Player Matchup

Merlin
Merlin
EasyLucio
Merlin
Level 16
God Stats
5W - 3L
1,583 SR
Queue Stats
21W - 14L
1,538 Elo+
Party 1
Ymir
Ymir
PsychoBandit 7
Ymir
Level 107
God Stats
6W - 1L
1,711 SR
Queue Stats
33W - 27L
1,504 Elo+
Party 1
Mulan
Mulan
Whynaut2576
Mulan
Level 137
God Stats
1W - 1L
1,503 SR
Queue Stats
74W - 55L
1,569 Elo+
Party 1
Team Averages
Level 87
1,599 SR
1,537 Elo+

VS

Team Averages
Level 18
1,425 SR
1,387 Elo+
He Bo
He Bo
XxAfterLifexX9
He Bo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
iSmokedYhu_
Gilgamesh
Level 28
God Stats
5W - 4L
1,274 SR
Queue Stats
61W - 44L
1,161 Elo+
Solo
Ymir
Ymir
william123097
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EasyLucio
Merlin
11
5 / 0 / 8
8,097
810
4,621
3,363
1,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 3 / 6
8,531
853
3,298
8,355
7,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
4 / 1 / 8
8,364
836
8,691
8,479
5,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 3
6,249
625
2,573
3,907
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
iSmokedYhu_
Gilgamesh
11
3 / 5 / 0
7,734
773
4,930
9,073
5,384
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 6 / 3
6,494
649
1,162
9,162
4,400
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
14
Kills
3
4
Deaths
14
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Merlin
EasyLucio
Merlin
5
0
8
9
W
5
3
6
2.67
W
4
1
8
8
L
0
3
3
0.5
L
Gilgamesh
iSmokedYhu_
Gilgamesh
3
5
0
0.6
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,610
Damage
8,665
20,197
Taken
22,142
14,321
Mitigated
10,839
5,289
Healing
2,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EasyLucio
Merlin
4,621
489
0
270
3,363
1,075
1,275
844
2,519
22,106
0
W
3,298
1,133
0
2,113
8,355
7,605
804
1,540
6,815
17,729
0
W
8,691
2,165
0
2,906
8,479
5,641
35
1,612
6,867
0
41,358
L
2,573
132
0
518
3,907
1,055
0
1,500
2,407
5,720
0
L
Gilgamesh
iSmokedYhu_
Gilgamesh
4,930
1,136
0
789
9,073
5,384
0
3,431
5,642
0
27,269
L
1,162
303
0
974
9,162
4,400
0
3,168
5,994
10,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,992
Gold Earned
20,477
119
Minions Killed
73
0
Camps Cleared
0
565,159
Distance Traveled
397,171
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,097
810
35
4
0
193,486
0
W
Ymir
8,531
853
22
2
0
172,367
2
W
Mulan
8,364
836
62
6
0
199,306
1
L
He Bo
6,249
625
6
1
0
66,637
0
L
Gilgamesh
7,734
773
47
5
0
181,194
0
L
Ymir
6,494
649
20
2
0
149,340
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role