.91
W
Gilgamesh
Quarkkartofel
Gilgamesh
15
11
20
2.27
W
Heimdallr
Rolklin
Heimdallr
11
8
27
3.06
W
Baron Samedi
ThiccyBriccy
Baron Samedi
12
4
31
6.88
W
Bakasura
12
10
21
2.25
L
8
14
15
1.11
L
Tyr
7
13
6
0.77
L
Izanami
xXRapTor97
Izanami
3
15
10
0.53

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,971
Damage
113,358
160,973
Taken
226,293
98,072
Mitigated
185,694
54,005
Healing
33,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Gniliak
Janus
44,897
1,590
0
8,929
24,856
8,841
8,418
4,867
19,772
188,756
0
L
Gilgamesh
JAVIERINCHI
Gilgamesh
24,751
3,546
0
15,967
69,291
77,882
67
21,726
46,623
2,237
79,709
L
Scylla
ManiaSmurf
Scylla
29,560
766
18
1,881
30,569
12,120
808
10,929
19,442
99,758
0
W
Gilgamesh
Quarkkartofel
Gilgamesh
37,531
11,863
0
3,632
37,415
22,467
1,390
7,114
30,141
0
108,127
W
Heimdallr
Rolklin
Heimdallr
49,921
30,737
0
14,382
35,251
18,296
5,785
5,926
29,217
0
144,734
W
Baron Samedi
ThiccyBriccy
Baron Samedi
31,889
3,408
5,154
14,805
30,482
32,057
981
8,999
21,271
92,533
0
W
Bakasura
24,733
16,890
0
7,103
32,969
16,411
1,201
6,281
26,560
0
101,473
L
26,231
5,426
0
5,150
43,582
17,585
934
13,476
29,218
0
114,434
L
Tyr
18,945
4,624
0
4,250
43,922
57,890
2,099
15,115
27,968
0
92,840
L
Izanami
xXRapTor97
Izanami
13,871
9,847
0
5,997
38,929
20,217
4,056
16,292
21,799
0
157,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,648
Gold Earned
88,451
772
Minions Killed
774
0
Camps Cleared
0
3,388,450
Distance Traveled
3,152,019
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
23,062
641
280
8
0
680,681
2
L
Gilgamesh
15,725
437
76
2
0
689,039
3
L
Scylla
19,566
544
133
4
0
598,863
1
W
Gilgamesh
18,794
522
115
3
0
608,272
1
W
Heimdallr
17,866
496
139
4
0
637,085
1
W
Baron Samedi
17,671
491
85
2
0
728,372
18
W
Bakasura
19,255
535
153
4
0
734,040
5
L
Pele
18,158
504
163
5
0
674,830
4
L
Tyr
16,399
456
144
4
0
603,925
1
L
Izanami
18,603
517
258
7
0
585,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role