Player Matchup

Medusa
Medusa
Mr_SquidWard248
Medusa
Level 79
God Stats
4W - 3L
1,589 SR
Queue Stats
32W - 29L
1,558 Elo+
Party 2
Hades
Hades
YXNG LOC
Hades
Level 98
God Stats
14W - 6L
1,683 SR
Queue Stats
196W - 236L
1,481 Elo+
Solo
Gilgamesh
Gilgamesh
accurateBOSS13
Gilgamesh
Level 77
God Stats
18W - 8L
1,496 SR
Queue Stats
134W - 97L
1,527 Elo+
Party 2
Team Averages
Level 85
1,589 SR
1,522 Elo+

VS

Team Averages
Level 77
1,455 SR
1,443 Elo+
Izanami
Izanami
Zeplaini
Izanami
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Scylla
Scylla
xSaberWolfx5
Scylla
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 200L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
xXDank_PlaysXx
Gilgamesh
Level 59
God Stats
6W - 4L
1,365 SR
Queue Stats
37W - 71L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 10
12,116
713
9,653
11,950
4,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
YXNG LOC
Hades
17
10 / 2 / 10
13,183
775
13,076
18,479
10,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
accurateBOSS13
Gilgamesh
16
9 / 3 / 13
12,831
755
18,592
20,704
12,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Zeplaini
Izanami
15
4 / 8 / 4
11,617
683
8,413
17,720
6,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
15
4 / 5 / 5
11,514
677
12,351
11,215
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
xXDank_PlaysXx
Gilgamesh
12
1 / 11 / 5
10,269
604
11,355
17,844
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
24
Kills
9
9
Deaths
24
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
W
Hades
YXNG LOC
Hades
10
2
10
7.5
L
Izanami
Zeplaini
Izanami
4
8
4
0.75
W
Gilgamesh
accurateBOSS13
Gilgamesh
9
3
13
5.17
L
Scylla
4
5
5
1.3
L
Gilgamesh
xXDank_PlaysXx
Gilgamesh
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,321
Damage
32,119
51,133
Taken
46,779
26,952
Mitigated
17,532
16,463
Healing
3,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,653
3,878
0
2,125
11,950
4,104
2,467
3,463
8,215
0
53,435
W
Hades
YXNG LOC
Hades
13,076
605
906
10,029
18,479
10,117
426
4,107
14,011
67,035
0
L
Izanami
Zeplaini
Izanami
8,413
5,780
0
2,714
17,720
6,411
128
5,363
12,357
0
61,487
W
Gilgamesh
accurateBOSS13
Gilgamesh
18,592
5,388
0
3,403
20,704
12,731
472
3,884
16,494
531
49,144
L
Scylla
12,351
1,198
0
293
11,215
3,872
93
5,165
6,050
46,306
0
L
Gilgamesh
xXDank_PlaysXx
Gilgamesh
11,355
2,411
0
520
17,844
7,249
0
3,093
14,751
0
30,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,130
Gold Earned
33,400
216
Minions Killed
207
0
Camps Cleared
0
938,397
Distance Traveled
860,825
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,116
713
69
4
0
277,218
3
W
Hades
13,183
775
97
6
0
314,433
4
L
Izanami
11,617
683
99
6
0
269,947
0
W
Gilgamesh
12,831
755
50
3
0
346,746
2
L
Scylla
11,514
677
82
5
0
298,834
4
L
Gilgamesh
10,269
604
26
2
0
292,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role