Player Matchup

Kukulkan
Kukulkan
Huh just a box
Kukulkan
Level 149
God Stats
5W - 2L
1,722 SR
Queue Stats
353W - 363L
1,539 Elo+
Solo
Sun Wukong
Sun Wukong
PetshopHorus
Sun Wukong
Level 89
God Stats
9W - 7L
1,512 SR
Queue Stats
436W - 441L
1,443 Elo+
Solo
Chaac
Chaac
Phantom002
Chaac
Level 109
God Stats
0W - 1L
1,841 SR
Queue Stats
2W - 5L
1,533 Elo+
Solo
Ullr
Ullr
Zyenite
Ullr
Level 159
God Stats
3W - 4L
1,196 SR
Queue Stats
195W - 202L
1,575 Elo+
Solo
Neith
Neith
killerman1323
Neith
Level 159
God Stats
12W - 7L
1,516 SR
Queue Stats
853W - 900L
1,545 Elo+
Solo
Team Averages
Level 133
1,557 SR
1,527 Elo+

VS

Team Averages
Level 128
1,563 SR
1,530 Elo+
Izanami
Izanami
HyperLightdemon
Izanami
Level 130
God Stats
8W - 6L
1,474 SR
Queue Stats
737W - 743L
1,528 Elo+
Solo
Khepri
Khepri
KingZloxiania
Khepri
Level 112
God Stats
7W - 7L
1,533 SR
Queue Stats
171W - 185L
1,546 Elo+
Solo
Hou Yi
Hou Yi
LqueteponeN4
Hou Yi
Level 146
God Stats
10W - 10L
1,500 SR
Queue Stats
422W - 375L
1,546 Elo+
Party 1
Cerberus
Cerberus
Pablo Poncho
Cerberus
Level 109
God Stats
20W - 12L
1,806 SR
Queue Stats
550W - 480L
1,550 Elo+
Party 1
Athena
Athena
xBiggestBoss
Athena
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 49L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
5 / 7 / 9
11,913
701
24,595
13,618
4,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
PetshopHorus
Sun Wukong
19
6 / 7 / 12
11,717
689
19,302
31,501
26,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
20
7 / 6 / 14
12,148
715
21,109
30,902
23,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
Zyenite
Ullr
19
3 / 7 / 12
11,264
663
17,656
17,650
6,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
3 / 5 / 11
11,836
696
20,205
17,080
6,620
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 15
12,037
708
17,663
20,154
10,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 4 / 22
12,009
706
13,122
18,300
24,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hou Yi
20
7 / 5 / 16
13,022
766
16,936
14,338
7,890
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Pablo Poncho
Cerberus
20
9 / 4 / 17
13,699
806
20,233
24,245
39,494
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
20
9 / 4 / 21
13,489
793
25,483
39,222
43,999
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
123
24
Kills
32
32
Deaths
24
58
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
7
9
1.36
W
4
7
15
1.64
W
3
4
22
3.5
W
Hou Yi
7
5
16
3
W
Cerberus
Pablo Poncho
Cerberus
9
4
17
4.38
L
Sun Wukong
PetshopHorus
Sun Wukong
6
7
12
1.71
L
Chaac
7
6
14
2.33
L
Ullr
Zyenite
Ullr
3
7
12
1.29
L
3
5
11
1.7
W
Athena
9
4
21
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,867
Damage
93,437
110,751
Taken
116,259
67,909
Mitigated
126,238
44,662
Healing
40,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
24,595
1,856
2,821
2,020
13,618
4,621
86
9,100
4,443
43,456
0
W
17,663
12,458
2,653
2,597
20,154
10,014
3,278
4,298
15,856
0
42,955
W
13,122
439
4,032
2,421
18,300
24,841
254
6,892
11,408
24,156
0
W
Hou Yi
16,936
6,826
1,425
1,289
14,338
7,890
1,146
2,927
11,411
0
32,077
W
Cerberus
Pablo Poncho
Cerberus
20,233
856
2,581
8,926
24,245
39,494
171
3,135
21,110
34,392
0
L
Sun Wukong
PetshopHorus
Sun Wukong
19,302
5,274
2,642
9,912
31,501
26,752
58
12,868
18,533
2,227
23,708
L
Chaac
21,109
8,495
2,157
12,605
30,902
23,377
335
14,215
16,387
0
41,135
L
Ullr
Zyenite
Ullr
17,656
8,158
779
3,146
17,650
6,539
1,300
11,097
6,328
0
28,807
L
20,205
7,723
1,289
7,291
17,080
6,620
1,043
10,708
6,222
0
44,518
W
Athena
25,483
4,012
1,630
12,884
39,222
43,999
161
8,758
30,464
45,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,878
Gold Earned
64,256
186
Minions Killed
201
0
Camps Cleared
0
1,377,124
Distance Traveled
1,384,058
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,913
701
54
3
0
285,919
3
W
Izanami
12,037
708
61
4
0
241,545
0
W
Khepri
12,009
706
29
2
0
293,005
2
W
Hou Yi
13,022
766
42
2
0
264,098
1
W
Cerberus
13,699
806
30
2
0
293,287
0
L
Sun Wukong
11,717
689
15
1
0
274,217
0
L
Chaac
12,148
715
28
2
0
287,801
3
L
Ullr
11,264
663
35
2
0
239,361
0
L
Neith
11,836
696
54
3
0
289,826
3
W
Athena
13,489
793
39
2
0
292,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role