Player Matchup

Scylla
Scylla
Dratte
Scylla
Level 42
God Stats
2W - 5L
1,202 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
TheDream80
Baba Yaga
Level 45
God Stats
0W - 2L
1,278 SR
Queue Stats
5W - 14L
1,500 Elo+
Party 1
Bacchus
Bacchus
closter12
Bacchus
Level 48
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Team Averages
Level 45
1,327 SR
1,500 Elo+

VS

Team Averages
Level 109
1,884 SR
1,684 Elo+
Scylla
Scylla
DJ_Sn3akerH3ad
Scylla
Level 139
God Stats
11W - 5L
1,873 SR
Queue Stats
375W - 335L
1,595 Elo+
Party 2
Ymir
Ymir
GodTierNewton
Ymir
Level 27
God Stats
56W - 9L
1,881 SR
Queue Stats
68W - 20L
1,768 Elo+
Party 2
Gilgamesh
Gilgamesh
xXScArEfAcE41Xx
Gilgamesh
Level 160
God Stats
87W - 52L
1,899 SR
Queue Stats
693W - 592L
1,690 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dratte
Scylla
13
2 / 7 / 1
10,488
583
6,173
11,937
2,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
TheDream80
Baba Yaga
14
1 / 7 / 3
10,489
583
6,849
14,635
3,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
closter12
Bacchus
13
2 / 9 / 1
10,071
560
3,693
15,383
12,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 12
13,490
749
15,220
7,975
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 20
12,325
685
4,856
15,449
17,396
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
xXScArEfAcE41Xx
Gilgamesh
17
12 / 1 / 11
14,217
790
18,556
13,857
10,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
66
5
Kills
23
23
Deaths
6
5
Assists
43
Player
Kills
Deaths
Assists
KDA
W
10
2
12
8
L
Scylla
Dratte
Scylla
2
7
1
0.36
W
1
3
20
3.67
L
Baba Yaga
TheDream80
Baba Yaga
1
7
3
0.36
L
Bacchus
closter12
Bacchus
2
9
1
0.28
W
Gilgamesh
xXScArEfAcE41Xx
Gilgamesh
12
1
11
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,715
Damage
38,632
41,955
Taken
37,281
19,072
Mitigated
30,247
2,629
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,220
541
0
2,675
7,975
2,769
1,383
4,535
3,440
65,598
0
L
Scylla
Dratte
Scylla
6,173
346
0
199
11,937
2,903
0
2,428
9,385
40,513
0
W
4,856
716
215
3,255
15,449
17,396
68
7,237
7,528
25,873
0
L
Baba Yaga
TheDream80
Baba Yaga
6,849
257
0
2,192
14,635
3,942
0
7,907
6,332
27,954
0
L
Bacchus
closter12
Bacchus
3,693
148
0
238
15,383
12,227
0
8,879
6,162
14,996
0
W
Gilgamesh
xXScArEfAcE41Xx
Gilgamesh
18,556
5,011
0
6,597
13,857
10,082
945
5,051
8,660
0
94,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,048
Gold Earned
40,032
118
Minions Killed
209
0
Camps Cleared
0
869,315
Distance Traveled
964,353
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,490
749
88
5
0
322,423
1
L
Scylla
10,488
583
61
3
0
281,045
0
W
Ymir
12,325
685
38
2
0
284,805
1
L
Baba Yaga
10,489
583
35
2
0
311,541
0
L
Bacchus
10,071
560
22
1
0
276,729
0
W
Gilgamesh
14,217
790
83
5
0
357,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role