Player Matchup

Gilgamesh
Gilgamesh
Foramenoval
Gilgamesh
Level 126
God Stats
11W - 2L
1,710 SR
Queue Stats
98W - 62L
1,668 Elo+
Party 2
Neith
Neith
Merkavah00
Neith
Level 105
God Stats
8W - 8L
1,660 SR
Queue Stats
206W - 148L
1,674 Elo+
Party 2
Fenrir
Fenrir
Pathh of Pain
Fenrir
Level 25
God Stats
3W - 0L
1,818 SR
Queue Stats
70W - 23L
1,869 Elo+
Party 2
Baba Yaga
Baba Yaga
Pixees
Baba Yaga
Level 125
God Stats
24W - 10L
1,785 SR
Queue Stats
113W - 76L
1,622 Elo+
Party 2
Kukulkan
Kukulkan
TyphozZ
Kukulkan
Level 126
God Stats
3W - 0L
1,707 SR
Queue Stats
169W - 139L
1,626 Elo+
Party 2
Team Averages
Level 101
1,736 SR
1,692 Elo+

VS

Team Averages
Level 80
1,613 SR
1,578 Elo+
Danzaburou
Danzaburou
AzREoS_88
Danzaburou
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 71L
1,532 Elo+
Party 1
Gilgamesh
Gilgamesh
Gingerito-
Gilgamesh
Level 148
God Stats
3W - 4L
1,627 SR
Queue Stats
101W - 59L
1,668 Elo+
Party 3
Ares
Ares
MrStealYoKillsss
Ares
Level 28
God Stats
1W - 1L
1,761 SR
Queue Stats
126W - 70L
1,613 Elo+
Party 3
Ne Zha
Ne Zha
superfrifri
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,536 Elo+
Party 1
Zhong Kui
Zhong Kui
tsar_JurRgoZ_
Zhong Kui
Level 12
God Stats
2W - 3L
1,678 SR
Queue Stats
8W - 7L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Foramenoval
Gilgamesh
10
4 / 0 / 2
6,139
614
3,292
5,998
1,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
11
3 / 0 / 3
6,244
624
5,471
3,981
1,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 1 / 0
6,081
608
4,261
7,198
2,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Pixees
Baba Yaga
10
0 / 1 / 3
5,579
558
3,505
4,272
1,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
TyphozZ
Kukulkan
11
0 / 2 / 3
5,928
593
2,822
3,448
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AzREoS_88
Danzaburou
7
0 / 4 / 0
4,688
469
1,990
6,104
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gilgamesh
Gingerito-
Gilgamesh
9
1 / 3 / 1
5,275
528
3,368
7,963
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

8
1 / 0 / 2
5,085
509
2,507
4,707
1,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
9
1 / 2 / 0
5,386
539
1,735
5,553
2,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
tsar_JurRgoZ_
Zhong Kui
8
1 / 3 / 1
4,911
491
2,698
6,298
4,574
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
4
4
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AzREoS_88
Danzaburou
0
4
0
0
W
Gilgamesh
Foramenoval
Gilgamesh
4
0
2
5
L
Gilgamesh
Gingerito-
Gilgamesh
1
3
1
0.5
W
Neith
3
0
3
4.5
L
1
0
2
2
W
5
1
0
5
W
Baba Yaga
Pixees
Baba Yaga
0
1
3
1.5
W
Kukulkan
TyphozZ
Kukulkan
0
2
3
0.75
L
Ne Zha
1
2
0
0.5
L
Zhong Kui
tsar_JurRgoZ_
Zhong Kui
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,351
Damage
12,298
24,897
Taken
30,625
8,848
Mitigated
13,321
8,204
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AzREoS_88
Danzaburou
1,990
816
0
1,472
6,104
1,906
0
0
6,104
0
17,806
W
Gilgamesh
Foramenoval
Gilgamesh
3,292
805
0
2,439
5,998
1,768
0
1,654
4,344
0
18,769
L
Gilgamesh
Gingerito-
Gilgamesh
3,368
832
0
2,425
7,963
3,078
0
2,180
5,408
0
20,062
W
Neith
5,471
2,968
0
2,506
3,981
1,222
671
323
3,658
0
39,656
L
2,507
41
0
1,992
4,707
1,762
0
1,016
3,611
12,291
0
W
4,261
745
0
1,101
7,198
2,820
0
869
6,329
0
33,651
W
Baba Yaga
Pixees
Baba Yaga
3,505
466
0
1,631
4,272
1,862
0
394
3,878
28,811
0
W
Kukulkan
TyphozZ
Kukulkan
2,822
427
0
527
3,448
1,176
171
1,965
1,483
33,447
0
L
Ne Zha
1,735
382
0
1,637
5,553
2,001
0
162
5,377
0
28,244
L
Zhong Kui
tsar_JurRgoZ_
Zhong Kui
2,698
428
0
1,280
6,298
4,574
227
2,312
3,798
18,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,971
Gold Earned
25,345
320
Minions Killed
181
0
Camps Cleared
0
883,822
Distance Traveled
879,675
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,688
469
37
4
0
170,342
1
W
Gilgamesh
6,139
614
34
3
0
196,269
1
L
Gilgamesh
5,275
528
25
3
0
186,620
4
W
Neith
6,244
624
70
7
0
169,755
2
L
Ares
5,085
509
17
2
0
183,860
3
W
Fenrir
6,081
608
69
7
0
196,969
1
W
Baba Yaga
5,579
558
68
7
0
152,899
0
W
Kukulkan
5,928
593
79
8
0
167,930
5
L
Ne Zha
5,386
539
62
6
0
177,244
0
L
Zhong Kui
4,911
491
40
4
0
161,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role