Player Matchup

Neith
Neith
ElDomino2
Neith
Level 128
God Stats
3W - 2L
1,622 SR
Queue Stats
26W - 30L
1,394 Elo+
Party 1
Sylvanus
Sylvanus
Zaaiky
Sylvanus
Level 95
God Stats
0W - 2L
1,519 SR
Queue Stats
19W - 21L
1,374 Elo+
Party 1
Janus
Janus
micropen12
Janus
Level 25
God Stats
5W - 7L
1,546 SR
Queue Stats
17W - 14L
1,401 Elo+
Party 1
Team Averages
Level 83
1,563 SR
1,390 Elo+

VS

Team Averages
Level 48
1,497 SR
1,495 Elo+
Chiron
Chiron
Defninja
Chiron
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
EGS Ares
Erlang Shen
Level 21
God Stats
1W - 1L
1,386 SR
Queue Stats
6W - 8L
1,416 Elo+
Solo
Nu Wa
Nu Wa
SizeORen
Nu Wa
Level 21
God Stats
6W - 7L
1,604 SR
Queue Stats
54W - 40L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ElDomino2
Neith
19
6 / 4 / 3
14,734
614
23,190
23,754
8,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Zaaiky
Sylvanus
17
1 / 5 / 8
14,931
622
16,169
29,235
40,590
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
18
3 / 5 / 3
13,934
581
15,005
17,521
6,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Defninja
Chiron
20
4 / 2 / 8
15,692
654
27,602
22,634
9,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
EGS Ares
Erlang Shen
18
5 / 5 / 7
15,644
652
18,629
29,474
25,486
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nu Wa
SizeORen
Nu Wa
19
5 / 3 / 5
14,746
614
16,644
14,454
6,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
10
Kills
14
14
Deaths
10
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
Defninja
Chiron
4
2
8
4
W
Erlang Shen
EGS Ares
Erlang Shen
5
5
7
1.7
L
Neith
ElDomino2
Neith
6
4
3
1.88
W
Nu Wa
SizeORen
Nu Wa
5
3
5
2.5
L
Sylvanus
Zaaiky
Sylvanus
1
5
8
1
L
Janus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,364
Damage
62,875
70,510
Taken
66,562
55,958
Mitigated
41,513
32,014
Healing
24,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Defninja
Chiron
27,602
10,708
3,439
14,719
22,634
9,939
2,474
9,871
12,763
0
122,349
W
Erlang Shen
EGS Ares
Erlang Shen
18,629
7,312
0
4,093
29,474
25,486
0
13,288
16,186
0
84,235
L
Neith
ElDomino2
Neith
23,190
9,462
0
6,425
23,754
8,557
0
3,808
19,946
0
120,166
W
Nu Wa
SizeORen
Nu Wa
16,644
4,149
0
2,481
14,454
6,088
71
8,211
6,243
52,194
0
L
Sylvanus
Zaaiky
Sylvanus
16,169
3,589
10,673
12,930
29,235
40,590
0
8,550
20,685
59,630
0
L
Janus
15,005
1,212
0
1,986
17,521
6,811
732
4,316
13,205
83,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,599
Gold Earned
46,082
333
Minions Killed
317
0
Camps Cleared
0
1,152,271
Distance Traveled
1,333,910
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,692
654
193
8
0
433,301
5
W
Erlang Shen
15,644
652
79
3
0
469,656
4
L
Neith
14,734
614
153
6
0
381,591
2
W
Nu Wa
14,746
614
45
2
0
430,953
3
L
Sylvanus
14,931
622
44
2
0
355,225
4
L
Janus
13,934
581
136
6
0
415,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role