Player Matchup

Gilgamesh
Gilgamesh
EliteAnimeNerd23
Gilgamesh
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,380 Elo+
Solo
Izanami
Izanami
Ted525
Izanami
Level 21
God Stats
1W - 2L
1,550 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Thor
Thor
TubaraoAllen4902
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
jenfam6
Cu Chulainn
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
rickygoleador
Ymir
Level 25
God Stats
53W - 41L
1,528 SR
Queue Stats
59W - 56L
1,407 Elo+
Solo
Team Averages
Level 15
1,516 SR
1,457 Elo+

VS

Team Averages
Level 26
1,430 SR
1,328 Elo+
Cerberus
Cerberus
KingIDKCANYOU
Cerberus
Level 26
God Stats
26W - 41L
1,391 SR
Queue Stats
228W - 256L
1,258 Elo+
Solo
Chernobog
Chernobog
Ms JanMcTan
Chernobog
Level 22
God Stats
14W - 17L
1,412 SR
Queue Stats
39W - 37L
1,423 Elo+
Party 1
Mercury
Mercury
PrinceFrostyAC
Mercury
Level 16
God Stats
15W - 7L
1,560 SR
Queue Stats
25W - 18L
1,333 Elo+
Party 1
Nu Wa
Nu Wa
XxFERCHISxX2507
Nu Wa
Level 29
God Stats
17W - 24L
1,285 SR
Queue Stats
291W - 306L
1,230 Elo+
Solo
Bakasura
Bakasura
theyluvjosiah
Bakasura
Level 36
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 40L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
6
0 / 3 / 0
3,991
570
1,682
4,349
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Izanami
Ted525
Izanami
7
2 / 1 / 0
4,637
662
1,525
3,021
638
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 6 / 1
3,671
524
534
4,110
1,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
jenfam6
Cu Chulainn
2
0 / 3 / 0
3,062
437
179
2,204
621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
2 / 2 / 0
3,743
535
1,576
4,506
1,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
KingIDKCANYOU
Cerberus
6
1 / 2 / 4
4,551
650
2,476
4,343
1,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Ms JanMcTan
Chernobog
8
2 / 1 / 2
4,750
679
1,851
2,453
584
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 1 / 1
5,327
761
1,367
2,906
1,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
5 / 0 / 2
5,473
782
3,285
1,499
351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
theyluvjosiah
Bakasura
8
4 / 0 / 3
5,423
775
1,678
3,480
979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
4
Kills
15
15
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
0
3
0
0
W
Cerberus
KingIDKCANYOU
Cerberus
1
2
4
1.5
W
Chernobog
Ms JanMcTan
Chernobog
2
1
2
3
W
3
1
1
3.5
L
Izanami
Ted525
Izanami
2
1
0
2
L
0
6
1
0.08
W
5
0
2
6
L
Cu Chulainn
jenfam6
Cu Chulainn
0
3
0
0
L
2
2
0
1
W
Bakasura
theyluvjosiah
Bakasura
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,496
Damage
10,657
18,190
Taken
14,681
5,377
Mitigated
4,749
2,501
Healing
3,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
1,682
364
0
974
4,349
1,895
0
521
3,742
0
18,407
W
Cerberus
KingIDKCANYOU
Cerberus
2,476
627
0
1,001
4,343
1,833
0
1,142
3,201
14,240
0
W
Chernobog
Ms JanMcTan
Chernobog
1,851
1,157
381
828
2,453
584
226
434
2,019
0
14,392
W
1,367
924
0
197
2,906
1,002
752
0
2,906
0
16,449
L
Izanami
Ted525
Izanami
1,525
1,103
0
0
3,021
638
0
528
2,419
0
17,372
L
534
379
0
0
4,110
1,032
0
1,576
2,368
0
4,905
W
3,285
1,071
0
495
1,499
351
628
0
1,499
24,199
0
L
Cu Chulainn
jenfam6
Cu Chulainn
179
47
0
25
2,204
621
0
764
1,360
0
1,735
L
1,576
445
0
1,502
4,506
1,191
0
2,056
2,448
8,902
0
W
Bakasura
theyluvjosiah
Bakasura
1,678
1,436
0
1,088
3,480
979
0
0
3,480
0
19,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,104
Gold Earned
25,524
108
Minions Killed
218
0
Camps Cleared
0
659,872
Distance Traveled
723,464
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,991
570
42
6
0
140,037
0
W
Cerberus
4,551
650
39
6
0
155,632
0
W
Chernobog
4,750
679
27
4
0
123,801
1
W
Mercury
5,327
761
52
7
0
133,109
0
L
Izanami
4,637
662
39
6
0
150,969
0
L
Thor
3,671
524
7
1
0
134,820
1
W
Nu Wa
5,473
782
46
7
0
146,710
2
L
Cu Chulainn
3,062
437
7
1
0
117,803
0
L
Ymir
3,743
535
13
2
0
116,243
0
W
Bakasura
5,423
775
54
8
0
164,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role