Player Matchup

Awilix
Awilix
Ciraxy
Awilix
Level 79
God Stats
3W - 4L
1,411 SR
Queue Stats
171W - 186L
1,461 Elo+
Party 1
Olorun
Olorun
MarioBombs
Olorun
Level 17
God Stats
2W - 5L
1,326 SR
Queue Stats
11W - 19L
1,302 Elo+
Party 2
Artemis
Artemis
Shady2DC
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 2
Scylla
Scylla
Stay Frosty4634
Scylla
Level 27
God Stats
3W - 6L
1,218 SR
Queue Stats
118W - 117L
1,359 Elo+
Solo
Xing Tian
Xing Tian
WCI-Blytz
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 26
1,391 SR
1,384 Elo+

VS

Team Averages
Level 22
1,551 SR
1,240 Elo+
Mulan
Mulan
AKAvengeance
Mulan
Level 8
God Stats
1W - 0L
1,741 SR
Queue Stats
1W - 3L
893 Elo+
Solo
Anubis
Anubis
CPTTHUGGIE
Anubis
Level 28
God Stats
14W - 11L
1,570 SR
Queue Stats
28W - 31L
1,340 Elo+
Solo
Gilgamesh
Gilgamesh
GMOD Killer56
Gilgamesh
Level 29
God Stats
5W - 4L
1,590 SR
Queue Stats
17W - 35L
1,274 Elo+
Solo
Nemesis
Nemesis
resttt-_-
Nemesis
Level 22
God Stats
9W - 12L
1,500 SR
Queue Stats
136W - 142L
1,334 Elo+
Solo
Danzaburou
Danzaburou
starbucker652
Danzaburou
Level 21
God Stats
13W - 23L
1,352 SR
Queue Stats
50W - 60L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ciraxy
Awilix
13
5 / 7 / 5
9,496
413
8,135
13,703
3,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
MarioBombs
Olorun
16
2 / 10 / 6
9,704
422
10,943
22,208
7,583
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Shady2DC
Artemis
14
2 / 6 / 4
9,420
410
5,150
10,720
3,535
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
11 / 7 / 3
11,526
501
16,317
12,283
4,566
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
WCI-Blytz
Xing Tian
11
1 / 9 / 5
8,433
367
2,593
13,554
10,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 10
11,571
503
9,460
18,247
13,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
CPTTHUGGIE
Anubis
20
9 / 6 / 5
13,585
591
18,406
17,694
9,435
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
GMOD Killer56
Gilgamesh
17
9 / 0 / 8
12,772
555
12,998
13,209
6,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
resttt-_-
Nemesis
18
5 / 3 / 4
12,061
524
4,533
17,716
7,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
starbucker652
Danzaburou
16
13 / 5 / 2
12,156
529
10,700
15,167
5,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
68
21
Kills
39
39
Deaths
24
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
10
10
0.8
W
Anubis
CPTTHUGGIE
Anubis
9
6
5
1.92
L
Awilix
Ciraxy
Awilix
5
7
5
1.07
W
Gilgamesh
GMOD Killer56
Gilgamesh
9
0
8
13
L
Olorun
MarioBombs
Olorun
2
10
6
0.5
L
Artemis
Shady2DC
Artemis
2
6
4
0.67
L
11
7
3
1.79
L
Xing Tian
WCI-Blytz
Xing Tian
1
9
5
0.39
W
Nemesis
resttt-_-
Nemesis
5
3
4
2.33
W
Danzaburou
starbucker652
Danzaburou
13
5
2
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,138
Damage
56,097
72,468
Taken
82,033
29,986
Mitigated
42,401
13,383
Healing
25,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,460
1,914
0
1,009
18,247
13,505
1,441
8,654
9,513
0
35,073
W
Anubis
CPTTHUGGIE
Anubis
18,406
1,033
0
8,013
17,694
9,435
2,194
8,353
9,271
93,057
0
L
Awilix
Ciraxy
Awilix
8,135
3,935
0
1,925
13,703
3,902
0
4,276
9,327
0
40,919
W
Gilgamesh
GMOD Killer56
Gilgamesh
12,998
4,001
0
5,143
13,209
6,867
0
5,020
7,551
0
59,585
L
Olorun
MarioBombs
Olorun
10,943
6,257
264
9,249
22,208
7,583
846
5,652
16,506
56,559
0
L
Artemis
Shady2DC
Artemis
5,150
2,397
0
0
10,720
3,535
1,122
3,368
7,277
0
27,507
L
16,317
1,550
226
1,203
12,283
4,566
800
1,144
10,914
51,556
0
L
Xing Tian
WCI-Blytz
Xing Tian
2,593
498
0
516
13,554
10,400
0
3,966
9,524
10,090
0
W
Nemesis
resttt-_-
Nemesis
4,533
1,861
0
8,767
17,716
7,465
0
4,676
12,996
0
105,295
W
Danzaburou
starbucker652
Danzaburou
10,700
5,128
0
2,424
15,167
5,129
3,473
8,153
6,904
0
48,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,579
Gold Earned
62,145
286
Minions Killed
514
0
Camps Cleared
0
1,580,362
Distance Traveled
2,075,988
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,571
503
59
3
0
424,018
1
W
Anubis
13,585
591
159
7
0
327,486
0
L
Awilix
9,496
413
69
3
0
302,277
0
W
Gilgamesh
12,772
555
89
4
0
455,941
3
L
Olorun
9,704
422
71
3
0
346,680
5
L
Artemis
9,420
410
53
2
0
307,530
0
L
Scylla
11,526
501
73
3
0
317,179
2
L
Xing Tian
8,433
367
20
1
0
306,696
0
W
Nemesis
12,061
524
137
6
0
471,755
0
W
Danzaburou
12,156
529
70
3
0
396,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role