Player Matchup

Ra
Ra
Mcmagnate
Ra
Level 27
God Stats
28W - 40L
1,534 SR
Queue Stats
377W - 461L
1,515 Elo+
Solo
Kali
Kali
OnIyMJ
Kali
Level 26
God Stats
1W - 1L
1,289 SR
Queue Stats
30W - 27L
1,491 Elo+
Solo
Aphrodite
Aphrodite
SCHIMPFY1
Aphrodite
Level 31
God Stats
7W - 9L
1,573 SR
Queue Stats
265W - 202L
1,626 Elo+
Solo
Merlin
Merlin
Soullreap
Merlin
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
88W - 70L
1,668 Elo+
Solo
Hachiman
Hachiman
djQuickspin
Hachiman
Level 16
God Stats
0W - 3L
1,205 SR
Queue Stats
14W - 11L
1,585 Elo+
Solo
Team Averages
Level 23
1,420 SR
1,577 Elo+

VS

Team Averages
Level 19
1,663 SR
1,639 Elo+
Anubis
Anubis
GARVEDO123
Anubis
Level 18
God Stats
25W - 21L
1,650 SR
Queue Stats
39W - 29L
1,629 Elo+
Solo
Heimdallr
Heimdallr
HeimdallrOwnsU
Heimdallr
Level 15
God Stats
60W - 42L
1,624 SR
Queue Stats
60W - 44L
1,591 Elo+
Solo
Nemesis
Nemesis
L3FTYD3V1L
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,471 Elo+
Solo
King Arthur
King Arthur
NavyBlueJay92
King Arthur
Level 16
God Stats
13W - 7L
1,681 SR
Queue Stats
116W - 69L
1,720 Elo+
Solo
Ymir
Ymir
madextra
Ymir
Level 19
God Stats
9W - 0L
1,858 SR
Queue Stats
13W - 1L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 2
6,178
562
4,520
4,677
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kali
OnIyMJ
Kali
2
0 / 1 / 0
3,717
338
135
1,697
329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
SCHIMPFY1
Aphrodite
11
1 / 3 / 0
6,363
578
6,096
9,215
5,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
Soullreap
Merlin
10
1 / 4 / 0
5,829
530
3,528
4,479
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
djQuickspin
Hachiman
8
1 / 4 / 3
5,095
463
3,383
6,381
1,484
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GARVEDO123
Anubis
12
5 / 1 / 3
6,976
634
5,080
5,192
2,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
HeimdallrOwnsU
Heimdallr
11
4 / 1 / 2
6,133
558
4,848
5,482
1,797
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
L3FTYD3V1L
Nemesis
11
1 / 1 / 5
6,122
557
1,621
6,544
2,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
NavyBlueJay92
King Arthur
12
2 / 1 / 1
6,638
603
5,599
8,647
5,606
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
2 / 2 / 4
5,701
518
2,527
6,624
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
6
Kills
14
14
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
GARVEDO123
Anubis
5
1
3
6.5
W
Heimdallr
HeimdallrOwnsU
Heimdallr
4
1
2
5
W
Nemesis
L3FTYD3V1L
Nemesis
1
1
5
3.5
L
3
2
2
2
W
King Arthur
NavyBlueJay92
King Arthur
2
1
1
2.5
L
Kali
OnIyMJ
Kali
0
1
0
0
L
Aphrodite
SCHIMPFY1
Aphrodite
1
3
0
0.33
L
Merlin
Soullreap
Merlin
1
4
0
0.25
L
Hachiman
djQuickspin
Hachiman
1
4
3
0.63
W
Ymir
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,662
Damage
19,675
26,449
Taken
32,489
10,222
Mitigated
15,686
9,095
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
GARVEDO123
Anubis
5,080
66
0
1,912
5,192
2,499
0
3,811
1,375
36,154
0
W
Heimdallr
HeimdallrOwnsU
Heimdallr
4,848
2,536
0
1,441
5,482
1,797
0
1,034
4,448
0
34,571
W
Nemesis
L3FTYD3V1L
Nemesis
1,621
638
0
2,064
6,544
2,384
278
1,816
4,680
0
29,473
L
4,520
515
227
1,394
4,677
1,388
0
1,820
2,800
25,632
0
W
King Arthur
NavyBlueJay92
King Arthur
5,599
1,230
0
3,123
8,647
5,606
0
4,890
3,375
0
39,676
L
Kali
OnIyMJ
Kali
135
0
0
346
1,697
329
0
426
1,239
0
2,023
L
Aphrodite
SCHIMPFY1
Aphrodite
6,096
586
191
5,123
9,215
5,999
0
550
8,619
37,389
0
L
Merlin
Soullreap
Merlin
3,528
209
0
374
4,479
1,022
0
2,436
1,905
31,841
0
L
Hachiman
djQuickspin
Hachiman
3,383
1,324
0
1,440
6,381
1,484
38
1,985
4,354
0
18,469
W
Ymir
2,527
589
222
812
6,624
3,400
108
2,157
4,467
22,516
1,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,182
Gold Earned
31,570
243
Minions Killed
334
0
Camps Cleared
0
864,960
Distance Traveled
1,082,336
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,976
634
87
8
0
194,526
2
W
Heimdallr
6,133
558
54
5
0
202,609
0
W
Nemesis
6,122
557
73
7
0
251,074
1
L
Ra
6,178
562
42
4
0
233,523
4
W
King Arthur
6,638
603
78
7
0
226,986
2
L
Kali
3,717
338
14
1
0
86,370
0
L
Aphrodite
6,363
578
97
9
0
155,505
0
L
Merlin
5,829
530
61
6
0
181,757
1
L
Hachiman
5,095
463
29
3
0
207,805
5
W
Ymir
5,701
518
42
4
0
207,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role