Player Matchup

Chiron
Chiron
CrimsonOtachi
Chiron
Level 111
God Stats
4W - 3L
1,198 SR
Queue Stats
523W - 519L
1,607 Elo+
Party 2
Discordia
Discordia
JUSTCOOLFOR
Discordia
Level 109
God Stats
5W - 4L
1,752 SR
Queue Stats
155W - 168L
1,514 Elo+
Party 2
Bellona
Bellona
OctavianQQQ
Bellona
Level 104
God Stats
17W - 4L
1,776 SR
Queue Stats
90W - 79L
1,550 Elo+
Party 2
Bacchus
Bacchus
PropheticMonk254
Bacchus
Level 24
God Stats
3W - 1L
1,737 SR
Queue Stats
287W - 335L
1,286 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Strongnick10
Tsukuyomi
Level 62
God Stats
10W - 9L
1,576 SR
Queue Stats
43W - 32L
1,545 Elo+
Party 2
Team Averages
Level 82
1,608 SR
1,501 Elo+

VS

Team Averages
Level 96
1,504 SR
1,529 Elo+
Athena
Athena
Ash90109
Athena
Level 58
God Stats
0W - 4L
1,517 SR
Queue Stats
160W - 164L
1,551 Elo+
Party 1
Geb
Geb
GooseDaWeirdo
Geb
Level 89
God Stats
1W - 3L
1,451 SR
Queue Stats
158W - 173L
1,479 Elo+
Party 3
Danzaburou
Danzaburou
Greenie2201
Danzaburou
Level 158
God Stats
7W - 7L
1,467 SR
Queue Stats
103W - 78L
1,607 Elo+
Party 1
Gilgamesh
Gilgamesh
HipsterJ3sus
Gilgamesh
Level 88
God Stats
15W - 9L
1,583 SR
Queue Stats
116W - 132L
1,503 Elo+
Party 3
Janus
Janus
Kittkatpattiwack
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 130L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 10
13,136
505
23,458
19,304
8,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
JUSTCOOLFOR
Discordia
18
10 / 7 / 10
13,873
534
16,849
15,360
6,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
OctavianQQQ
Bellona
20
15 / 3 / 11
16,866
649
32,696
31,282
37,300
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 4 / 10
12,208
470
8,148
18,417
25,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Strongnick10
Tsukuyomi
20
15 / 5 / 13
18,091
696
19,699
20,224
9,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ash90109
Athena
15
1 / 9 / 15
10,954
421
11,494
29,503
28,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
6 / 10 / 8
11,501
442
13,816
26,930
13,184
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Greenie2201
Danzaburou
20
13 / 6 / 5
14,639
563
22,812
28,411
14,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
HipsterJ3sus
Gilgamesh
20
3 / 9 / 2
13,875
534
11,956
23,390
17,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
4 / 13 / 7
12,547
483
13,831
18,553
7,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
64
47
Kills
27
27
Deaths
47
54
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Athena
Ash90109
Athena
1
9
15
0.94
W
4
8
10
1.13
L
6
10
8
1
L
Danzaburou
Greenie2201
Danzaburou
13
6
5
2.58
L
Gilgamesh
HipsterJ3sus
Gilgamesh
3
9
2
0.44
W
Discordia
JUSTCOOLFOR
Discordia
10
7
10
2.14
L
4
13
7
0.58
W
Bellona
OctavianQQQ
Bellona
15
3
11
6.83
W
3
4
10
2
W
Tsukuyomi
Strongnick10
Tsukuyomi
15
5
13
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,850
Damage
73,909
104,587
Taken
126,787
86,642
Mitigated
80,728
28,804
Healing
26,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Ash90109
Athena
11,494
2,973
0
2,647
29,503
28,260
88
7,950
21,263
35,634
0
W
23,458
11,491
777
5,747
19,304
8,117
1,398
6,710
12,467
0
67,937
L
13,816
1,344
0
5,486
26,930
13,184
0
6,830
19,730
51,795
0
L
Danzaburou
Greenie2201
Danzaburou
22,812
10,612
0
13,471
28,411
14,256
504
5,761
22,438
0
104,403
L
Gilgamesh
HipsterJ3sus
Gilgamesh
11,956
1,392
0
2,804
23,390
17,681
1,048
1,880
21,470
178
107,031
W
Discordia
JUSTCOOLFOR
Discordia
16,849
823
0
1,265
15,360
6,137
950
8,390
6,970
56,011
0
L
13,831
782
279
1,900
18,553
7,347
0
4,908
13,151
57,307
0
W
Bellona
OctavianQQQ
Bellona
32,696
15,277
0
14,774
31,282
37,300
1,418
8,339
22,943
12,929
127,463
W
8,148
752
0
1,946
18,417
25,835
494
8,838
9,579
27,862
0
W
Tsukuyomi
Strongnick10
Tsukuyomi
19,699
4,319
0
4,295
20,224
9,253
2,892
7,614
12,610
2,347
111,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,174
Gold Earned
63,516
564
Minions Killed
535
0
Camps Cleared
0
2,308,999
Distance Traveled
2,334,976
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,954
421
38
1
0
465,412
2
W
Chiron
13,136
505
95
4
0
440,023
3
L
Geb
11,501
442
63
2
0
487,860
2
L
Danzaburou
14,639
563
142
5
0
463,632
6
L
Gilgamesh
13,875
534
200
8
0
492,007
1
W
Discordia
13,873
534
79
3
0
456,192
3
L
Janus
12,547
483
92
4
0
426,065
10
W
Bellona
16,866
649
229
9
0
498,929
6
W
Bacchus
12,208
470
28
1
0
452,629
1
W
Tsukuyomi
18,091
696
133
5
0
461,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role