Player Matchup

Guan Yu
Guan Yu
Ame_no_Oni
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 3L
1,854 Elo+
Solo
Medusa
Medusa
Dazu
Medusa
Level 78
God Stats
5W - 9L
1,099 SR
Queue Stats
277W - 213L
1,521 Elo+
Party 1
Baron Samedi
Baron Samedi
JamesHept
Baron Samedi
Level 21
God Stats
1W - 2L
1,607 SR
Queue Stats
45W - 51L
1,480 Elo+
Party 2
Bastet
Bastet
King Connon9972
Bastet
Level 17
God Stats
4W - 12L
1,669 SR
Queue Stats
90W - 107L
1,542 Elo+
Party 2
Raijin
Raijin
SpiceysHusband
Raijin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,415 Elo+
Party 1
Team Averages
Level 26
1,475 SR
1,562 Elo+

VS

Team Averages
Level 22
1,501 SR
1,598 Elo+
Anhur
Anhur
FlexOnYaa
Anhur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 11L
1,821 Elo+
Solo
Agni
Agni
Gatewalk
Agni
Level 22
God Stats
1W - 1L
1,280 SR
Queue Stats
33W - 31L
1,479 Elo+
Solo
Thanatos
Thanatos
HookahPunch
Thanatos
Level 16
God Stats
9W - 7L
1,725 SR
Queue Stats
166W - 112L
1,658 Elo+
Solo
Hercules
Hercules
Karatekickdown
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 115L
1,505 Elo+
Solo
Bellona
Bellona
fauchemort
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ame_no_Oni
Guan Yu
19
4 / 2 / 0
11,667
556
12,972
16,308
19,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Dazu
Medusa
17
4 / 3 / 5
10,415
496
10,742
14,378
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
JamesHept
Baron Samedi
17
6 / 4 / 5
11,254
536
7,304
12,394
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 4 / 4
10,515
501
11,083
13,471
4,362
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 6
8,740
416
7,241
10,971
2,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FlexOnYaa
Anhur
19
7 / 3 / 7
12,485
595
13,785
16,661
5,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
17
2 / 8 / 10
11,122
530
8,524
10,948
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
HookahPunch
Thanatos
20
7 / 6 / 2
12,625
601
10,904
19,542
7,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
13
0 / 2 / 4
8,934
425
3,992
10,748
8,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
fauchemort
Bellona
14
1 / 3 / 0
8,867
422
3,448
16,260
9,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
40
22
Kills
17
18
Deaths
22
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ame_no_Oni
Guan Yu
4
2
0
2
L
Medusa
Dazu
Medusa
4
3
5
2.17
W
Anhur
FlexOnYaa
Anhur
7
3
7
3.5
W
Agni
2
8
10
0.88
W
Thanatos
HookahPunch
Thanatos
7
6
2
1.33
L
Baron Samedi
JamesHept
Baron Samedi
6
4
5
2.13
W
Hercules
0
2
4
1
L
6
4
4
2
L
2
5
6
1
W
Bellona
fauchemort
Bellona
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,342
Damage
40,653
67,522
Taken
74,159
36,728
Mitigated
33,978
17,585
Healing
36,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ame_no_Oni
Guan Yu
12,972
2,016
0
5,721
16,308
19,774
1,176
740
15,515
0
92,658
L
Medusa
Dazu
Medusa
10,742
4,970
0
5,263
14,378
4,611
294
1,208
13,062
0
76,926
W
Anhur
FlexOnYaa
Anhur
13,785
7,743
0
8,575
16,661
5,446
518
5,165
11,496
0
97,517
W
Agni
8,524
421
0
1,377
10,948
3,178
610
3,646
7,302
65,134
0
W
Thanatos
HookahPunch
Thanatos
10,904
4,098
0
16,637
19,542
7,104
938
3,669
15,873
0
104,356
L
Baron Samedi
JamesHept
Baron Samedi
7,304
183
435
3,018
12,394
5,305
270
3,855
8,249
68,604
0
W
Hercules
3,992
582
600
5,282
10,748
8,964
0
3,324
7,424
0
18,105
L
11,083
2,867
0
0
13,471
4,362
727
608
12,787
0
64,451
L
7,241
671
0
3,148
10,971
2,676
0
1,528
9,385
27,402
0
W
Bellona
fauchemort
Bellona
3,448
878
0
3,741
16,260
9,286
196
0
16,260
0
37,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,591
Gold Earned
54,033
569
Minions Killed
507
0
Camps Cleared
0
1,852,726
Distance Traveled
1,919,922
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,667
556
173
8
0
378,198
1
L
Medusa
10,415
496
107
5
0
394,830
3
W
Anhur
12,485
595
151
7
0
365,161
3
W
Agni
11,122
530
121
6
0
380,352
4
W
Thanatos
12,625
601
155
7
0
391,194
9
L
Baron Samedi
11,254
536
135
6
0
345,094
4
W
Hercules
8,934
425
20
1
0
406,567
5
L
Bastet
10,515
501
92
4
0
407,342
3
L
Raijin
8,740
416
62
3
0
327,262
0
W
Bellona
8,867
422
60
3
0
376,648
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role