Player Matchup

Merlin
Merlin
ARC_Alaska
Merlin
Level 29
God Stats
21W - 21L
1,557 SR
Queue Stats
219W - 234L
1,426 Elo+
Solo
Poseidon
Poseidon
Dazz CllA
Poseidon
Level 29
God Stats
1W - 4L
1,669 SR
Queue Stats
173W - 173L
1,474 Elo+
Solo
Medusa
Medusa
FiorittoDetona
Medusa
Level 29
God Stats
4W - 5L
1,664 SR
Queue Stats
343W - 361L
1,364 Elo+
Solo
Ao Kuang
Ao Kuang
LSS310101
Ao Kuang
Level 22
God Stats
65W - 55L
1,472 SR
Queue Stats
448W - 509L
1,339 Elo+
Solo
Sobek
Sobek
Miqueltoti
Sobek
Level 9
God Stats
0W - 1L
1,752 SR
Queue Stats
1W - 3L
1,141 Elo+
Solo
Team Averages
Level 24
1,623 SR
1,349 Elo+

VS

Team Averages
Level 28
1,452 SR
1,409 Elo+
Apollo
Apollo
Colardo
Apollo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,500 Elo+
Party 2
Bacchus
Bacchus
TotoZaius
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
UPM_Madruga
Ne Zha
Level 32
God Stats
19W - 23L
1,418 SR
Queue Stats
410W - 526L
1,339 Elo+
Party 1
Osiris
Osiris
UPM_Patriot
Osiris
Level 28
God Stats
3W - 9L
1,384 SR
Queue Stats
114W - 183L
1,326 Elo+
Party 1
Hades
Hades
UPM_Xuniorr
Hades
Level 29
God Stats
53W - 60L
1,456 SR
Queue Stats
193W - 269L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ARC_Alaska
Merlin
15
1 / 6 / 1
9,663
420
8,025
13,601
5,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Dazz CllA
Poseidon
19
2 / 5 / 1
11,458
498
12,048
12,510
5,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 7 / 3
10,924
475
12,241
18,105
6,477
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
LSS310101
Ao Kuang
17
4 / 6 / 2
10,858
472
12,509
20,801
8,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
13
3 / 10 / 4
9,027
392
4,224
18,029
20,372
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Colardo
Apollo
17
13 / 7 / 8
11,772
512
14,759
13,823
4,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
TotoZaius
Bacchus
16
4 / 2 / 19
11,692
508
16,551
15,843
20,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
18
8 / 2 / 10
11,595
504
11,395
19,759
8,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Osiris
18
4 / 2 / 6
11,574
503
10,689
16,902
16,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 1 / 4
11,133
484
10,172
13,006
6,591
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
14
Kills
34
34
Deaths
14
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Merlin
ARC_Alaska
Merlin
1
6
1
0.25
W
Apollo
Colardo
Apollo
13
7
8
2.43
L
Poseidon
Dazz CllA
Poseidon
2
5
1
0.5
L
4
7
3
0.79
L
Ao Kuang
LSS310101
Ao Kuang
4
6
2
0.83
L
Sobek
3
10
4
0.5
W
Bacchus
TotoZaius
Bacchus
4
2
19
6.75
W
Ne Zha
8
2
10
6.5
W
Osiris
4
2
6
3.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,047
Damage
63,566
83,046
Taken
79,333
45,928
Mitigated
56,549
14,027
Healing
17,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ARC_Alaska
Merlin
8,025
457
60
693
13,601
5,090
979
5,502
8,074
47,986
0
W
Apollo
Colardo
Apollo
14,759
8,657
0
0
13,823
4,670
2,980
4,795
8,918
0
63,797
L
Poseidon
Dazz CllA
Poseidon
12,048
1,452
0
1,370
12,510
5,212
404
1,603
10,457
72,363
0
L
12,241
5,320
0
6,086
18,105
6,477
2,112
7,240
10,865
0
68,031
L
Ao Kuang
LSS310101
Ao Kuang
12,509
3,898
0
4,863
20,801
8,777
32
7,630
13,071
57,884
0
L
Sobek
4,224
382
0
955
18,029
20,372
145
5,264
12,715
19,647
0
W
Bacchus
TotoZaius
Bacchus
16,551
2,634
0
1,150
15,843
20,202
0
5,552
10,090
37,603
0
W
Ne Zha
11,395
4,782
0
5,832
19,759
8,334
1,195
6,861
12,696
0
71,694
W
Osiris
10,689
3,365
0
3,985
16,902
16,752
420
10,096
6,032
0
63,400
W
10,172
995
422
5,959
13,006
6,591
2,952
8,095
4,577
55,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,930
Gold Earned
57,766
444
Minions Killed
481
0
Camps Cleared
0
1,835,123
Distance Traveled
2,018,239
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,663
420
94
4
0
362,216
1
W
Apollo
11,772
512
111
5
0
396,293
1
L
Poseidon
11,458
498
138
6
0
368,681
3
L
Medusa
10,924
475
98
4
0
351,672
2
L
Ao Kuang
10,858
472
86
4
0
405,517
1
L
Sobek
9,027
392
28
1
0
347,037
0
W
Bacchus
11,692
508
43
2
0
439,088
4
W
Ne Zha
11,595
504
98
4
0
427,282
0
W
Osiris
11,574
503
120
5
0
372,845
2
W
Hades
11,133
484
109
5
0
382,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role