Player Matchup

Fenrir
Fenrir
HollowCristo
Fenrir
Level 25
God Stats
4W - 2L
1,416 SR
Queue Stats
6W - 4L
1,446 Elo+
Party 1
Baba Yaga
Baba Yaga
Kazzeshinni
Baba Yaga
Level 24
God Stats
4W - 1L
1,631 SR
Queue Stats
16W - 18L
1,470 Elo+
Party 1
Gilgamesh
Gilgamesh
ShinKirito
Gilgamesh
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Xtones
Izanami
Level 18
God Stats
28W - 24L
1,211 SR
Queue Stats
61W - 73L
1,267 Elo+
Party 1
Yemoja
Yemoja
itsLeosss
Yemoja
Level 21
God Stats
9W - 7L
1,534 SR
Queue Stats
11W - 18L
1,335 Elo+
Party 1
Team Averages
Level 42
1,458 SR
1,404 Elo+

VS

Team Averages
Level 23
1,549 SR
1,346 Elo+
Yemoja
Yemoja
ColossusBlue
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
HadesGreen
Ah Puch
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,162 Elo+
Party 3
Nemesis
Nemesis
IINotGamer
Nemesis
Level 21
God Stats
8W - 7L
1,401 SR
Queue Stats
138W - 166L
1,322 Elo+
Party 2
Set
Set
RedPlayer00
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 48L
1,401 Elo+
Party 2
Xbalanque
Xbalanque
X_SquzZ_X
Xbalanque
Level 63
God Stats
1W - 1L
1,842 SR
Queue Stats
84W - 103L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
10 / 4 / 6
10,716
536
7,979
17,332
7,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
Kazzeshinni
Baba Yaga
16
8 / 0 / 7
10,435
522
10,368
8,206
3,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ShinKirito
Gilgamesh
17
10 / 1 / 9
11,253
563
10,881
12,135
7,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Xtones
Izanami
18
10 / 1 / 5
11,339
567
10,778
12,733
5,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
itsLeosss
Yemoja
15
3 / 2 / 13
10,282
514
8,084
12,499
11,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 8 / 1
8,520
426
4,494
12,498
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
HadesGreen
Ah Puch
12
0 / 10 / 4
7,470
374
8,809
10,728
3,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
IINotGamer
Nemesis
14
3 / 7 / 1
9,318
466
6,026
15,263
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 9 / 2
7,961
398
5,120
15,078
7,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
X_SquzZ_X
Xbalanque
14
2 / 7 / 3
8,880
444
10,846
14,645
4,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
41
Kills
8
8
Deaths
41
40
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
8
1
0.31
L
Ah Puch
HadesGreen
Ah Puch
0
10
4
0.2
W
Fenrir
10
4
6
3.25
L
Nemesis
IINotGamer
Nemesis
3
7
1
0.5
W
Baba Yaga
Kazzeshinni
Baba Yaga
8
0
7
11.5
L
1
9
2
0.22
W
Gilgamesh
ShinKirito
Gilgamesh
10
1
9
14.5
L
Xbalanque
X_SquzZ_X
Xbalanque
2
7
3
0.5
W
Izanami
Xtones
Izanami
10
1
5
12.5
W
Yemoja
itsLeosss
Yemoja
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,090
Damage
35,295
62,905
Taken
68,212
34,982
Mitigated
29,601
15,664
Healing
11,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,494
802
764
357
12,498
9,831
344
3,495
8,849
21,420
0
L
Ah Puch
HadesGreen
Ah Puch
8,809
795
0
242
10,728
3,421
0
4,229
6,293
32,259
0
W
Fenrir
7,979
2,757
0
5,055
17,332
7,497
217
3,211
14,121
0
60,133
L
Nemesis
IINotGamer
Nemesis
6,026
2,037
0
4,910
15,263
4,769
175
3,448
11,681
0
40,345
W
Baba Yaga
Kazzeshinni
Baba Yaga
10,368
971
0
2,352
8,206
3,281
1,536
2,339
5,867
48,098
0
L
5,120
1,974
0
867
15,078
7,123
594
3,866
11,122
0
32,453
W
Gilgamesh
ShinKirito
Gilgamesh
10,881
3,424
0
1,090
12,135
7,014
325
3,361
8,774
0
50,824
L
Xbalanque
X_SquzZ_X
Xbalanque
10,846
4,987
1,257
3,152
14,645
4,457
1,175
2,742
11,815
0
51,644
W
Izanami
Xtones
Izanami
10,778
5,435
0
5,919
12,733
5,206
5,055
947
11,786
0
78,472
W
Yemoja
itsLeosss
Yemoja
8,084
1,032
466
782
12,499
11,984
69
3,445
9,054
34,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,025
Gold Earned
42,149
455
Minions Killed
284
0
Camps Cleared
0
1,901,211
Distance Traveled
1,770,034
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,520
426
27
1
0
342,022
5
L
Ah Puch
7,470
374
54
3
0
291,774
0
W
Fenrir
10,716
536
93
5
0
369,878
3
L
Nemesis
9,318
466
57
3
0
437,002
0
W
Baba Yaga
10,435
522
74
4
0
405,610
3
L
Set
7,961
398
56
3
0
369,261
0
W
Gilgamesh
11,253
563
88
4
0
385,501
2
L
Xbalanque
8,880
444
90
5
0
329,975
3
W
Izanami
11,339
567
146
7
0
336,277
0
W
Yemoja
10,282
514
54
3
0
403,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role