Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KingHenryWWE-DC
Neith
Level 5
God Stats
1W - 3L
1,211 SR
Queue Stats
4W - 5L
1,099 Elo+
Solo
Thoth
Thoth
Loakedout
Thoth
Level 21
God Stats
5W - 13L
1,376 SR
Queue Stats
99W - 95L
1,479 Elo+
Solo
Thanatos
Thanatos
Navlaan4913
Thanatos
Level 10
God Stats
7W - 10L
1,803 SR
Queue Stats
16W - 27L
1,458 Elo+
Solo
Ra
Ra
malaiChaaP
Ra
Level 6
God Stats
0W - 3L
1,278 SR
Queue Stats
3W - 10L
1,314 Elo+
Solo
Team Averages
Level 12
1,434 SR
1,370 Elo+

VS

Team Averages
Level 17
1,500 SR
1,444 Elo+
Thanatos
Thanatos
MysticSloth101
Thanatos
Level 15
God Stats
13W - 17L
1,631 SR
Queue Stats
276W - 262L
1,448 Elo+
Solo
Kukulkan
Kukulkan
SGermain131778
Kukulkan
Level 23
God Stats
85W - 102L
1,423 SR
Queue Stats
130W - 157L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
StormieWeathers_
Gilgamesh
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 33L
1,462 Elo+
Solo
Cthulhu
Cthulhu
bartealdo
Cthulhu
Level 24
God Stats
12W - 21L
1,448 SR
Queue Stats
13W - 23L
1,414 Elo+
Solo
Olorun
Olorun
onegod2u
Olorun
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
159W - 182L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
3 / 3 / 5
11,322
944
10,408
16,493
15,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
1 / 4 / 5
9,963
830
6,041
9,778
4,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Loakedout
Thoth
18
5 / 7 / 7
12,137
1,011
18,017
18,053
6,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Navlaan4913
Thanatos
16
3 / 10 / 4
10,971
914
7,942
17,256
12,011
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 11 / 5
10,255
855
9,662
19,244
8,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
21 / 4 / 4
14,718
1,227
25,434
13,927
5,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
18
3 / 1 / 11
11,635
970
13,350
7,973
2,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
19
7 / 1 / 17
12,772
1,064
23,630
14,102
14,648
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
bartealdo
Cthulhu
18
3 / 3 / 16
11,525
960
7,508
13,512
13,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
onegod2u
Olorun
18
1 / 4 / 17
11,059
922
6,634
10,750
4,052
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
100
12
Kills
35
35
Deaths
13
26
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
3
5
1.83
L
1
4
5
0.88
L
Thoth
Loakedout
Thoth
5
7
7
1.21
W
Thanatos
21
4
4
5.75
L
Thanatos
Navlaan4913
Thanatos
3
10
4
0.5
W
Kukulkan
3
1
11
8.5
W
Gilgamesh
7
1
17
15.5
W
Cthulhu
bartealdo
Cthulhu
3
3
16
3.67
L
0
11
5
0.23
W
Olorun
onegod2u
Olorun
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,070
Damage
76,556
80,824
Taken
60,264
47,064
Mitigated
40,171
10,807
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
10,408
2,707
4,097
2,476
16,493
15,997
0
6,020
10,473
23,475
0
L
6,041
2,650
0
127
9,778
4,262
0
4,511
5,267
34
17,182
L
Thoth
Loakedout
Thoth
18,017
1,674
0
0
18,053
6,230
0
4,093
13,960
28,475
0
W
Thanatos
25,434
8,396
0
10,362
13,927
5,015
0
8,031
5,626
0
41,370
L
Thanatos
Navlaan4913
Thanatos
7,942
2,078
0
3,083
17,256
12,011
0
5,059
12,197
33
15,726
W
Kukulkan
13,350
464
0
28
7,973
2,632
0
4,766
3,103
50,739
0
W
Gilgamesh
23,630
5,949
0
733
14,102
14,648
0
7,590
6,215
649
42,155
W
Cthulhu
bartealdo
Cthulhu
7,508
277
486
631
13,512
13,824
0
8,667
4,590
21,120
0
L
9,662
2,396
951
73
19,244
8,564
0
8,444
10,800
35,606
0
W
Olorun
onegod2u
Olorun
6,634
4,888
278
2,506
10,750
4,052
0
7,966
2,576
16,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,648
Gold Earned
61,709
166
Minions Killed
210
3
Camps Cleared
12
915,969
Distance Traveled
1,165,917
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,322
944
18
2
1
195,798
1
L
Neith
9,963
830
30
3
0
123,181
2
L
Thoth
12,137
1,011
32
3
0
204,620
0
W
Thanatos
14,718
1,227
33
3
5
234,594
0
L
Thanatos
10,971
914
16
1
2
204,808
0
W
Kukulkan
11,635
970
103
9
2
230,739
0
W
Gilgamesh
12,772
1,064
27
2
3
259,568
2
W
Cthulhu
11,525
960
30
3
1
244,499
3
L
Ra
10,255
855
70
6
0
187,562
4
W
Olorun
11,059
922
17
1
1
196,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role