Player Matchup

Kukulkan
Kukulkan
Brittneyleaf
Kukulkan
Level 18
God Stats
16W - 20L
1,325 SR
Queue Stats
105W - 112L
1,098 Elo+
Party 3
Danzaburou
Danzaburou
EdoTenseiO
Danzaburou
Level 108
God Stats
5W - 2L
1,500 SR
Queue Stats
139W - 148L
1,568 Elo+
Party 3
Gilgamesh
Gilgamesh
Killmongera
Gilgamesh
Level 108
God Stats
8W - 6L
1,500 SR
Queue Stats
138W - 195L
1,508 Elo+
Party 3
Tyr
Tyr
SneezyMoose
Tyr
Level 128
God Stats
4W - 5L
1,594 SR
Queue Stats
298W - 335L
1,514 Elo+
Party 3
Sobek
Sobek
TTV Lokiii
Sobek
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 146L
1,385 Elo+
Party 3
Team Averages
Level 97
1,484 SR
1,414 Elo+

VS

Team Averages
Level 76
1,676 SR
1,486 Elo+
Sobek
Sobek
Jay-Skyy
Sobek
Level 154
God Stats
4W - 2L
1,995 SR
Queue Stats
353W - 330L
1,552 Elo+
Party 2
Scylla
Scylla
NerdWilder
Scylla
Level 137
God Stats
7W - 3L
1,854 SR
Queue Stats
64W - 61L
1,642 Elo+
Party 2
Chiron
Chiron
ScUbAsTeVe20778
Chiron
Level 29
God Stats
20W - 21L
1,470 SR
Queue Stats
65W - 74L
1,400 Elo+
Party 1
Medusa
Medusa
ThE xEcUtIoNeR7
Medusa
Level 35
God Stats
9W - 8L
1,524 SR
Queue Stats
62W - 73L
1,379 Elo+
Party 1
Ares
Ares
yung_hephaestus
Ares
Level 27
God Stats
17W - 11L
1,539 SR
Queue Stats
106W - 95L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Brittneyleaf
Kukulkan
11
0 / 7 / 7
8,610
410
5,219
10,963
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
EdoTenseiO
Danzaburou
19
14 / 1 / 11
13,053
622
17,612
19,240
8,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Killmongera
Gilgamesh
19
12 / 1 / 10
13,068
622
20,128
14,203
6,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
15 / 3 / 5
12,974
618
22,101
22,207
18,167
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
13
2 / 5 / 17
9,924
473
6,850
20,645
22,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jay-Skyy
Sobek
16
3 / 8 / 4
10,536
502
10,556
24,792
15,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
NerdWilder
Scylla
13
7 / 8 / 4
9,120
434
9,671
13,741
4,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 8 / 0
9,116
434
5,611
17,541
6,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 12 / 4
8,544
407
9,876
19,906
6,954
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

12
2 / 7 / 7
8,542
407
4,650
15,908
13,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
35
43
Kills
16
17
Deaths
43
50
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Brittneyleaf
Kukulkan
0
7
7
0.5
W
Danzaburou
EdoTenseiO
Danzaburou
14
1
11
19.5
L
Sobek
Jay-Skyy
Sobek
3
8
4
0.63
W
Gilgamesh
Killmongera
Gilgamesh
12
1
10
17
L
Scylla
NerdWilder
Scylla
7
8
4
1.13
L
1
8
0
0.13
W
15
3
5
5.83
W
Sobek
2
5
17
2.1
L
3
12
4
0.42
L
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,910
Damage
40,364
87,258
Taken
91,888
59,586
Mitigated
46,534
25,284
Healing
17,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Brittneyleaf
Kukulkan
5,219
1,100
0
1,222
10,963
3,592
1,074
3,202
7,487
36,215
0
W
Danzaburou
EdoTenseiO
Danzaburou
17,612
8,881
0
11,209
19,240
8,423
4,643
3,542
15,388
0
101,166
L
Sobek
Jay-Skyy
Sobek
10,556
1,511
0
6,454
24,792
15,215
0
1,895
22,823
56,406
0
W
Gilgamesh
Killmongera
Gilgamesh
20,128
5,556
0
1,620
14,203
6,991
914
3,383
10,562
0
97,186
L
Scylla
NerdWilder
Scylla
9,671
914
0
635
13,741
4,620
34
1,304
12,391
38,141
0
L
5,611
2,244
100
4,686
17,541
6,036
857
683
16,858
0
48,539
W
22,101
3,601
0
8,352
22,207
18,167
54
7,056
14,774
0
82,970
W
Sobek
6,850
754
0
2,881
20,645
22,413
296
6,087
14,170
28,884
0
L
9,876
4,075
380
2,424
19,906
6,954
126
3,609
16,161
0
37,951
L
4,650
133
0
2,664
15,908
13,709
0
4,152
11,586
18,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,629
Gold Earned
45,858
508
Minions Killed
342
0
Camps Cleared
0
1,949,606
Distance Traveled
1,700,393
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,610
410
62
3
0
331,101
0
W
Danzaburou
13,053
622
131
6
0
374,195
2
L
Sobek
10,536
502
92
4
0
369,525
2
W
Gilgamesh
13,068
622
144
7
0
440,878
0
L
Scylla
9,120
434
86
4
0
327,989
4
L
Chiron
9,116
434
96
5
0
308,483
0
W
Tyr
12,974
618
139
7
0
431,205
0
W
Sobek
9,924
473
32
2
0
372,227
5
L
Medusa
8,544
407
45
2
0
315,075
0
L
Ares
8,542
407
23
1
0
379,321
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role