Player Matchup

Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
AboutAction
Tiamat
Level 109
God Stats
2W - 5L
1,108 SR
Queue Stats
11W - 13L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
ITsUnCleJ3ss
Gilgamesh
Level 53
God Stats
34W - 16L
1,510 SR
Queue Stats
279W - 268L
1,410 Elo+
Solo
Artemis
Artemis
KENMAR
Artemis
Level 121
God Stats
9W - 16L
1,227 SR
Queue Stats
724W - 725L
1,475 Elo+
Solo
Merlin
Merlin
klaussantana
Merlin
Level 147
God Stats
219W - 200L
1,423 SR
Queue Stats
746W - 826L
1,447 Elo+
Solo
Team Averages
Level 118
1,354 SR
1,448 Elo+

VS

Team Averages
Level 85
1,610 SR
1,483 Elo+
Chang'e
Chang'e
ACTIONMOVIETRUTH
Chang'e
Level 128
God Stats
2W - 0L
1,670 SR
Queue Stats
282W - 304L
1,436 Elo+
Solo
Ah Puch
Ah Puch
Diana killer625
Ah Puch
Level 86
God Stats
3W - 2L
1,792 SR
Queue Stats
104W - 96L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
Dustiestgecko5
Gilgamesh
Level 82
God Stats
14W - 5L
1,678 SR
Queue Stats
83W - 72L
1,511 Elo+
Party 1
Apollo
Apollo
JonBonJehovi
Apollo
Level 65
God Stats
5W - 4L
1,609 SR
Queue Stats
197W - 210L
1,430 Elo+
Solo
Mulan
Mulan
LUCKY_TRASH02
Mulan
Level 65
God Stats
3W - 2L
1,301 SR
Queue Stats
82W - 69L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 2 / 8
9,460
946
5,996
10,361
12,875
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
17
4 / 4 / 7
11,381
1,138
12,233
12,303
8,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ITsUnCleJ3ss
Gilgamesh
16
2 / 10 / 8
9,980
998
12,824
19,434
12,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
KENMAR
Artemis
16
2 / 6 / 5
10,056
1,006
10,727
10,922
4,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
17
4 / 8 / 8
11,143
1,114
16,994
17,427
7,243
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

116

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 16
12,474
1,247
17,975
14,927
6,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 2 / 21
10,967
1,097
18,400
8,915
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Dustiestgecko5
Gilgamesh
18
11 / 1 / 14
12,336
1,234
13,270
14,362
14,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
16
4 / 4 / 10
10,545
1,055
8,414
13,310
5,700
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 1 / 15
10,453
1,045
7,573
12,468
11,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
106
13
Kills
30
30
Deaths
13
36
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
2
8
2.5
W
10
5
16
3.6
L
Tiamat
4
4
7
1.88
W
3
2
21
6.75
W
Gilgamesh
Dustiestgecko5
Gilgamesh
11
1
14
18
L
Gilgamesh
ITsUnCleJ3ss
Gilgamesh
2
10
8
0.6
W
Apollo
4
4
10
2.25
L
Artemis
KENMAR
Artemis
2
6
5
0.75
W
2
1
15
9.5
L
Merlin
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,774
Damage
65,632
70,447
Taken
63,982
46,141
Mitigated
41,505
6,132
Healing
14,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,996
549
296
344
10,361
12,875
0
5,449
4,604
9,905
0
W
17,975
503
4,380
4,120
14,927
6,133
0
6,032
8,453
41,509
0
L
Tiamat
12,233
717
132
2,951
12,303
8,939
0
7,628
4,543
35,965
0
W
18,400
630
0
944
8,915
3,550
0
5,237
3,516
34,170
0
W
Gilgamesh
Dustiestgecko5
Gilgamesh
13,270
4,044
1,122
1,503
14,362
14,173
0
7,794
6,261
0
25,381
L
Gilgamesh
ITsUnCleJ3ss
Gilgamesh
12,824
3,190
0
1,319
19,434
12,861
0
8,615
10,393
0
21,544
W
Apollo
8,414
4,452
0
1,106
13,310
5,700
0
8,108
4,829
0
30,061
L
Artemis
KENMAR
Artemis
10,727
3,974
137
146
10,922
4,223
0
5,807
5,000
0
23,966
W
7,573
1,552
0
967
12,468
11,949
0
7,042
5,125
230
15,682
L
Merlin
16,994
1,369
0
807
17,427
7,243
0
8,194
8,889
43,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,020
Gold Earned
56,775
197
Minions Killed
190
3
Camps Cleared
4
802,583
Distance Traveled
928,083
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,460
946
9
1
0
134,532
2
W
Chang'e
12,474
1,247
58
6
1
172,334
0
L
Tiamat
11,381
1,138
65
7
0
188,838
0
W
Ah Puch
10,967
1,097
33
3
1
190,917
0
W
Gilgamesh
12,336
1,234
19
2
1
221,097
0
L
Gilgamesh
9,980
998
24
2
0
152,683
0
W
Apollo
10,545
1,055
53
5
1
167,337
0
L
Artemis
10,056
1,006
37
4
2
150,054
0
W
Mulan
10,453
1,045
27
3
0
176,398
0
L
Merlin
11,143
1,114
62
6
1
176,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role