Player Matchup

Erlang Shen
Erlang Shen
Aquariuqs
Erlang Shen
Level 27
God Stats
20W - 18L
1,497 SR
Queue Stats
420W - 384L
1,439 Elo+
Solo
Pele
Pele
GuitmitrePT
Pele
Level 33
God Stats
3W - 1L
1,611 SR
Queue Stats
34W - 23L
1,481 Elo+
Party 3
Bacchus
Bacchus
Immortal323
Bacchus
Level 45
God Stats
4W - 0L
1,708 SR
Queue Stats
55W - 51L
1,489 Elo+
Party 3
Apollo
Apollo
LyZaR0r
Apollo
Level 18
God Stats
2W - 1L
1,785 SR
Queue Stats
26W - 24L
1,548 Elo+
Party 3
Kukulkan
Kukulkan
Scudinho
Kukulkan
Level 29
God Stats
9W - 9L
1,518 SR
Queue Stats
26W - 22L
1,440 Elo+
Party 3
Team Averages
Level 30
1,624 SR
1,479 Elo+

VS

Team Averages
Level 19
1,524 SR
1,424 Elo+
Apollo
Apollo
Alexima500
Apollo
Level 24
God Stats
13W - 9L
1,469 SR
Queue Stats
99W - 101L
1,346 Elo+
Party 2
Tyr
Tyr
ByHALO
Tyr
Level 17
God Stats
0W - 2L
1,254 SR
Queue Stats
38W - 40L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
Krupi643
Cthulhu
Level 14
God Stats
4W - 3L
1,555 SR
Queue Stats
18W - 11L
1,493 Elo+
Party 1
Thoth
Thoth
Nitron433
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 80L
1,410 Elo+
Party 2
Bastet
Bastet
SIxar
Bastet
Level 18
God Stats
1W - 2L
1,844 SR
Queue Stats
21W - 17L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Aquariuqs
Erlang Shen
12
2 / 2 / 3
6,882
529
5,311
6,930
4,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
7 / 1 / 4
7,961
612
5,549
10,025
3,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Immortal323
Bacchus
11
5 / 5 / 11
7,581
583
6,726
12,290
8,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
LyZaR0r
Apollo
12
10 / 5 / 7
8,353
643
9,246
9,271
3,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
Scudinho
Kukulkan
14
7 / 1 / 7
8,428
648
7,219
3,204
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alexima500
Apollo
10
4 / 10 / 3
7,083
545
5,491
11,409
4,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
ByHALO
Tyr
10
1 / 4 / 1
6,104
470
3,591
8,773
5,038
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Krupi643
Cthulhu
11
4 / 8 / 5
7,097
546
5,962
11,570
8,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
Nitron433
Thoth
11
1 / 5 / 2
6,597
507
1,992
6,148
1,928
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
SIxar
Bastet
10
3 / 5 / 4
6,839
526
6,377
9,207
2,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
31
Kills
13
14
Deaths
32
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Apollo
Alexima500
Apollo
4
10
3
0.55
W
Erlang Shen
Aquariuqs
Erlang Shen
2
2
3
1.75
L
Tyr
ByHALO
Tyr
1
4
1
0.38
W
7
1
4
9
W
Bacchus
Immortal323
Bacchus
5
5
11
2.1
L
Cthulhu
Krupi643
Cthulhu
4
8
5
0.81
W
Apollo
LyZaR0r
Apollo
10
5
7
2.7
L
Thoth
Nitron433
Thoth
1
5
2
0.4
L
Bastet
SIxar
Bastet
3
5
4
1
W
Kukulkan
Scudinho
Kukulkan
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,051
Damage
23,413
41,720
Taken
47,107
20,845
Mitigated
22,993
12,726
Healing
6,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Alexima500
Apollo
5,491
2,375
117
602
11,409
4,727
42
3,496
7,913
0
24,357
W
Erlang Shen
Aquariuqs
Erlang Shen
5,311
2,296
0
2,404
6,930
4,239
1,005
180
6,694
566
28,870
L
Tyr
ByHALO
Tyr
3,591
1,406
0
2,179
8,773
5,038
906
1,727
7,046
0
17,567
W
5,549
1,499
0
4,455
10,025
3,250
74
508
9,442
0
43,461
W
Bacchus
Immortal323
Bacchus
6,726
1,230
0
3,736
12,290
8,586
166
2,776
9,201
27,263
0
L
Cthulhu
Krupi643
Cthulhu
5,962
787
0
870
11,570
8,533
542
3,362
8,208
24,376
0
W
Apollo
LyZaR0r
Apollo
9,246
5,807
0
1,210
9,271
3,556
840
3,272
5,524
0
33,885
L
Thoth
Nitron433
Thoth
1,992
184
0
230
6,148
1,928
114
2,865
3,283
33,343
0
L
Bastet
SIxar
Bastet
6,377
2,154
0
2,580
9,207
2,767
0
2,964
6,243
0
30,437
W
Kukulkan
Scudinho
Kukulkan
7,219
634
0
921
3,204
1,214
514
780
2,399
52,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,205
Gold Earned
33,720
330
Minions Killed
238
0
Camps Cleared
0
1,357,956
Distance Traveled
1,219,247
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,083
545
47
4
0
223,306
0
W
Erlang Shen
6,882
529
65
5
0
221,076
3
L
Tyr
6,104
470
33
3
0
237,442
1
W
Pele
7,961
612
81
6
0
325,108
0
W
Bacchus
7,581
583
38
3
0
279,113
9
L
Cthulhu
7,097
546
36
3
0
258,211
1
W
Apollo
8,353
643
56
4
0
251,906
1
L
Thoth
6,597
507
65
5
0
232,165
0
L
Bastet
6,839
526
57
4
0
268,123
0
W
Kukulkan
8,428
648
90
7
0
280,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role