Player Matchup

Chang'e
Chang'e
BitsaWispa
Chang'e
Level 109
God Stats
23W - 8L
1,743 SR
Queue Stats
98W - 68L
1,603 Elo+
Party 1
Ah Puch
Ah Puch
Podmiester2912
Ah Puch
Level 100
God Stats
9W - 5L
1,498 SR
Queue Stats
300W - 241L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
xXWAR-MACHINE6Xx
Gilgamesh
Level 105
God Stats
16W - 8L
1,196 SR
Queue Stats
100W - 76L
1,519 Elo+
Party 1
Team Averages
Level 105
1,479 SR
1,544 Elo+

VS

Team Averages
Level 105
1,481 SR
1,483 Elo+
Baron Samedi
Baron Samedi
An-0593
Baron Samedi
Level 87
God Stats
1W - 2L
1,456 SR
Queue Stats
114W - 104L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
JontysX
Gilgamesh
Level 140
God Stats
2W - 4L
1,459 SR
Queue Stats
94W - 86L
1,482 Elo+
Solo
Danzaburou
Danzaburou
PEPZJOSSE4
Danzaburou
Level 89
God Stats
2W - 4L
1,526 SR
Queue Stats
111W - 121L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BitsaWispa
Chang'e
17
13 / 2 / 9
13,418
789
23,172
16,567
13,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 19
11,511
677
8,459
10,257
7,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
15
8 / 2 / 11
12,037
708
12,053
9,614
6,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
An-0593
Baron Samedi
13
2 / 8 / 1
10,704
630
7,256
17,165
7,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
JontysX
Gilgamesh
14
2 / 5 / 2
10,464
616
11,567
17,423
8,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
PEPZJOSSE4
Danzaburou
12
0 / 10 / 3
9,581
564
4,339
16,154
5,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
23
Kills
4
4
Deaths
23
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
An-0593
Baron Samedi
2
8
1
0.31
W
Chang'e
BitsaWispa
Chang'e
13
2
9
8.75
L
Gilgamesh
JontysX
Gilgamesh
2
5
2
0.6
L
Danzaburou
PEPZJOSSE4
Danzaburou
0
10
3
0.15
W
2
0
19
11.5
W
Gilgamesh
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,684
Damage
23,162
36,438
Taken
50,742
27,112
Mitigated
21,324
21,662
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
An-0593
Baron Samedi
7,256
436
1,820
3,508
17,165
7,375
0
11,597
5,568
32,974
0
W
Chang'e
BitsaWispa
Chang'e
23,172
1,609
5,043
10,142
16,567
13,058
1,192
3,106
13,461
85,870
0
L
Gilgamesh
JontysX
Gilgamesh
11,567
3,267
0
1,428
17,423
8,080
0
11,258
6,165
0
58,291
L
Danzaburou
PEPZJOSSE4
Danzaburou
4,339
1,065
0
1,003
16,154
5,869
0
8,912
7,242
0
34,716
W
8,459
442
315
5,182
10,257
7,394
666
1,954
8,303
46,138
0
W
Gilgamesh
12,053
2,697
0
980
9,614
6,660
2,054
2,402
7,212
0
30,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,966
Gold Earned
30,749
203
Minions Killed
194
0
Camps Cleared
0
968,206
Distance Traveled
827,027
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,704
630
46
3
0
259,278
5
W
Chang'e
13,418
789
106
6
0
317,238
1
L
Gilgamesh
10,464
616
78
5
0
340,135
1
L
Danzaburou
9,581
564
70
4
0
227,614
2
W
Ah Puch
11,511
677
61
4
0
322,120
5
W
Gilgamesh
12,037
708
36
2
0
328,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role