Player Matchup

Fenrir
Fenrir
BiejoMegnum132
Fenrir
Level 24
God Stats
10W - 8L
1,522 SR
Queue Stats
105W - 145L
1,312 Elo+
Solo
Cthulhu
Cthulhu
Hydro_endz
Cthulhu
Level 8
God Stats
1W - 1L
1,248 SR
Queue Stats
4W - 12L
1,243 Elo+
Solo
Ares
Ares
Maddox_the_bomb
Ares
Level 17
God Stats
11W - 3L
1,824 SR
Queue Stats
32W - 43L
1,357 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tcejer
Tsukuyomi
Level 69
God Stats
8W - 8L
1,525 SR
Queue Stats
15W - 16L
1,348 Elo+
Party 1
Baron Samedi
Baron Samedi
zovlon
Baron Samedi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Team Averages
Level 25
1,524 SR
1,352 Elo+

VS

Team Averages
Level 19
1,384 SR
1,354 Elo+
Tiamat
Tiamat
JakDuhRipper
Tiamat
Level 16
God Stats
3W - 5L
1,345 SR
Queue Stats
147W - 146L
1,172 Elo+
Solo
Sol
Sol
K1NG54874
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Mufasa7552
Nemesis
Level 20
God Stats
43W - 57L
1,344 SR
Queue Stats
43W - 62L
1,230 Elo+
Solo
Kukulkan
Kukulkan
NairfielD
Kukulkan
Level 22
God Stats
15W - 15L
1,254 SR
Queue Stats
54W - 66L
1,261 Elo+
Solo
Neith
Neith
lo3v3feet
Neith
Level 8
God Stats
1W - 2L
1,478 SR
Queue Stats
4W - 5L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 20
12,785
1,065
15,286
22,284
12,325
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
Hydro_endz
Cthulhu
15
0 / 1 / 3
9,664
805
865
1,883
637
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
2 / 3 / 31
13,596
1,133
11,032
21,543
17,664
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tsukuyomi
Tcejer
Tsukuyomi
20
26 / 4 / 17
17,342
1,445
37,053
15,510
6,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
zovlon
Baron Samedi
20
13 / 4 / 26
14,813
1,234
27,298
17,315
8,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

143

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
12 / 8 / 4
14,791
1,233
26,268
18,903
12,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 4 / 12
12,543
1,045
13,677
13,448
4,403
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Mufasa7552
Nemesis
17
1 / 18 / 7
10,814
901
4,053
28,784
10,942
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
NairfielD
Kukulkan
18
2 / 10 / 8
11,714
976
13,232
15,320
5,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
lo3v3feet
Neith
18
0 / 11 / 7
10,982
915
9,451
20,201
7,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
56
50
Kills
18
18
Deaths
51
97
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
6
20
3.17
W
Cthulhu
Hydro_endz
Cthulhu
0
1
3
1.5
L
Tiamat
12
8
4
1.75
L
3
4
12
2.25
W
2
3
31
5.83
L
Nemesis
Mufasa7552
Nemesis
1
18
7
0.25
L
Kukulkan
NairfielD
Kukulkan
2
10
8
0.6
W
Tsukuyomi
Tcejer
Tsukuyomi
26
4
17
8.63
L
Neith
lo3v3feet
Neith
0
11
7
0.32
W
Baron Samedi
zovlon
Baron Samedi
13
4
26
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,534
Damage
66,681
78,535
Taken
96,656
44,761
Mitigated
40,378
15,115
Healing
9,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,286
7,439
0
2,074
22,284
12,325
0
15,575
6,298
0
23,291
W
Cthulhu
Hydro_endz
Cthulhu
865
74
0
0
1,883
637
0
1,493
318
3,423
0
L
Tiamat
26,268
3,909
0
2,973
18,903
12,337
0
7,111
11,792
50,357
0
L
13,677
3,137
913
2,428
13,448
4,403
0
6,768
6,680
41,855
0
W
11,032
491
427
1,930
21,543
17,664
0
13,460
7,805
32,057
0
L
Nemesis
Mufasa7552
Nemesis
4,053
1,345
0
854
28,784
10,942
0
12,491
16,196
0
7,073
L
Kukulkan
NairfielD
Kukulkan
13,232
1,831
0
0
15,320
5,456
0
3,793
11,527
34,691
0
W
Tsukuyomi
Tcejer
Tsukuyomi
37,053
18,334
291
2,676
15,510
6,031
0
9,772
5,559
0
75,629
L
Neith
lo3v3feet
Neith
9,451
4,555
0
2,064
20,201
7,240
0
9,032
11,169
0
36,691
W
Baron Samedi
zovlon
Baron Samedi
27,298
4,591
3,072
4,645
17,315
8,104
0
11,679
5,378
45,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,200
Gold Earned
60,844
206
Minions Killed
216
8
Camps Cleared
4
1,025,323
Distance Traveled
1,075,843
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,785
1,065
20
2
2
250,907
2
W
Cthulhu
9,664
805
5
0
0
54,106
1
L
Tiamat
14,791
1,233
49
4
2
234,122
0
L
Sol
12,543
1,045
75
6
1
246,549
0
W
Ares
13,596
1,133
39
3
3
236,250
2
L
Nemesis
10,814
901
3
0
0
202,114
1
L
Kukulkan
11,714
976
48
4
0
197,718
0
W
Tsukuyomi
17,342
1,445
82
7
1
253,812
0
L
Neith
10,982
915
41
3
1
195,340
1
W
Baron Samedi
14,813
1,234
60
5
2
230,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role