Player Matchup

Ah Puch
Ah Puch
Pirirees
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 26L
1,573 Elo+
Solo
Ao Kuang
Ao Kuang
ShawtyBagger
Ao Kuang
Level 106
God Stats
2W - 1L
1,270 SR
Queue Stats
58W - 44L
1,551 Elo+
Party 1
Gilgamesh
Gilgamesh
ortiz9398
Gilgamesh
Level 102
God Stats
16W - 7L
1,617 SR
Queue Stats
114W - 111L
1,486 Elo+
Party 1
Team Averages
Level 79
1,462 SR
1,537 Elo+

VS

Team Averages
Level 29
1,602 SR
1,586 Elo+
Gilgamesh
Gilgamesh
Ashtrux
Gilgamesh
Level 10
God Stats
7W - 3L
1,829 SR
Queue Stats
141W - 98L
1,757 Elo+
Solo
Janus
Janus
KingRuiz
Janus
Level 29
God Stats
0W - 5L
1,500 SR
Queue Stats
99W - 122L
1,500 Elo+
Party 2
Neith
Neith
fortuna_ar
Neith
Level 47
God Stats
8W - 12L
1,476 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Pirirees
Ah Puch
16
4 / 3 / 12
11,335
756
15,616
7,490
2,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
ShawtyBagger
Ao Kuang
14
9 / 3 / 5
11,181
745
6,363
14,173
5,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
ortiz9398
Gilgamesh
14
6 / 5 / 12
11,152
743
13,543
17,719
13,054
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ashtrux
Gilgamesh
13
4 / 5 / 6
9,965
664
13,963
17,257
12,102
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
KingRuiz
Janus
11
1 / 8 / 8
9,007
600
5,506
10,537
2,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
13
6 / 6 / 5
10,635
709
9,514
13,059
4,269
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
30
19
Kills
11
11
Deaths
19
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ashtrux
Gilgamesh
4
5
6
1.4
L
Janus
KingRuiz
Janus
1
8
8
0.63
W
Ah Puch
Pirirees
Ah Puch
4
3
12
3.33
W
Ao Kuang
ShawtyBagger
Ao Kuang
9
3
5
3.83
L
Neith
6
6
5
1.42
W
Gilgamesh
ortiz9398
Gilgamesh
6
5
12
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,522
Damage
28,983
39,382
Taken
40,853
20,781
Mitigated
19,341
12,660
Healing
6,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ashtrux
Gilgamesh
13,963
3,913
376
2,703
17,257
12,102
0
9,491
7,369
0
40,629
L
Janus
KingRuiz
Janus
5,506
711
0
659
10,537
2,970
0
4,922
5,269
28,510
0
W
Ah Puch
Pirirees
Ah Puch
15,616
37
0
2,415
7,490
2,635
1,172
1,525
5,965
68,866
0
W
Ao Kuang
ShawtyBagger
Ao Kuang
6,363
1,100
0
6,027
14,173
5,092
492
1,396
12,777
35,071
0
L
Neith
9,514
4,321
183
2,675
13,059
4,269
0
6,613
6,154
0
27,141
W
Gilgamesh
ortiz9398
Gilgamesh
13,543
3,875
822
3,396
17,719
13,054
456
2,902
14,817
0
37,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
29,607
193
Minions Killed
149
0
Camps Cleared
0
812,163
Distance Traveled
733,852
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,965
664
53
4
0
264,207
1
L
Janus
9,007
600
46
3
0
225,141
6
W
Ah Puch
11,335
756
102
7
0
279,981
3
W
Ao Kuang
11,181
745
49
3
0
272,504
5
L
Neith
10,635
709
50
3
0
244,504
2
W
Gilgamesh
11,152
743
42
3
0
259,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role