Player Matchup

Jing Wei
Jing Wei
Bahldie
Jing Wei
Level 17
God Stats
4W - 2L
1,745 SR
Queue Stats
34W - 35L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
MoneyShotVIIX
Gilgamesh
Level 21
God Stats
4W - 6L
1,308 SR
Queue Stats
229W - 232L
1,423 Elo+
Party 2
Tiamat
Tiamat
PlayerPierre
Tiamat
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 185L
1,435 Elo+
Party 2
Scylla
Scylla
SageCardinal
Scylla
Level 27
God Stats
140W - 124L
1,592 SR
Queue Stats
142W - 128L
1,541 Elo+
Solo
Ymir
Ymir
berserkabear
Ymir
Level 7
God Stats
10W - 8L
1,700 SR
Queue Stats
25W - 23L
1,605 Elo+
Solo
Team Averages
Level 18
1,569 SR
1,497 Elo+

VS

Team Averages
Level 39
1,533 SR
1,419 Elo+
Cernunnos
Cernunnos
El_Tigeron_
Cernunnos
Level 6
God Stats
5W - 7L
1,539 SR
Queue Stats
5W - 8L
1,472 Elo+
Party 1
Fenrir
Fenrir
Polkaa
Fenrir
Level 154
God Stats
0W - 1L
1,869 SR
Queue Stats
7W - 5L
1,605 Elo+
Party 1
Cerberus
Cerberus
SirDoggoSusan
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,341 Elo+
Solo
Kukulkan
Kukulkan
byfenix67676767
Kukulkan
Level 15
God Stats
17W - 21L
1,435 SR
Queue Stats
25W - 37L
1,374 Elo+
Solo
Cthulhu
Cthulhu
kihar34
Cthulhu
Level 4
God Stats
2W - 5L
1,324 SR
Queue Stats
6W - 6L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bahldie
Jing Wei
20
2 / 3 / 24
13,389
956
18,060
15,549
5,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
MoneyShotVIIX
Gilgamesh
20
17 / 14 / 12
17,733
1,267
32,556
27,096
15,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
20
1 / 9 / 26
13,161
940
12,745
21,748
11,232
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
20
12 / 4 / 18
14,990
1,071
41,276
17,368
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 5 / 19
13,927
995
20,346
33,163
43,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

5

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
El_Tigeron_
Cernunnos
20
1 / 12 / 20
13,444
960
22,544
25,627
9,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Polkaa
Fenrir
20
23 / 2 / 9
18,881
1,349
33,900
24,907
17,460
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
SirDoggoSusan
Cerberus
20
5 / 4 / 22
14,182
1,013
17,161
24,487
33,347
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
20
5 / 7 / 26
14,962
1,069
23,079
25,479
10,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
kihar34
Cthulhu
20
1 / 15 / 19
13,073
934
10,080
36,769
46,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
131
40
Kills
35
35
Deaths
40
99
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Bahldie
Jing Wei
2
3
24
4.67
L
Cernunnos
El_Tigeron_
Cernunnos
1
12
20
0.92
W
Gilgamesh
MoneyShotVIIX
Gilgamesh
17
14
12
1.64
W
Tiamat
1
9
26
1.56
L
Fenrir
Polkaa
Fenrir
23
2
9
13.75
W
Scylla
12
4
18
5.25
L
Cerberus
SirDoggoSusan
Cerberus
5
4
22
4
W
8
5
19
3.5
L
Kukulkan
5
7
26
2.57
L
Cthulhu
kihar34
Cthulhu
1
15
19
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,983
Damage
106,764
114,924
Taken
137,269
82,431
Mitigated
116,848
7,275
Healing
11,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Bahldie
Jing Wei
18,060
14,546
0
1,983
15,549
5,900
0
7,604
7,737
0
43,387
L
Cernunnos
El_Tigeron_
Cernunnos
22,544
11,490
0
2,783
25,627
9,469
0
17,253
8,044
0
49,678
W
Gilgamesh
MoneyShotVIIX
Gilgamesh
32,556
11,159
279
1,605
27,096
15,653
0
12,671
13,896
0
42,649
W
Tiamat
12,745
3,634
0
1,916
21,748
11,232
0
11,256
10,357
20,654
0
L
Fenrir
Polkaa
Fenrir
33,900
9,659
0
4,397
24,907
17,460
0
9,881
14,914
0
48,254
W
Scylla
41,276
5,790
0
1,477
17,368
5,905
0
4,937
12,219
75,863
0
L
Cerberus
SirDoggoSusan
Cerberus
17,161
607
0
1,873
24,487
33,347
0
13,545
10,641
36,470
0
W
20,346
5,001
0
15
33,163
43,741
0
13,852
17,669
54,504
0
L
Kukulkan
23,079
2,751
0
512
25,479
10,321
0
13,274
12,033
60,387
0
L
Cthulhu
kihar34
Cthulhu
10,080
811
170
2,162
36,769
46,251
0
18,984
16,581
28,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,200
Gold Earned
74,542
269
Minions Killed
283
6
Camps Cleared
5
1,212,826
Distance Traveled
1,278,510
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,389
956
44
3
0
232,799
1
L
Cernunnos
13,444
960
68
5
1
206,011
1
W
Gilgamesh
17,733
1,267
24
2
1
222,015
0
W
Tiamat
13,161
940
11
1
0
255,551
0
L
Fenrir
18,881
1,349
35
3
1
305,004
0
W
Scylla
14,990
1,071
109
8
3
248,757
0
L
Cerberus
14,182
1,013
55
4
0
254,894
0
W
Ymir
13,927
995
81
6
2
253,704
0
L
Kukulkan
14,962
1,069
85
6
1
276,899
0
L
Cthulhu
13,073
934
40
3
2
235,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role