Player Matchup

Ymir
Ymir
ConstructCZ
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DANIMENcz
Kukulkan
Level 38
God Stats
1W - 1L
1,730 SR
Queue Stats
4W - 8L
1,388 Elo+
Party 1
Skadi
Skadi
PlayKec
Skadi
Level 60
God Stats
1W - 2L
1,883 SR
Queue Stats
4W - 9L
1,388 Elo+
Party 1
Team Averages
Level 55
1,704 SR
1,425 Elo+

VS

Team Averages
Level 120
1,500 SR
1,540 Elo+
Chang'e
Chang'e
Chajzun
Chang'e
Level 133
God Stats
3W - 3L
1,500 SR
Queue Stats
79W - 58L
1,576 Elo+
Party 2
Merlin
Merlin
DrPsych87
Merlin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
KochamMaslo
Chernobog
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 88L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 3
9,274
618
5,152
16,664
15,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
DANIMENcz
Kukulkan
13
2 / 6 / 3
9,437
629
5,703
9,806
3,568
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
PlayKec
Skadi
12
3 / 4 / 2
9,462
631
11,234
11,306
4,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Chajzun
Chang'e
16
9 / 0 / 3
11,567
771
12,797
12,979
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
DrPsych87
Merlin
13
0 / 2 / 10
9,902
660
8,194
7,210
2,541
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
KochamMaslo
Chernobog
13
5 / 4 / 7
10,933
729
12,368
13,502
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
14
14
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Chajzun
Chang'e
9
0
3
10.5
L
0
4
3
0.38
L
Kukulkan
DANIMENcz
Kukulkan
2
6
3
0.58
W
Merlin
DrPsych87
Merlin
0
2
10
2.5
W
Chernobog
KochamMaslo
Chernobog
5
4
7
2.13
L
Skadi
PlayKec
Skadi
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,089
Damage
33,359
37,776
Taken
33,691
22,858
Mitigated
12,623
4,003
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Chajzun
Chang'e
12,797
529
2,937
6,485
12,979
4,756
1,008
5,301
7,678
53,395
0
L
5,152
650
0
1,878
16,664
15,173
0
7,539
9,125
18,998
0
L
Kukulkan
DANIMENcz
Kukulkan
5,703
402
477
727
9,806
3,568
0
7,184
2,622
38,355
0
W
Merlin
DrPsych87
Merlin
8,194
53
0
316
7,210
2,541
980
1,712
5,498
36,723
0
W
Chernobog
KochamMaslo
Chernobog
12,368
7,539
0
3,153
13,502
5,326
1,351
3,922
9,580
0
58,855
L
Skadi
PlayKec
Skadi
11,234
4,291
0
921
11,306
4,117
0
6,290
5,016
0
41,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,173
Gold Earned
32,402
151
Minions Killed
194
0
Camps Cleared
0
740,304
Distance Traveled
814,097
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,567
771
65
4
0
297,986
3
L
Ymir
9,274
618
24
2
0
239,695
4
L
Kukulkan
9,437
629
76
5
0
244,853
3
W
Merlin
9,902
660
50
3
0
259,404
4
W
Chernobog
10,933
729
79
5
0
256,707
5
L
Skadi
9,462
631
51
3
0
255,756
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role