Player Matchup

Sun Wukong
Sun Wukong
Belochka2840
Sun Wukong
Level 14
God Stats
2W - 2L
1,697 SR
Queue Stats
7W - 5L
1,669 Elo+
Solo
Sylvanus
Sylvanus
NicolasPinotti
Sylvanus
Level 28
God Stats
9W - 14L
1,388 SR
Queue Stats
105W - 128L
1,377 Elo+
Solo
Merlin
Merlin
Okiniyb23
Merlin
Level 6
God Stats
1W - 0L
1,759 SR
Queue Stats
8W - 9L
1,415 Elo+
Solo
Olorun
Olorun
SusanooBOT
Olorun
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
TheBigXande
Susano
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,558 Elo+
Solo
Team Averages
Level 20
1,569 SR
1,504 Elo+

VS

Team Averages
Level 14
1,540 SR
1,312 Elo+
Bellona
Bellona
Adonitologista
Bellona
Level 7
God Stats
1W - 3L
1,421 SR
Queue Stats
1W - 5L
1,214 Elo+
Party 2
Olorun
Olorun
Bizinha
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,036 Elo+
Solo
Athena
Athena
PimentaMalagueta
Athena
Level 26
God Stats
15W - 17L
1,658 SR
Queue Stats
30W - 32L
1,560 Elo+
Party 1
Izanami
Izanami
dovahQueen420
Izanami
Level 27
God Stats
27W - 20L
1,621 SR
Queue Stats
54W - 54L
1,533 Elo+
Party 1
Nemesis
Nemesis
xFloreat
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Belochka2840
Sun Wukong
12
4 / 1 / 3
7,099
645
4,685
8,318
3,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sylvanus
11
5 / 1 / 3
6,973
634
5,273
7,837
6,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Okiniyb23
Merlin
12
8 / 2 / 2
7,525
684
7,436
5,353
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
SusanooBOT
Olorun
11
6 / 1 / 5
7,035
640
6,227
6,343
1,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
8
2 / 0 / 3
5,515
501
2,066
3,233
778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,060
551
3,355
5,901
4,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Bizinha
Olorun
8
0 / 7 / 1
4,947
450
1,647
6,543
2,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 6 / 1
4,929
448
2,095
10,702
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
7
0 / 7 / 0
4,780
435
4,669
7,252
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
xFloreat
Nemesis
10
2 / 3 / 1
6,201
564
1,992
6,939
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
25
Kills
4
5
Deaths
25
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Sun Wukong
Belochka2840
Sun Wukong
4
1
3
5.5
L
Olorun
Bizinha
Olorun
0
7
1
0.07
W
Sylvanus
5
1
3
6.5
W
Merlin
Okiniyb23
Merlin
8
2
2
4.5
L
0
6
1
0.08
W
Olorun
SusanooBOT
Olorun
6
1
5
8.5
W
Susano
2
0
3
3.5
L
Izanami
0
7
0
0
L
Nemesis
xFloreat
Nemesis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,687
Damage
13,758
31,084
Taken
37,337
14,647
Mitigated
14,649
13,293
Healing
5,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,355
1,241
0
1,116
5,901
4,187
0
1,418
4,483
0
23,626
W
Sun Wukong
Belochka2840
Sun Wukong
4,685
508
0
2,273
8,318
3,745
755
397
7,921
0
32,713
L
Olorun
Bizinha
Olorun
1,647
919
0
404
6,543
2,176
0
4,775
1,572
9,409
0
W
Sylvanus
5,273
2,141
418
3,530
7,837
6,332
450
775
7,062
26,565
5,356
W
Merlin
Okiniyb23
Merlin
7,436
1,319
0
1,262
5,353
1,904
1,366
1,860
3,493
40,023
0
L
2,095
456
0
1,180
10,702
4,664
462
5,807
4,833
11,237
0
W
Olorun
SusanooBOT
Olorun
6,227
4,631
548
3,430
6,343
1,888
2,026
710
5,633
32,211
0
W
Susano
2,066
548
0
1,832
3,233
778
0
0
3,233
0
14,261
L
Izanami
4,669
2,827
0
572
7,252
1,711
723
4,124
3,086
0
27,444
L
Nemesis
xFloreat
Nemesis
1,992
1,326
0
1,954
6,939
1,911
866
1,987
4,902
0
24,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,147
Gold Earned
26,917
312
Minions Killed
201
0
Camps Cleared
0
913,661
Distance Traveled
965,341
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,060
551
57
5
0
219,056
0
W
Sun Wukong
7,099
645
82
7
0
218,985
5
L
Olorun
4,947
450
16
1
0
110,325
0
W
Sylvanus
6,973
634
61
6
0
156,448
1
W
Merlin
7,525
684
76
7
0
181,243
1
L
Athena
4,929
448
23
2
0
213,365
1
W
Olorun
7,035
640
60
5
0
198,524
4
W
Susano
5,515
501
33
3
0
158,461
2
L
Izanami
4,780
435
51
5
0
173,447
2
L
Nemesis
6,201
564
54
5
0
249,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role