Player Matchup

Danzaburou
Danzaburou
GamaMallbert
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
KingRevolta
Nemesis
Level 28
God Stats
10W - 12L
1,655 SR
Queue Stats
114W - 89L
1,636 Elo+
Solo
Guan Yu
Guan Yu
MrTBagYoGirl1
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
SirDanzig
Scylla
Level 25
God Stats
4W - 6L
1,511 SR
Queue Stats
7W - 12L
1,451 Elo+
Solo
Ares
Ares
karpking9000
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 16
1,533 SR
1,517 Elo+

VS

Team Averages
Level 24
1,395 SR
1,469 Elo+
Chernobog
Chernobog
 
Chernobog
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
B1GNUM83R5
Sol
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 15L
1,798 Elo+
Solo
Bellona
Bellona
ErgorMe
Bellona
Level 29
God Stats
60W - 61L
1,485 SR
Queue Stats
148W - 175L
1,381 Elo+
Party 2
Bakasura
Bakasura
IntVirus
Bakasura
Level 20
God Stats
7W - 11L
1,307 SR
Queue Stats
32W - 36L
1,453 Elo+
Party 2
Persephone
Persephone
Sarogashi
Persephone
Level 28
God Stats
1W - 1L
1,183 SR
Queue Stats
54W - 78L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GamaMallbert
Danzaburou
6
0 / 4 / 0
4,222
422
1,772
5,552
1,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
KingRevolta
Nemesis
10
3 / 3 / 2
6,134
613
3,893
6,934
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
9
1 / 4 / 2
5,525
553
3,871
7,445
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
SirDanzig
Scylla
10
3 / 4 / 0
5,660
566
2,557
5,900
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 5 / 0
4,308
431
1,105
7,406
3,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
3 / 0 / 6
6,444
644
1,133
1,644
451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
8 / 0 / 2
7,468
747
9,647
5,877
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
ErgorMe
Bellona
10
3 / 2 / 2
6,309
631
4,540
6,796
4,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bakasura
IntVirus
Bakasura
12
5 / 2 / 1
6,855
686
2,963
6,236
1,729
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
Sarogashi
Persephone
10
1 / 3 / 3
6,008
601
5,126
4,228
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
7
Kills
20
20
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
3
0
6
6
W
8
0
2
9
W
Bellona
ErgorMe
Bellona
3
2
2
2
L
Danzaburou
GamaMallbert
Danzaburou
0
4
0
0
W
Bakasura
IntVirus
Bakasura
5
2
1
2.75
L
Nemesis
KingRevolta
Nemesis
3
3
2
1.33
L
Guan Yu
1
4
2
0.5
W
Persephone
Sarogashi
Persephone
1
3
3
0.83
L
Scylla
SirDanzig
Scylla
3
4
0
0.75
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,198
Damage
23,409
33,237
Taken
24,781
14,634
Mitigated
9,241
5,649
Healing
9,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
1,133
652
0
413
1,644
451
575
117
1,527
0
17,624
W
9,647
2,830
0
4,499
5,877
1,774
2,778
988
4,889
47,509
0
W
Bellona
ErgorMe
Bellona
4,540
1,662
0
1,601
6,796
4,030
417
0
6,596
3,356
20,580
L
Danzaburou
GamaMallbert
Danzaburou
1,772
532
0
1,148
5,552
1,489
0
3,735
1,817
0
16,120
W
Bakasura
IntVirus
Bakasura
2,963
2,015
0
2,136
6,236
1,729
0
0
6,161
0
27,635
L
Nemesis
KingRevolta
Nemesis
3,893
1,491
0
2,193
6,934
2,699
0
1,128
5,706
0
37,398
L
Guan Yu
3,871
885
128
1,000
7,445
5,347
218
431
6,593
0
18,958
W
Persephone
Sarogashi
Persephone
5,126
163
0
525
4,228
1,257
147
2,305
1,671
22,277
0
L
Scylla
SirDanzig
Scylla
2,557
34
0
579
5,900
1,982
0
4,889
987
16,687
0
L
1,105
35
0
601
7,406
3,117
0
5,296
2,110
4,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
33,084
176
Minions Killed
296
0
Camps Cleared
0
947,691
Distance Traveled
927,829
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
6,444
644
46
5
0
155,174
0
W
Sol
7,468
747
82
8
0
193,009
4
W
Bellona
6,309
631
47
5
0
220,513
0
L
Danzaburou
4,222
422
28
3
0
168,861
0
W
Bakasura
6,855
686
89
9
0
197,146
3
L
Nemesis
6,134
613
68
7
0
192,762
2
L
Guan Yu
5,525
553
42
4
0
210,740
0
W
Persephone
6,008
601
32
3
0
161,987
1
L
Scylla
5,660
566
38
4
0
184,640
1
L
Ares
4,308
431
0
0
0
190,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role