Player Matchup

Scylla
Scylla
Asvpillo
Scylla
Level 87
God Stats
7W - 12L
1,488 SR
Queue Stats
203W - 212L
1,490 Elo+
Solo
Izanami
Izanami
CrazyOilKF
Izanami
Level 65
God Stats
0W - 1L
1,636 SR
Queue Stats
22W - 23L
1,417 Elo+
Party 1
Raijin
Raijin
Hellkhan
Raijin
Level 55
God Stats
2W - 4L
1,277 SR
Queue Stats
24W - 36L
1,418 Elo+
Solo
Jing Wei
Jing Wei
InRuinsKF
Jing Wei
Level 99
God Stats
3W - 2L
1,384 SR
Queue Stats
71W - 72L
1,477 Elo+
Party 1
Aphrodite
Aphrodite
astraluxe
Aphrodite
Level 25
God Stats
17W - 17L
1,516 SR
Queue Stats
63W - 56L
1,509 Elo+
Party 1
Team Averages
Level 66
1,460 SR
1,462 Elo+

VS

Team Averages
Level 82
1,487 SR
1,511 Elo+
Nemesis
Nemesis
Bapuil
Nemesis
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 3L
1,683 Elo+
Solo
Baron Samedi
Baron Samedi
Blackstarr_18
Baron Samedi
Level 89
God Stats
4W - 2L
1,464 SR
Queue Stats
91W - 100L
1,453 Elo+
Solo
Discordia
Discordia
DrDoS
Discordia
Level 68
God Stats
2W - 1L
1,403 SR
Queue Stats
42W - 51L
1,455 Elo+
Solo
Jormungandr
Jormungandr
ErrorRick
Jormungandr
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
87W - 87L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
TeTzu0o0oO
Gilgamesh
Level 105
God Stats
2W - 0L
1,570 SR
Queue Stats
63W - 79L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Asvpillo
Scylla
20
4 / 5 / 13
14,112
1,008
13,802
16,418
6,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
CrazyOilKF
Izanami
19
5 / 9 / 10
13,591
971
24,067
25,284
9,897
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Hellkhan
Raijin
20
3 / 9 / 12
13,524
966
22,272
23,498
9,276
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
InRuinsKF
Jing Wei
20
6 / 11 / 11
14,619
1,044
26,181
29,242
11,140
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
astraluxe
Aphrodite
20
5 / 5 / 10
13,946
996
7,035
18,529
10,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bapuil
Nemesis
20
10 / 6 / 13
15,251
1,089
20,056
23,902
12,817
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Blackstarr_18
Baron Samedi
20
5 / 7 / 23
13,998
1,000
19,276
19,874
11,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
DrDoS
Discordia
20
5 / 1 / 17
13,492
964
18,400
9,888
4,187
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
ErrorRick
Jormungandr
20
5 / 4 / 21
13,719
980
16,871
22,842
40,231
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
TeTzu0o0oO
Gilgamesh
20
14 / 5 / 21
16,554
1,182
32,180
27,001
27,189
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
134
23
Kills
39
39
Deaths
23
56
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Scylla
Asvpillo
Scylla
4
5
13
2.1
W
Nemesis
Bapuil
Nemesis
10
6
13
2.75
W
Baron Samedi
Blackstarr_18
Baron Samedi
5
7
23
2.36
L
Izanami
CrazyOilKF
Izanami
5
9
10
1.11
W
Discordia
DrDoS
Discordia
5
1
17
13.5
W
Jormungandr
ErrorRick
Jormungandr
5
4
21
3.88
L
Raijin
Hellkhan
Raijin
3
9
12
1
L
Jing Wei
InRuinsKF
Jing Wei
6
11
11
1.05
W
Gilgamesh
TeTzu0o0oO
Gilgamesh
14
5
21
4.9
L
Aphrodite
astraluxe
Aphrodite
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,357
Damage
106,783
112,971
Taken
103,507
47,428
Mitigated
95,578
23,167
Healing
26,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Asvpillo
Scylla
13,802
622
1,113
1,268
16,418
6,397
0
6,797
9,521
32,268
0
W
Nemesis
Bapuil
Nemesis
20,056
11,002
697
9,584
23,902
12,817
0
9,210
14,692
0
57,336
W
Baron Samedi
Blackstarr_18
Baron Samedi
19,276
2,228
5,544
6,531
19,874
11,154
0
8,513
11,361
37,656
0
L
Izanami
CrazyOilKF
Izanami
24,067
20,246
1,164
1,590
25,284
9,897
0
11,851
13,283
0
39,485
W
Discordia
DrDoS
Discordia
18,400
1,048
846
901
9,888
4,187
0
3,280
6,608
38,781
0
W
Jormungandr
ErrorRick
Jormungandr
16,871
3,864
456
1,057
22,842
40,231
0
11,374
11,468
36,511
0
L
Raijin
Hellkhan
Raijin
22,272
1,184
0
23
23,498
9,276
0
11,267
12,006
51,379
0
L
Jing Wei
InRuinsKF
Jing Wei
26,181
22,741
0
1,931
29,242
11,140
0
14,859
14,208
0
58,371
W
Gilgamesh
TeTzu0o0oO
Gilgamesh
32,180
9,716
0
568
27,001
27,189
0
10,732
16,269
2,465
50,359
L
Aphrodite
astraluxe
Aphrodite
7,035
832
8,702
7,376
18,529
10,718
0
11,213
7,141
16,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,792
Gold Earned
73,014
233
Minions Killed
246
8
Camps Cleared
10
1,222,501
Distance Traveled
1,220,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,112
1,008
49
4
1
266,480
0
W
Nemesis
15,251
1,089
81
6
5
269,591
0
W
Baron Samedi
13,998
1,000
52
4
0
204,086
0
L
Izanami
13,591
971
37
3
1
208,135
0
W
Discordia
13,492
964
32
2
1
251,434
0
W
Jormungandr
13,719
980
34
2
3
235,004
0
L
Raijin
13,524
966
47
3
0
217,756
0
L
Jing Wei
14,619
1,044
77
6
5
257,743
0
W
Gilgamesh
16,554
1,182
47
3
1
260,683
0
L
Aphrodite
13,946
996
23
2
1
272,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role