Player Matchup

Neith
Neith
CaptainMayhem123
Neith
Level 18
God Stats
1W - 1L
1,361 SR
Queue Stats
4W - 8L
1,206 Elo+
Party 1
Gilgamesh
Gilgamesh
GodSlayerEPIC
Gilgamesh
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,203 Elo+
Party 1
Ymir
Ymir
gagetherage502
Ymir
Level 49
God Stats
2W - 2L
1,541 SR
Queue Stats
13W - 18L
1,474 Elo+
Party 1
Team Averages
Level 31
1,467 SR
1,294 Elo+

VS

Team Averages
Level 15
1,512 SR
1,487 Elo+
Agni
Agni
GrumpyDuckling
Agni
Level 24
God Stats
13W - 6L
1,834 SR
Queue Stats
239W - 101L
1,707 Elo+
Solo
Mulan
Mulan
radler2
Mulan
Level 16
God Stats
3W - 5L
1,544 SR
Queue Stats
72W - 123L
1,253 Elo+
Party 2
Artemis
Artemis
xG0LDL1K3R1234
Artemis
Level 6
God Stats
2W - 5L
1,157 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 8
10,247
788
8,407
7,240
2,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
GodSlayerEPIC
Gilgamesh
12
5 / 5 / 11
9,192
707
8,533
14,898
7,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
7 / 2 / 11
10,685
822
8,380
12,290
7,837
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 1
10,291
792
18,063
7,471
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
radler2
Mulan
11
2 / 7 / 3
8,014
616
4,681
12,085
11,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 11 / 4
7,337
564
4,724
11,303
3,466
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
21
Kills
10
10
Deaths
21
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
9
3
8
4.33
W
Gilgamesh
GodSlayerEPIC
Gilgamesh
5
5
11
2.1
L
8
3
1
2.83
W
7
2
11
6.25
L
Mulan
radler2
Mulan
2
7
3
0.5
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,320
Damage
27,468
34,428
Taken
30,859
18,220
Mitigated
16,919
2,919
Healing
1,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,407
4,989
0
2,023
7,240
2,686
425
3,640
3,390
0
29,686
W
Gilgamesh
GodSlayerEPIC
Gilgamesh
8,533
2,227
0
189
14,898
7,697
275
7,852
6,575
0
24,401
L
18,063
1,073
0
320
7,471
2,414
0
2,178
5,293
52,997
0
W
8,380
1,762
0
707
12,290
7,837
288
5,531
6,367
30,881
0
L
Mulan
radler2
Mulan
4,681
294
0
756
12,085
11,039
85
3,032
9,053
0
9,976
L
4,724
2,024
0
124
11,303
3,466
56
3,214
8,089
0
16,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,124
Gold Earned
25,642
127
Minions Killed
121
0
Camps Cleared
0
657,726
Distance Traveled
554,571
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,247
788
59
5
0
202,379
1
W
Gilgamesh
9,192
707
35
3
0
233,978
2
L
Agni
10,291
792
87
7
0
196,321
3
W
Ymir
10,685
822
33
3
0
221,369
5
L
Mulan
8,014
616
13
1
0
175,028
0
L
Artemis
7,337
564
21
2
0
183,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role