Player Matchup

Gilgamesh
Gilgamesh
Beastly2000
Gilgamesh
Level 29
God Stats
9W - 11L
1,848 SR
Queue Stats
325W - 338L
1,596 Elo+
Solo
Apollo
Apollo
Chaoticvidz
Apollo
Level 18
God Stats
9W - 8L
1,500 SR
Queue Stats
183W - 181L
1,569 Elo+
Solo
Athena
Athena
Nastii95
Athena
Level 26
God Stats
9W - 5L
1,802 SR
Queue Stats
53W - 49L
1,547 Elo+
Party 2
Loki
Loki
Yoshida7646
Loki
Level 16
God Stats
2W - 2L
1,468 SR
Queue Stats
88W - 85L
1,610 Elo+
Solo
Kukulkan
Kukulkan
lapieuvre95
Kukulkan
Level 13
God Stats
6W - 12L
1,441 SR
Queue Stats
11W - 23L
1,446 Elo+
Party 2
Team Averages
Level 20
1,612 SR
1,554 Elo+

VS

Team Averages
Level 21
1,632 SR
1,699 Elo+
Poseidon
Poseidon
Eclipse_gamer15
Poseidon
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,801 Elo+
Solo
Athena
Athena
NotValorant
Athena
Level 29
God Stats
68W - 38L
1,766 SR
Queue Stats
218W - 123L
1,749 Elo+
Party 1
Susano
Susano
Psychadelicss
Susano
Level 22
God Stats
2W - 0L
1,971 SR
Queue Stats
32W - 15L
1,594 Elo+
Solo
King Arthur
King Arthur
SimNation94
King Arthur
Level 27
God Stats
10W - 11L
1,440 SR
Queue Stats
57W - 58L
1,574 Elo+
Solo
Izanami
Izanami
wheype
Izanami
Level 27
God Stats
2W - 2L
1,485 SR
Queue Stats
97W - 55L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Beastly2000
Gilgamesh
10
4 / 1 / 1
7,745
456
4,430
6,317
3,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
14
6 / 5 / 4
8,872
522
10,541
12,110
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Nastii95
Athena
14
5 / 1 / 3
9,087
535
6,007
13,542
10,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 5 / 4
9,565
563
5,453
10,520
3,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
lapieuvre95
Kukulkan
11
1 / 7 / 2
7,189
423
4,414
8,062
2,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
0 / 11 / 1
7,199
423
376
8,658
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
13
0 / 3 / 8
8,422
495
3,190
12,381
9,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 2 / 1
10,804
636
11,949
11,894
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
SimNation94
King Arthur
16
2 / 6 / 1
9,431
555
7,016
10,755
7,566
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
wheype
Izanami
14
7 / 1 / 3
9,069
533
10,762
11,178
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
21
Kills
18
19
Deaths
23
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Beastly2000
Gilgamesh
4
1
1
4.5
L
Apollo
6
5
4
1.6
W
Poseidon
0
11
1
0.05
L
Athena
Nastii95
Athena
5
1
3
6.5
W
Athena
0
3
8
1.33
W
9
2
1
4.75
W
King Arthur
SimNation94
King Arthur
2
6
1
0.42
L
5
5
4
1.4
L
Kukulkan
lapieuvre95
Kukulkan
1
7
2
0.29
W
Izanami
wheype
Izanami
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,845
Damage
33,293
50,551
Taken
54,866
26,574
Mitigated
28,395
10,678
Healing
10,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Beastly2000
Gilgamesh
4,430
1,115
0
1,715
6,317
3,391
0
0
6,317
0
26,362
L
Apollo
10,541
7,968
0
2,770
12,110
6,402
2,978
1,021
11,049
0
56,206
W
Poseidon
376
221
0
0
8,658
1,771
710
428
8,192
25,537
0
L
Athena
Nastii95
Athena
6,007
1,322
0
3,172
13,542
10,646
310
1,254
12,288
29,643
0
W
Athena
3,190
1,369
0
2,382
12,381
9,385
454
3,185
9,014
25,305
0
W
11,949
4,498
0
3,324
11,894
5,471
504
804
11,066
0
72,514
W
King Arthur
SimNation94
King Arthur
7,016
1,133
0
1,195
10,755
7,566
1,424
2,103
8,589
0
59,286
L
5,453
1,675
0
3,021
10,520
3,741
246
590
9,918
0
54,241
L
Kukulkan
lapieuvre95
Kukulkan
4,414
274
0
0
8,062
2,394
0
649
7,413
28,913
0
W
Izanami
wheype
Izanami
10,762
8,386
0
3,988
11,178
4,202
1,073
3,362
7,584
0
63,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,458
Gold Earned
44,925
401
Minions Killed
446
0
Camps Cleared
0
1,414,295
Distance Traveled
1,578,430
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,745
456
59
3
0
167,453
4
L
Apollo
8,872
522
108
6
0
268,570
2
W
Poseidon
7,199
423
59
3
0
255,530
1
L
Athena
9,087
535
60
4
0
361,410
0
W
Athena
8,422
495
37
2
0
371,875
6
W
Susano
10,804
636
132
8
0
369,033
2
W
King Arthur
9,431
555
109
6
0
270,758
0
L
Loki
9,565
563
110
6
0
326,146
1
L
Kukulkan
7,189
423
64
4
0
290,716
1
W
Izanami
9,069
533
109
6
0
311,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role