Player Matchup

Izanami
Izanami
B-RADLY81
Izanami
Level 85
God Stats
16W - 9L
1,388 SR
Queue Stats
134W - 122L
1,501 Elo+
Solo
Cerberus
Cerberus
BurgerGuy
Cerberus
Level 97
God Stats
41W - 21L
1,729 SR
Queue Stats
1,034W - 963L
1,513 Elo+
Solo
Arachne
Arachne
MsCharms
Arachne
Level 55
God Stats
19W - 17L
1,483 SR
Queue Stats
49W - 44L
1,474 Elo+
Party 2
Discordia
Discordia
RIP Fondle
Discordia
Level 120
God Stats
4W - 8L
1,393 SR
Queue Stats
244W - 238L
1,529 Elo+
Party 2
Gilgamesh
Gilgamesh
Unadmits
Gilgamesh
Level 73
God Stats
16W - 9L
1,421 SR
Queue Stats
20W - 14L
1,489 Elo+
Solo
Team Averages
Level 86
1,483 SR
1,501 Elo+

VS

Team Averages
Level 107
1,547 SR
1,489 Elo+
Guan Yu
Guan Yu
Ed Maverick7934
Guan Yu
Level 104
God Stats
8W - 8L
1,536 SR
Queue Stats
347W - 287L
1,627 Elo+
Party 1
Ares
Ares
Fest EduEsMejor
Ares
Level 66
God Stats
8W - 3L
1,624 SR
Queue Stats
195W - 305L
1,301 Elo+
Party 1
Medusa
Medusa
TeaAaronCZ
Medusa
Level 154
God Stats
1W - 0L
1,285 SR
Queue Stats
345W - 338L
1,538 Elo+
Party 1
Baron Samedi
Baron Samedi
lamMufasa
Baron Samedi
Level 108
God Stats
2W - 0L
1,703 SR
Queue Stats
37W - 26L
1,506 Elo+
Solo
Osiris
Osiris
xMeggaS
Osiris
Level 102
God Stats
3W - 6L
1,589 SR
Queue Stats
86W - 83L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
B-RADLY81
Izanami
14
9 / 5 / 4
9,801
577
13,547
12,889
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
BurgerGuy
Cerberus
10
4 / 4 / 6
7,719
454
8,516
16,328
9,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
MsCharms
Arachne
12
1 / 5 / 4
7,562
445
3,479
14,155
4,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
RIP Fondle
Discordia
13
1 / 2 / 3
8,163
480
5,917
6,322
1,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Unadmits
Gilgamesh
16
6 / 2 / 2
9,695
570
15,852
16,681
13,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 6
9,184
540
10,925
15,803
8,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 7 / 7
7,258
427
3,953
18,637
6,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
TeaAaronCZ
Medusa
16
3 / 5 / 4
9,697
570
12,206
13,040
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
lamMufasa
Baron Samedi
16
8 / 3 / 2
9,904
583
11,451
10,463
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
xMeggaS
Osiris
15
2 / 4 / 2
9,127
537
8,609
13,592
9,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
21
Kills
17
18
Deaths
21
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
B-RADLY81
Izanami
9
5
4
2.2
L
Cerberus
BurgerGuy
Cerberus
4
4
6
1.75
W
4
2
6
3.5
W
0
7
7
0.5
L
Arachne
MsCharms
Arachne
1
5
4
0.6
L
Discordia
RIP Fondle
Discordia
1
2
3
1.25
W
Medusa
TeaAaronCZ
Medusa
3
5
4
1
L
Gilgamesh
Unadmits
Gilgamesh
6
2
2
3.5
W
Baron Samedi
lamMufasa
Baron Samedi
8
3
2
3
W
Osiris
xMeggaS
Osiris
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,311
Damage
47,144
66,375
Taken
71,535
33,464
Mitigated
32,416
19,137
Healing
27,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
B-RADLY81
Izanami
13,547
9,280
0
3,416
12,889
4,164
504
2,614
10,197
0
58,971
L
Cerberus
BurgerGuy
Cerberus
8,516
434
0
4,560
16,328
9,551
0
5,313
10,866
27,648
0
W
10,925
1,953
1,212
8,094
15,803
8,059
0
2,460
13,343
0
67,917
W
3,953
41
0
3,913
18,637
6,831
351
6,147
12,490
15,984
0
L
Arachne
MsCharms
Arachne
3,479
2,552
171
4,395
14,155
4,649
0
2,974
11,033
0
27,010
L
Discordia
RIP Fondle
Discordia
5,917
504
0
1,549
6,322
1,956
0
2,521
3,597
54,643
0
W
Medusa
TeaAaronCZ
Medusa
12,206
5,556
0
5,145
13,040
3,133
1,465
3,214
9,826
0
69,635
L
Gilgamesh
Unadmits
Gilgamesh
15,852
4,287
0
5,046
16,681
13,144
78
1,367
15,278
0
66,673
W
Baron Samedi
lamMufasa
Baron Samedi
11,451
291
962
3,450
10,463
4,875
630
2,629
7,834
62,623
0
W
Osiris
xMeggaS
Osiris
8,609
2,713
0
4,539
13,592
9,518
750
876
12,716
0
55,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
45,170
431
Minions Killed
482
0
Camps Cleared
0
1,504,922
Distance Traveled
1,560,199
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,801
577
98
6
0
267,904
2
L
Cerberus
7,719
454
59
3
0
339,957
4
W
Guan Yu
9,184
540
109
6
0
373,281
2
W
Ares
7,258
427
23
1
0
287,041
1
L
Arachne
7,562
445
56
3
0
316,676
4
L
Discordia
8,163
480
117
7
0
248,695
5
W
Medusa
9,697
570
118
7
0
294,753
0
L
Gilgamesh
9,695
570
101
6
0
331,690
4
W
Baron Samedi
9,904
583
117
7
0
289,514
4
W
Osiris
9,127
537
115
7
0
315,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role