Player Matchup

Cu Chulainn
Cu Chulainn
Glashtyn_
Cu Chulainn
Level 65
God Stats
7W - 6L
1,402 SR
Queue Stats
218W - 242L
1,466 Elo+
Party 1
Fenrir
Fenrir
L0rdPandaMan72
Fenrir
Level 68
God Stats
3W - 3L
1,545 SR
Queue Stats
245W - 282L
1,453 Elo+
Party 1
Thoth
Thoth
ThatOneWolf_
Thoth
Level 102
God Stats
1W - 1L
1,204 SR
Queue Stats
355W - 347L
1,485 Elo+
Party 1
Xing Tian
Xing Tian
pro_conk_player
Xing Tian
Level 13
God Stats
3W - 0L
1,815 SR
Queue Stats
10W - 4L
1,561 Elo+
Party 1
Apollo
Apollo
veggietale
Apollo
Level 35
God Stats
11W - 5L
1,726 SR
Queue Stats
94W - 106L
1,481 Elo+
Party 1
Team Averages
Level 57
1,539 SR
1,489 Elo+

VS

Team Averages
Level 45
1,520 SR
1,407 Elo+
Cerberus
Cerberus
MBOlsen2109
Cerberus
Level 47
God Stats
33W - 41L
1,472 SR
Queue Stats
275W - 247L
1,485 Elo+
Party 2
Ymir
Ymir
RayzenXIV
Ymir
Level 23
God Stats
41W - 41L
1,428 SR
Queue Stats
159W - 158L
1,321 Elo+
Party 3
Janus
Janus
almfrede
Janus
Level 19
God Stats
24W - 31L
1,451 SR
Queue Stats
66W - 74L
1,398 Elo+
Party 2
Gilgamesh
Gilgamesh
evuzion
Gilgamesh
Level 89
God Stats
3W - 4L
1,653 SR
Queue Stats
194W - 208L
1,384 Elo+
Party 3
Danzaburou
Danzaburou
far_er_vred_nu98
Danzaburou
Level 45
God Stats
13W - 12L
1,594 SR
Queue Stats
344W - 300L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Glashtyn_
Cu Chulainn
14
10 / 3 / 14
9,230
615
10,422
10,862
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
9 / 0 / 6
9,322
621
11,546
10,309
6,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
7 / 1 / 9
9,299
620
6,883
5,832
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
pro_conk_player
Xing Tian
12
3 / 1 / 13
8,125
542
3,457
7,881
4,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
veggietale
Apollo
13
4 / 1 / 6
8,232
549
4,293
8,137
2,239
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MBOlsen2109
Cerberus
9
0 / 7 / 0
5,604
374
2,860
9,833
4,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
9
0 / 6 / 1
5,584
372
1,618
9,378
3,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
almfrede
Janus
11
2 / 7 / 0
6,603
440
2,835
7,786
2,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gilgamesh
evuzion
Gilgamesh
10
0 / 9 / 3
6,384
426
4,823
12,961
5,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
far_er_vred_nu98
Danzaburou
13
4 / 4 / 2
8,148
543
7,220
9,544
2,906
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
33
Kills
6
6
Deaths
33
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Glashtyn_
Cu Chulainn
10
3
14
5.67
W
9
0
6
12
L
Cerberus
MBOlsen2109
Cerberus
0
7
0
0
L
Ymir
0
6
1
0.08
W
7
1
9
11.5
L
Janus
almfrede
Janus
2
7
0
0.29
L
Gilgamesh
evuzion
Gilgamesh
0
9
3
0.17
L
Danzaburou
far_er_vred_nu98
Danzaburou
4
4
2
1.25
W
Xing Tian
pro_conk_player
Xing Tian
3
1
13
9.5
W
Apollo
veggietale
Apollo
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,601
Damage
19,356
43,021
Taken
49,502
19,411
Mitigated
18,937
10,661
Healing
6,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Glashtyn_
Cu Chulainn
10,422
3,752
0
0
10,862
4,667
0
1,550
9,312
0
47,311
W
11,546
3,963
0
4,029
10,309
6,191
0
2,114
8,195
0
45,683
L
Cerberus
MBOlsen2109
Cerberus
2,860
235
0
1,128
9,833
4,767
0
339
9,494
20,179
0
L
Ymir
1,618
132
0
0
9,378
3,444
0
1,040
8,338
15,777
0
W
6,883
194
0
1,733
5,832
1,826
1,020
1,081
4,751
57,955
0
L
Janus
almfrede
Janus
2,835
54
0
0
7,786
2,036
0
4,199
3,587
33,446
0
L
Gilgamesh
evuzion
Gilgamesh
4,823
1,190
0
1,473
12,961
5,784
0
2,717
10,244
0
35,628
L
Danzaburou
far_er_vred_nu98
Danzaburou
7,220
3,851
0
3,710
9,544
2,906
0
2,045
7,499
0
50,460
W
Xing Tian
pro_conk_player
Xing Tian
3,457
212
0
1,844
7,881
4,488
324
1,579
6,302
13,686
0
W
Apollo
veggietale
Apollo
4,293
2,721
0
3,055
8,137
2,239
3,882
989
7,148
0
44,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,208
Gold Earned
32,323
401
Minions Killed
274
0
Camps Cleared
0
1,464,280
Distance Traveled
1,233,039
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,230
615
71
5
0
312,267
0
W
Fenrir
9,322
621
94
6
0
305,953
4
L
Cerberus
5,604
374
41
3
0
214,623
3
L
Ymir
5,584
372
24
2
0
273,736
3
W
Thoth
9,299
620
121
8
0
284,826
4
L
Janus
6,603
440
67
4
0
253,249
2
L
Gilgamesh
6,384
426
61
4
0
245,498
3
L
Danzaburou
8,148
543
81
5
0
245,933
5
W
Xing Tian
8,125
542
15
1
0
284,011
0
W
Apollo
8,232
549
100
7
0
277,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role