Player Matchup

Artemis
Artemis
Jman7722
Artemis
Level 44
God Stats
6W - 4L
1,756 SR
Queue Stats
19W - 22L
1,633 Elo+
Party 1
Hel
Hel
UnfairSteak
Hel
Level 22
God Stats
2W - 4L
1,132 SR
Queue Stats
21W - 31L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
dkt2320
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Team Averages
Level 27
1,463 SR
1,544 Elo+

VS

Team Averages
Level 84
1,497 SR
1,359 Elo+
Neith
Neith
grizzlysyntax
Neith
Level 14
God Stats
7W - 20L
1,203 SR
Queue Stats
10W - 26L
1,218 Elo+
Party 2
Vulcan
Vulcan
jwareworld
Vulcan
Level 112
God Stats
46W - 59L
1,462 SR
Queue Stats
177W - 215L
1,371 Elo+
Solo
Ares
Ares
mgarcia13579
Ares
Level 125
God Stats
14W - 8L
1,825 SR
Queue Stats
225W - 272L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jman7722
Artemis
11
1 / 4 / 2
8,316
554
6,126
10,333
3,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 3
7,912
527
3,948
9,031
4,800
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
dkt2320
Cthulhu
11
2 / 7 / 1
8,599
573
6,201
14,950
10,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
10,003
667
6,213
4,502
2,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
jwareworld
Vulcan
15
7 / 1 / 6
10,881
725
16,871
7,703
3,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
5 / 1 / 9
11,241
749
7,052
10,599
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
15
15
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Artemis
Jman7722
Artemis
1
4
2
0.5
L
0
4
3
0.38
L
Cthulhu
dkt2320
Cthulhu
2
7
1
0.36
W
3
1
11
8.5
W
Vulcan
jwareworld
Vulcan
7
1
6
10
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,275
Damage
30,136
34,314
Taken
22,804
19,641
Mitigated
15,419
5,124
Healing
6,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Jman7722
Artemis
6,126
2,348
0
0
10,333
3,942
0
8,241
2,092
0
33,650
L
3,948
651
2,253
2,871
9,031
4,800
0
6,133
2,898
17,638
0
L
Cthulhu
dkt2320
Cthulhu
6,201
353
0
0
14,950
10,899
0
9,600
5,350
24,699
0
W
6,213
2,235
0
988
4,502
2,164
321
2,390
2,112
0
36,561
W
Vulcan
jwareworld
Vulcan
16,871
4,955
624
2,983
7,703
3,467
1,126
3,416
4,287
57,897
0
W
7,052
0
0
1,732
10,599
9,788
588
4,343
6,256
32,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
32,125
117
Minions Killed
177
0
Camps Cleared
0
700,561
Distance Traveled
745,387
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,316
554
56
4
0
241,348
1
L
Hel
7,912
527
20
1
0
205,346
3
L
Cthulhu
8,599
573
41
3
0
253,867
1
W
Neith
10,003
667
69
5
0
207,943
0
W
Vulcan
10,881
725
68
5
0
278,625
0
W
Ares
11,241
749
40
3
0
258,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role