Player Matchup

Chaac
Chaac
Starlosojos
Chaac
Level 108
God Stats
3W - 2L
1,535 SR
Queue Stats
207W - 166L
1,545 Elo+
Party 1
Hachiman
Hachiman
lil snoot snoot
Hachiman
Level 39
God Stats
2W - 1L
1,623 SR
Queue Stats
98W - 82L
1,420 Elo+
Party 1
Gilgamesh
Gilgamesh
xXNikeElite29Xx
Gilgamesh
Level 104
God Stats
4W - 4L
1,868 SR
Queue Stats
87W - 82L
1,458 Elo+
Party 1
Team Averages
Level 84
1,675 SR
1,475 Elo+

VS

Team Averages
Level 56
1,498 SR
1,418 Elo+
Nu Wa
Nu Wa
ImJustToNob3
Nu Wa
Level 59
God Stats
1W - 1L
1,704 SR
Queue Stats
74W - 91L
1,459 Elo+
Party 2
Freya
Freya
SunkenEgo
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,347 Elo+
Solo
Cupid
Cupid
math0014
Cupid
Level 85
God Stats
0W - 2L
1,291 SR
Queue Stats
87W - 102L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 9
8,156
816
3,231
9,022
8,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hachiman
10
2 / 3 / 7
7,675
768
6,075
6,636
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
xXNikeElite29Xx
Gilgamesh
11
8 / 2 / 5
8,458
846
5,733
7,077
4,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 1
7,691
769
7,088
6,744
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
SunkenEgo
Freya
8
1 / 7 / 3
6,796
680
3,054
8,066
2,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cupid
math0014
Cupid
5
0 / 2 / 2
5,909
591
583
2,303
557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
6
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
W
4
1
9
8.5
L
Freya
SunkenEgo
Freya
1
7
3
0.36
W
Hachiman
2
3
7
1.83
L
Cupid
math0014
Cupid
0
2
2
0.5
W
Gilgamesh
xXNikeElite29Xx
Gilgamesh
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,039
Damage
10,725
22,735
Taken
17,113
14,633
Mitigated
5,121
3,752
Healing
2,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,088
2,002
0
910
6,744
2,049
0
0
6,744
29,950
0
W
3,231
654
195
2,434
9,022
8,011
579
3,358
5,664
0
24,118
L
Freya
SunkenEgo
Freya
3,054
1,312
256
967
8,066
2,515
29
0
8,066
6,094
0
W
Hachiman
6,075
2,228
0
1,061
6,636
1,965
1,940
3,790
2,846
0
31,881
L
Cupid
math0014
Cupid
583
271
60
357
2,303
557
92
0
2,303
0
4,528
W
Gilgamesh
xXNikeElite29Xx
Gilgamesh
5,733
884
0
62
7,077
4,657
438
3,036
4,041
0
22,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,289
Gold Earned
20,396
100
Minions Killed
57
0
Camps Cleared
0
568,652
Distance Traveled
324,225
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,691
769
37
4
0
147,719
1
W
Chaac
8,156
816
35
4
0
178,062
0
L
Freya
6,796
680
8
1
0
120,446
0
W
Hachiman
7,675
768
48
5
0
181,943
0
L
Cupid
5,909
591
12
1
0
56,060
0
W
Gilgamesh
8,458
846
17
2
0
208,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role