Player Matchup

Chaac
Chaac
AmgDilara
Chaac
Level 18
God Stats
5W - 5L
1,527 SR
Queue Stats
75W - 102L
1,401 Elo+
Party 1
Chernobog
Chernobog
Babsti24
Chernobog
Level 55
God Stats
23W - 27L
1,521 SR
Queue Stats
156W - 184L
1,341 Elo+
Party 1
Ao Kuang
Ao Kuang
Jâck1337
Ao Kuang
Level 28
God Stats
5W - 1L
1,681 SR
Queue Stats
45W - 61L
1,324 Elo+
Party 4
Persephone
Persephone
Lorsay
Persephone
Level 54
God Stats
1W - 4L
1,276 SR
Queue Stats
600W - 604L
1,374 Elo+
Party 1
Kukulkan
Kukulkan
alexander89Back
Kukulkan
Level 44
God Stats
7W - 5L
1,569 SR
Queue Stats
56W - 82L
1,306 Elo+
Party 4
Team Averages
Level 40
1,515 SR
1,349 Elo+

VS

Team Averages
Level 47
1,485 SR
1,409 Elo+
Discordia
Discordia
Alnabal
Discordia
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Xazy_De_way
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,415 Elo+
Party 2
Chang'e
Chang'e
Zucora
Chang'e
Level 92
God Stats
87W - 68L
1,585 SR
Queue Stats
296W - 290L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
iTZZ_TheFaLLeN
Gilgamesh
Level 63
God Stats
4W - 6L
1,477 SR
Queue Stats
88W - 117L
1,367 Elo+
Party 2
Anubis
Anubis
xdani06
Anubis
Level 31
God Stats
19W - 25L
1,364 SR
Queue Stats
88W - 178L
1,228 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AmgDilara
Chaac
14
4 / 2 / 6
9,153
509
7,278
11,750
5,472
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Babsti24
Chernobog
17
4 / 3 / 2
10,334
574
7,016
13,385
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
Jâck1337
Ao Kuang
16
5 / 3 / 1
9,607
534
6,055
15,708
5,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
Lorsay
Persephone
15
3 / 4 / 2
9,813
545
11,207
7,396
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
16
0 / 5 / 1
9,577
532
5,230
9,836
3,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alnabal
Discordia
13
1 / 3 / 4
7,586
421
4,877
5,921
1,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Xazy_De_way
Nemesis
14
11 / 3 / 2
9,546
530
13,639
13,418
5,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
Zucora
Chang'e
17
2 / 2 / 4
9,948
553
7,954
10,307
7,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
iTZZ_TheFaLLeN
Gilgamesh
7
2 / 2 / 1
6,183
344
1,619
5,780
1,371
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
xdani06
Anubis
13
1 / 6 / 3
8,071
448
9,091
16,410
8,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
16
Kills
17
17
Deaths
16
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
Alnabal
Discordia
1
3
4
1
W
Chaac
AmgDilara
Chaac
4
2
6
3.5
W
Chernobog
Babsti24
Chernobog
4
3
2
1.67
W
Ao Kuang
Jâck1337
Ao Kuang
5
3
1
1.83
W
Persephone
Lorsay
Persephone
3
4
2
1
L
Nemesis
Xazy_De_way
Nemesis
11
3
2
4
L
Chang'e
Zucora
Chang'e
2
2
4
2
W
Kukulkan
0
5
1
0.1
L
Gilgamesh
iTZZ_TheFaLLeN
Gilgamesh
2
2
1
1.25
L
Anubis
xdani06
Anubis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,786
Damage
37,180
58,075
Taken
51,836
21,906
Mitigated
24,315
19,804
Healing
18,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Alnabal
Discordia
4,877
334
0
852
5,921
1,805
90
1,831
4,062
31,853
0
W
Chaac
AmgDilara
Chaac
7,278
1,554
0
3,941
11,750
5,472
569
6,376
5,374
3,735
23,807
W
Chernobog
Babsti24
Chernobog
7,016
4,250
0
7,194
13,385
4,654
1,440
6,003
7,382
0
71,501
W
Ao Kuang
Jâck1337
Ao Kuang
6,055
2,082
0
5,447
15,708
5,869
0
1,397
14,311
69,712
0
W
Persephone
Lorsay
Persephone
11,207
1,536
0
1,263
7,396
2,015
1,006
2,717
4,677
49,000
0
L
Nemesis
Xazy_De_way
Nemesis
13,639
7,141
0
4,215
13,418
5,552
0
6,171
7,163
0
43,934
L
Chang'e
Zucora
Chang'e
7,954
632
548
5,917
10,307
7,050
380
5,973
4,266
68,962
0
W
Kukulkan
5,230
241
0
1,959
9,836
3,896
690
5,429
4,407
60,933
0
L
Gilgamesh
iTZZ_TheFaLLeN
Gilgamesh
1,619
741
0
993
5,780
1,371
0
0
5,780
0
9,339
L
Anubis
xdani06
Anubis
9,091
264
0
5,910
16,410
8,537
244
8,570
7,189
47,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,484
Gold Earned
41,334
502
Minions Killed
351
0
Camps Cleared
0
1,713,691
Distance Traveled
1,511,607
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,586
421
62
3
0
331,679
1
W
Chaac
9,153
509
35
2
0
387,109
2
W
Chernobog
10,334
574
139
8
0
363,241
0
W
Ao Kuang
9,607
534
101
6
0
304,941
3
W
Persephone
9,813
545
93
5
0
331,722
4
L
Nemesis
9,546
530
67
4
0
380,113
3
L
Chang'e
9,948
553
136
8
0
339,243
3
W
Kukulkan
9,577
532
134
7
0
326,678
0
L
Gilgamesh
6,183
344
11
1
0
166,421
0
L
Anubis
8,071
448
75
4
0
294,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role