Player Matchup

Ra
Ra
BrokelohanBR
Ra
Level 17
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 1L
1,692 Elo+
Solo
Ares
Ares
TTV-_-Wade
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hel
Hel
Tyutcheva
Hel
Level 22
God Stats
38W - 50L
1,498 SR
Queue Stats
138W - 211L
1,293 Elo+
Solo
Bellona
Bellona
WGH POWER
Bellona
Level 24
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 2
Da Ji
Da Ji
br_tiger335
Da Ji
Level 8
God Stats
11W - 13L
1,136 SR
Queue Stats
14W - 28L
1,122 Elo+
Solo
Team Averages
Level 15
1,421 SR
1,374 Elo+

VS

Team Averages
Level 40
1,395 SR
1,274 Elo+
Kukulkan
Kukulkan
CaptainDead0077
Kukulkan
Level 9
God Stats
15W - 8L
1,158 SR
Queue Stats
17W - 10L
1,167 Elo+
Party 1
Bakasura
Bakasura
LeeShang29
Bakasura
Level 129
God Stats
3W - 0L
1,427 SR
Queue Stats
15W - 10L
1,150 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Lexikiness
Cu Chulainn
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 74L
1,366 Elo+
Solo
Apollo
Apollo
Simant09
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,370 Elo+
Solo
Ravana
Ravana
roseton-aereo
Ravana
Level 22
God Stats
4W - 5L
1,392 SR
Queue Stats
74W - 81L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 3
10,202
927
9,135
20,504
10,294
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 12 / 3
8,810
801
2,923
24,683
23,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 8 / 4
9,708
883
5,949
17,089
9,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
WGH POWER
Bellona
14
2 / 6 / 2
9,687
881
9,755
18,941
14,915
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 10 / 2
9,192
836
6,356
16,269
7,014
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

50

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
3 / 0 / 27
10,936
994
17,741
4,750
1,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
LeeShang29
Bakasura
20
30 / 1 / 12
15,736
1,431
43,304
14,900
7,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
Lexikiness
Cu Chulainn
17
4 / 2 / 27
10,585
962
12,082
9,952
8,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Simant09
Apollo
17
4 / 2 / 19
10,589
963
6,973
7,146
2,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
5 / 0 / 25
11,564
1,051
10,063
4,834
6,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
156
5
Kills
46
46
Deaths
5
14
Assists
110
Player
Kills
Deaths
Assists
KDA
L
1
10
3
0.25
W
Kukulkan
3
0
27
16.5
W
Bakasura
LeeShang29
Bakasura
30
1
12
36
W
Cu Chulainn
Lexikiness
Cu Chulainn
4
2
27
8.75
W
Apollo
Simant09
Apollo
4
2
19
6.75
L
0
12
3
0.13
L
1
8
4
0.38
L
Bellona
WGH POWER
Bellona
2
6
2
0.5
L
1
10
2
0.2
W
5
0
25
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,118
Damage
90,163
97,486
Taken
41,582
65,252
Mitigated
26,236
7,597
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,135
957
881
2,473
20,504
10,294
0
5,258
14,480
57,743
0
W
Kukulkan
17,741
2,722
0
0
4,750
1,876
0
2,716
2,034
31,182
0
W
Bakasura
LeeShang29
Bakasura
43,304
31,794
0
5,998
14,900
7,049
0
6,410
8,490
0
61,782
W
Cu Chulainn
Lexikiness
Cu Chulainn
12,082
3,737
0
1,926
9,952
8,297
0
4,206
5,746
5,884
16,664
W
Apollo
Simant09
Apollo
6,973
3,703
0
541
7,146
2,883
0
2,411
4,735
0
16,413
L
2,923
1,174
0
0
24,683
23,202
0
4,607
17,765
11,367
0
L
5,949
1,156
1,694
1,281
17,089
9,827
0
3,629
12,414
26,574
0
L
Bellona
WGH POWER
Bellona
9,755
2,002
0
1,113
18,941
14,915
0
2,743
14,549
0
15,144
L
6,356
1,212
0
155
16,269
7,014
0
3,367
11,737
0
11,009
W
10,063
2,335
0
1,469
4,834
6,131
0
2,264
2,570
0
22,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,599
Gold Earned
59,410
168
Minions Killed
173
3
Camps Cleared
5
889,887
Distance Traveled
1,040,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,202
927
95
9
0
155,872
0
W
Kukulkan
10,936
994
39
4
0
218,713
0
W
Bakasura
15,736
1,431
59
5
5
237,988
0
W
Cu Chulainn
10,585
962
25
2
0
173,371
0
W
Apollo
10,589
963
21
2
0
204,703
0
L
Ares
8,810
801
11
1
1
183,901
0
L
Hel
9,708
883
46
4
1
190,290
0
L
Bellona
9,687
881
6
1
0
202,845
0
L
Da Ji
9,192
836
10
1
1
156,979
0
W
Ravana
11,564
1,051
29
3
0
206,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role