Player Matchup

Neith
Neith
Anullingus
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Poseidon
Poseidon
BrunteL
Poseidon
Level 27
God Stats
2W - 2L
1,536 SR
Queue Stats
73W - 70L
1,515 Elo+
Solo
Ymir
Ymir
Cunilingus
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nemesis
Nemesis
MarlerZ1
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,463 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ke3ran
Cu Chulainn
Level 40
God Stats
3W - 5L
1,534 SR
Queue Stats
120W - 121L
1,542 Elo+
Party 1
Team Averages
Level 19
1,514 SR
1,504 Elo+

VS

Team Averages
Level 23
1,559 SR
1,525 Elo+
Bastet
Bastet
Aranar
Bastet
Level 40
God Stats
9W - 8L
1,736 SR
Queue Stats
17W - 13L
1,490 Elo+
Party 2
Artemis
Artemis
Ogthar
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,485 Elo+
Solo
Hercules
Hercules
Pocolulu
Hercules
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 4L
1,574 Elo+
Party 2
Fenrir
Fenrir
ShadowGhost317
Fenrir
Level 29
God Stats
3W - 3L
1,557 SR
Queue Stats
17W - 17L
1,510 Elo+
Solo
Tiamat
Tiamat
Yorglah
Tiamat
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
6
1 / 5 / 0
4,571
416
2,410
4,925
1,028
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
BrunteL
Poseidon
10
4 / 4 / 0
6,449
586
6,653
5,407
1,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 1
4,441
404
1,541
5,533
5,200
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
MarlerZ1
Nemesis
8
0 / 4 / 0
5,174
470
576
6,400
1,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
ke3ran
Cu Chulainn
11
2 / 5 / 0
6,741
613
5,284
8,479
7,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aranar
Bastet
10
2 / 1 / 7
6,279
571
3,959
7,804
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Ogthar
Artemis
8
2 / 2 / 2
5,156
469
2,078
3,785
1,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Pocolulu
Hercules
11
5 / 1 / 0
6,770
615
4,669
5,951
5,344
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
11 / 0 / 4
7,620
693
8,113
7,425
3,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Yorglah
Tiamat
9
1 / 3 / 3
5,443
495
1,952
5,508
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
7
Kills
21
22
Deaths
7
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
1
5
0
0.2
W
Bastet
Aranar
Bastet
2
1
7
5.5
L
Poseidon
BrunteL
Poseidon
4
4
0
1
L
0
4
1
0.13
L
Nemesis
MarlerZ1
Nemesis
0
4
0
0
W
Artemis
Ogthar
Artemis
2
2
2
1.5
W
Hercules
Pocolulu
Hercules
5
1
0
5
W
11
0
4
13
W
Tiamat
Yorglah
Tiamat
1
3
3
0.83
L
Cu Chulainn
ke3ran
Cu Chulainn
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,464
Damage
20,771
30,744
Taken
30,473
16,722
Mitigated
14,536
2,049
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
2,410
792
0
705
4,925
1,028
160
0
4,925
0
11,964
W
Bastet
Aranar
Bastet
3,959
1,279
0
3,392
7,804
2,179
0
499
7,219
0
28,252
L
Poseidon
BrunteL
Poseidon
6,653
470
0
708
5,407
1,350
380
1,198
4,085
29,488
0
L
1,541
435
0
90
5,533
5,200
0
489
4,998
7,677
0
L
Nemesis
MarlerZ1
Nemesis
576
0
0
158
6,400
1,497
0
55
6,305
0
24,453
W
Artemis
Ogthar
Artemis
2,078
1,014
0
0
3,785
1,278
217
2,006
1,699
0
13,234
W
Hercules
Pocolulu
Hercules
4,669
2,675
0
2,077
5,951
5,344
64
225
5,712
0
25,618
W
8,113
2,650
0
2,332
7,425
3,313
373
2,192
5,107
0
25,795
W
Tiamat
Yorglah
Tiamat
1,952
174
0
1,788
5,508
2,422
0
2,651
2,542
17,469
0
L
Cu Chulainn
ke3ran
Cu Chulainn
5,284
1,205
0
388
8,479
7,647
441
0
8,479
0
34,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,376
Gold Earned
31,268
224
Minions Killed
221
0
Camps Cleared
0
910,668
Distance Traveled
1,077,762
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,571
416
22
2
0
144,974
2
W
Bastet
6,279
571
58
5
0
220,426
3
L
Poseidon
6,449
586
63
6
0
179,912
2
L
Ymir
4,441
404
10
1
0
170,916
0
L
Nemesis
5,174
470
52
5
0
215,378
0
W
Artemis
5,156
469
28
3
0
209,245
0
W
Hercules
6,770
615
59
5
0
234,131
0
W
Fenrir
7,620
693
41
4
0
217,743
2
W
Tiamat
5,443
495
35
3
0
196,217
0
L
Cu Chulainn
6,741
613
77
7
0
199,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role