Player Matchup

Sun Wukong
Sun Wukong
Flipppad
Sun Wukong
Level 47
God Stats
13W - 28L
1,375 SR
Queue Stats
299W - 385L
1,227 Elo+
Party 2
Cthulhu
Cthulhu
Krise_e
Cthulhu
Level 30
God Stats
1W - 2L
1,118 SR
Queue Stats
58W - 130L
1,190 Elo+
Party 2
Izanami
Izanami
Mardarns
Izanami
Level 23
God Stats
3W - 13L
1,062 SR
Queue Stats
36W - 79L
1,195 Elo+
Party 2
Thor
Thor
bonyklas
Thor
Level 57
God Stats
12W - 40L
1,271 SR
Queue Stats
255W - 342L
1,239 Elo+
Party 2
Ra
Ra
faustino1337
Ra
Level 48
God Stats
50W - 72L
1,278 SR
Queue Stats
121W - 214L
1,157 Elo+
Party 2
Team Averages
Level 41
1,221 SR
1,202 Elo+

VS

Team Averages
Level 71
1,634 SR
1,499 Elo+
Ao Kuang
Ao Kuang
Daedran_
Ao Kuang
Level 42
God Stats
27W - 23L
1,544 SR
Queue Stats
39W - 39L
1,503 Elo+
Party 1
Hou Yi
Hou Yi
MrBanane03
Hou Yi
Level 36
God Stats
2W - 3L
1,567 SR
Queue Stats
3W - 3L
1,403 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Oje_Delux
Cu Chulainn
Level 54
God Stats
4W - 6L
1,614 SR
Queue Stats
18W - 23L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
Wayrux
Gilgamesh
Level 97
God Stats
25W - 4L
1,730 SR
Queue Stats
339W - 321L
1,511 Elo+
Solo
Tiamat
Tiamat
thushithan2001
Tiamat
Level 128
God Stats
164W - 112L
1,715 SR
Queue Stats
613W - 588L
1,598 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flipppad
Sun Wukong
20
4 / 9 / 3
13,659
471
13,025
24,923
18,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cthulhu
Krise_e
Cthulhu
16
2 / 6 / 4
11,733
405
10,121
26,782
34,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
Mardarns
Izanami
17
1 / 9 / 3
11,114
383
10,225
23,877
9,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
19
4 / 7 / 1
12,704
438
10,249
23,620
14,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
1 / 7 / 2
11,737
405
9,333
25,606
13,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daedran_
Ao Kuang
20
3 / 4 / 8
15,787
544
8,524
20,177
11,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
MrBanane03
Hou Yi
19
0 / 1 / 5
13,181
455
6,662
12,918
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Oje_Delux
Cu Chulainn
19
2 / 3 / 6
13,649
471
3,369
20,734
14,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Wayrux
Gilgamesh
20
16 / 3 / 7
19,564
675
32,726
31,382
17,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
17 / 1 / 5
19,603
676
45,448
31,537
34,833
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
12
Kills
38
38
Deaths
12
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Daedran_
Ao Kuang
3
4
8
1.75
L
Sun Wukong
Flipppad
Sun Wukong
4
9
3
0.61
L
Cthulhu
Krise_e
Cthulhu
2
6
4
0.67
L
Izanami
Mardarns
Izanami
1
9
3
0.28
W
Hou Yi
MrBanane03
Hou Yi
0
1
5
2.5
W
Cu Chulainn
Oje_Delux
Cu Chulainn
2
3
6
1.67
W
Gilgamesh
Wayrux
Gilgamesh
16
3
7
6.5
L
Thor
4
7
1
0.64
L
1
7
2
0.29
W
17
1
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,953
Damage
96,729
124,808
Taken
116,748
91,421
Mitigated
82,734
27,071
Healing
57,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Daedran_
Ao Kuang
8,524
2,336
0
11,617
20,177
11,101
5,484
2,397
17,780
79,819
7,742
L
Sun Wukong
Flipppad
Sun Wukong
13,025
3,947
267
2,442
24,923
18,739
1,625
6,958
17,965
0
92,612
L
Cthulhu
Krise_e
Cthulhu
10,121
265
950
2,780
26,782
34,479
29
11,578
15,204
37,461
0
L
Izanami
Mardarns
Izanami
10,225
6,924
0
6,317
23,877
9,960
589
9,517
14,360
0
94,988
W
Hou Yi
MrBanane03
Hou Yi
6,662
3,644
0
7,442
12,918
4,882
2,904
4,929
7,989
0
63,229
W
Cu Chulainn
Oje_Delux
Cu Chulainn
3,369
340
0
3,908
20,734
14,705
1,106
6,514
14,220
5,224
49,035
W
Gilgamesh
Wayrux
Gilgamesh
32,726
16,630
0
13,730
31,382
17,213
2,109
1,638
29,744
120
187,241
L
Thor
10,249
2,848
0
5,605
23,620
14,687
0
8,835
14,785
0
71,049
L
9,333
329
1,319
7,391
25,606
13,556
0
17,416
8,190
84,165
0
W
45,448
4,683
655
20,550
31,537
34,833
3,399
8,333
23,204
189,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,947
Gold Earned
81,784
727
Minions Killed
785
0
Camps Cleared
0
2,426,165
Distance Traveled
2,811,035
29
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,787
544
112
4
0
558,477
1
L
Sun Wukong
13,659
471
192
7
0
475,780
4
L
Cthulhu
11,733
405
73
3
0
514,566
7
L
Izanami
11,114
383
172
6
0
458,279
4
W
Hou Yi
13,181
455
111
4
0
509,309
0
W
Cu Chulainn
13,649
471
88
3
0
554,277
1
W
Gilgamesh
19,564
675
197
7
0
592,543
4
L
Thor
12,704
438
113
4
0
491,081
5
L
Ra
11,737
405
177
6
0
486,459
9
W
Tiamat
19,603
676
277
10
0
596,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role