Player Matchup

Cthulhu
Cthulhu
HE x Snxgs
Cthulhu
Level 16
God Stats
2W - 5L
1,565 SR
Queue Stats
27W - 29L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Rorareak
Tsukuyomi
Level 36
God Stats
0W - 5L
1,160 SR
Queue Stats
185W - 204L
1,335 Elo+
Solo
Persephone
Persephone
XMBeans
Persephone
Level 102
God Stats
5W - 8L
1,396 SR
Queue Stats
14W - 18L
1,434 Elo+
Party 4
Medusa
Medusa
XMTormenta
Medusa
Level 16
God Stats
3W - 10L
1,274 SR
Queue Stats
3W - 11L
1,247 Elo+
Party 4
Nox
Nox
lparalax
Nox
Level 63
God Stats
7W - 6L
1,446 SR
Queue Stats
199W - 190L
1,538 Elo+
Party 1
Team Averages
Level 47
1,368 SR
1,404 Elo+

VS

Team Averages
Level 67
1,475 SR
1,483 Elo+
Merlin
Merlin
 
Merlin
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Aukane
Artio
Level 50
God Stats
6W - 3L
1,609 SR
Queue Stats
35W - 35L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
HENTA1_SENPAI69
Gilgamesh
Level 60
God Stats
3W - 5L
1,500 SR
Queue Stats
87W - 91L
1,450 Elo+
Party 3
Neith
Neith
SurrealStarfire
Neith
Level 81
God Stats
9W - 26L
1,202 SR
Queue Stats
274W - 308L
1,561 Elo+
Party 3
Zeus
Zeus
lo2high
Zeus
Level 126
God Stats
80W - 43L
1,563 SR
Queue Stats
940W - 974L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HE x Snxgs
Cthulhu
17
0 / 6 / 6
10,662
889
12,204
17,512
18,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Rorareak
Tsukuyomi
17
4 / 9 / 4
11,445
954
15,320
21,674
7,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
XMBeans
Persephone
17
2 / 7 / 4
11,657
971
8,144
14,918
4,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
XMTormenta
Medusa
16
2 / 12 / 4
11,019
918
7,143
18,024
6,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 7 / 5
10,889
907
16,136
18,024
6,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
10 / 0 / 20
13,871
1,156
16,418
7,504
3,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
Aukane
Artio
18
2 / 6 / 20
11,755
980
6,393
18,345
19,466
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
HENTA1_SENPAI69
Gilgamesh
20
10 / 2 / 21
13,567
1,131
18,970
20,317
12,037
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 0 / 22
14,146
1,179
16,655
12,100
4,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
lo2high
Zeus
20
9 / 1 / 16
13,129
1,094
25,840
6,213
2,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
140
9
Kills
41
41
Deaths
9
23
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
0
20
20
W
Artio
Aukane
Artio
2
6
20
2
L
Cthulhu
HE x Snxgs
Cthulhu
0
6
6
0.5
W
Gilgamesh
HENTA1_SENPAI69
Gilgamesh
10
2
21
10.25
L
Tsukuyomi
Rorareak
Tsukuyomi
4
9
4
0.67
W
10
0
22
21
L
Persephone
XMBeans
Persephone
2
7
4
0.57
L
Medusa
XMTormenta
Medusa
2
12
4
0.33
W
Zeus
lo2high
Zeus
9
1
16
17
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,947
Damage
84,276
90,152
Taken
64,479
42,250
Mitigated
41,250
5,003
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,418
445
0
27
7,504
3,028
0
4,844
2,660
42,313
0
W
Artio
Aukane
Artio
6,393
95
1,973
2,253
18,345
19,466
0
7,990
10,355
13,985
0
L
Cthulhu
HE x Snxgs
Cthulhu
12,204
305
405
243
17,512
18,038
0
9,154
8,358
28,986
0
W
Gilgamesh
HENTA1_SENPAI69
Gilgamesh
18,970
5,330
650
2,574
20,317
12,037
0
10,197
10,120
0
29,053
L
Tsukuyomi
Rorareak
Tsukuyomi
15,320
4,249
0
1,391
21,674
7,027
0
13,103
8,571
0
27,849
W
16,655
6,346
0
4,539
12,100
4,420
0
8,608
3,492
0
41,764
L
Persephone
XMBeans
Persephone
8,144
664
0
1,130
14,918
4,825
0
6,629
8,287
40,263
0
L
Medusa
XMTormenta
Medusa
7,143
3,487
0
446
18,024
6,121
0
9,427
8,597
0
15,185
W
Zeus
lo2high
Zeus
25,840
637
263
1,306
6,213
2,299
0
4,845
1,368
53,760
0
L
16,136
689
0
1,388
18,024
6,239
0
10,338
7,686
40,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,672
Gold Earned
66,468
204
Minions Killed
232
3
Camps Cleared
8
1,089,492
Distance Traveled
1,144,234
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,871
1,156
60
5
0
242,206
0
W
Artio
11,755
980
16
1
0
217,562
0
L
Cthulhu
10,662
889
26
2
0
218,128
0
W
Gilgamesh
13,567
1,131
25
2
2
239,375
0
L
Tsukuyomi
11,445
954
26
2
1
242,582
0
W
Neith
14,146
1,179
58
5
4
260,205
1
L
Persephone
11,657
971
81
7
1
231,018
0
L
Medusa
11,019
918
22
2
0
166,599
1
W
Zeus
13,129
1,094
73
6
2
184,886
3
L
Nox
10,889
907
49
4
1
231,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role