Player Matchup

Xing Tian
Xing Tian
Dogggyy
Xing Tian
Level 11
God Stats
2W - 3L
1,785 SR
Queue Stats
4W - 5L
1,572 Elo+
Party 1
Skadi
Skadi
Fan2Kpop
Skadi
Level 18
God Stats
0W - 2L
1,177 SR
Queue Stats
7W - 5L
1,609 Elo+
Party 1
Sobek
Sobek
Feartiz
Sobek
Level 31
God Stats
3W - 5L
1,587 SR
Queue Stats
94W - 66L
1,710 Elo+
Solo
Nemesis
Nemesis
Fufuria
Nemesis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 48L
1,609 Elo+
Party 1
Tiamat
Tiamat
rubilegrand
Tiamat
Level 145
God Stats
11W - 2L
1,905 SR
Queue Stats
80W - 50L
1,609 Elo+
Party 1
Team Averages
Level 46
1,591 SR
1,622 Elo+

VS

Team Averages
Level 32
1,513 SR
1,657 Elo+
Persephone
Persephone
PoliVodKa
Persephone
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
1,617 Elo+
Solo
Tsukuyomi
Tsukuyomi
SmokeCauseDeath
Tsukuyomi
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 83L
1,699 Elo+
Solo
Sol
Sol
XM0TYLX
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,638 Elo+
Party 2
Gilgamesh
Gilgamesh
xpurpusx
Gilgamesh
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 43L
1,625 Elo+
Party 2
Hercules
Hercules
zymnul
Hercules
Level 17
God Stats
4W - 1L
1,563 SR
Queue Stats
30W - 12L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dogggyy
Xing Tian
7
0 / 4 / 1
4,513
451
2,273
7,089
4,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
Fan2Kpop
Skadi
6
0 / 5 / 0
4,052
405
3,146
5,879
1,275
Boots

Boots

+6%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
Feartiz
Sobek
7
0 / 4 / 0
4,535
454
1,507
8,156
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes

Shoes

+6%
Movement Speed

Nemesis
Fufuria
Nemesis
8
1 / 3 / 1
5,136
514
2,420
7,012
2,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
10
3 / 2 / 0
5,912
591
4,312
5,152
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
PoliVodKa
Persephone
11
0 / 2 / 3
5,998
600
2,584
5,132
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SmokeCauseDeath
Tsukuyomi
11
5 / 2 / 2
6,713
671
3,112
6,438
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sol
10
2 / 0 / 8
6,207
621
5,365
2,689
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
xpurpusx
Gilgamesh
12
8 / 0 / 2
6,910
691
6,630
6,171
2,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
zymnul
Hercules
12
3 / 1 / 1
7,108
711
5,978
7,903
4,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
18
18
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dogggyy
Xing Tian
0
4
1
0.13
L
Skadi
Fan2Kpop
Skadi
0
5
0
0
L
Sobek
Feartiz
Sobek
0
4
0
0
L
Nemesis
Fufuria
Nemesis
1
3
1
0.5
W
Persephone
PoliVodKa
Persephone
0
2
3
0.75
W
Tsukuyomi
SmokeCauseDeath
Tsukuyomi
5
2
2
3
W
Sol
2
0
8
6
L
Tiamat
3
2
0
1.5
W
Gilgamesh
xpurpusx
Gilgamesh
8
0
2
9
W
Hercules
zymnul
Hercules
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,658
Damage
23,669
33,288
Taken
28,333
14,208
Mitigated
11,566
6,567
Healing
12,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dogggyy
Xing Tian
2,273
545
0
571
7,089
4,296
0
0
6,789
12,556
0
L
Skadi
Fan2Kpop
Skadi
3,146
1,776
0
633
5,879
1,275
0
1,930
3,949
0
14,239
L
Sobek
Feartiz
Sobek
1,507
220
0
2,788
8,156
4,649
0
2,858
5,298
11,076
0
L
Nemesis
Fufuria
Nemesis
2,420
861
0
781
7,012
2,000
0
895
6,024
0
23,268
W
Persephone
PoliVodKa
Persephone
2,584
140
0
2,352
5,132
1,533
269
3,486
1,381
25,150
0
W
Tsukuyomi
SmokeCauseDeath
Tsukuyomi
3,112
830
0
2,643
6,438
2,055
834
560
5,794
0
29,079
W
Sol
5,365
1,851
0
1,936
2,689
681
1,548
564
2,125
28,621
0
L
Tiamat
4,312
259
0
1,794
5,152
1,988
141
1,983
2,904
29,268
0
W
Gilgamesh
xpurpusx
Gilgamesh
6,630
2,380
0
1,368
6,171
2,502
644
860
5,311
0
33,671
W
Hercules
zymnul
Hercules
5,978
2,450
0
4,580
7,903
4,795
0
1,998
5,630
0
34,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,148
Gold Earned
32,936
188
Minions Killed
307
0
Camps Cleared
0
919,295
Distance Traveled
994,337
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
4,513
451
24
2
0
192,078
2
L
Skadi
4,052
405
34
3
0
167,466
2
L
Sobek
4,535
454
18
2
0
179,221
3
L
Nemesis
5,136
514
46
5
0
195,404
1
W
Persephone
5,998
600
55
6
0
197,479
2
W
Tsukuyomi
6,713
671
67
7
0
209,408
2
W
Sol
6,207
621
52
5
0
182,408
3
L
Tiamat
5,912
591
66
7
0
185,126
3
W
Gilgamesh
6,910
691
55
6
0
206,993
3
W
Hercules
7,108
711
78
8
0
198,049
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role