Player Matchup

Rama
Rama
Jofem
Rama
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 113L
1,513 Elo+
Party 1
Merlin
Merlin
Lethawl
Merlin
Level 81
God Stats
9W - 5L
1,886 SR
Queue Stats
130W - 126L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
jtbby
Amaterasu
Level 121
God Stats
3W - 2L
1,670 SR
Queue Stats
79W - 46L
1,561 Elo+
Party 1
Team Averages
Level 76
1,686 SR
1,543 Elo+

VS

Team Averages
Level 75
1,601 SR
1,384 Elo+
Kumbhakarna
Kumbhakarna
Gerald2000
Kumbhakarna
Level 119
God Stats
2W - 4L
1,909 SR
Queue Stats
53W - 50L
1,384 Elo+
Party 2
Neith
Neith
RuleEater
Neith
Level 17
God Stats
3W - 3L
1,392 SR
Queue Stats
11W - 13L
1,268 Elo+
Party 2
Merlin
Merlin
ironmoments
Merlin
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Jofem
Rama
15
2 / 1 / 6
11,545
608
4,833
10,341
3,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Lethawl
Merlin
15
3 / 3 / 7
11,917
627
19,065
9,579
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
jtbby
Amaterasu
17
8 / 2 / 4
12,993
684
16,404
21,676
25,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Gerald2000
Kumbhakarna
14
1 / 3 / 3
10,926
575
7,665
18,241
20,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
RuleEater
Neith
15
2 / 5 / 1
11,339
597
6,824
11,941
4,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
15
3 / 5 / 3
11,792
621
16,112
15,619
6,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
6
6
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Gerald2000
Kumbhakarna
1
3
3
0.83
W
Rama
Jofem
Rama
2
1
6
5
W
Merlin
Lethawl
Merlin
3
3
7
2.17
L
Neith
RuleEater
Neith
2
5
1
0.5
L
Merlin
3
5
3
0.9
W
Amaterasu
jtbby
Amaterasu
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,302
Damage
30,601
41,596
Taken
45,801
32,889
Mitigated
31,771
12,484
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Gerald2000
Kumbhakarna
7,665
673
0
390
18,241
20,445
0
6,652
10,516
30,536
0
W
Rama
Jofem
Rama
4,833
3,319
0
3,340
10,341
3,892
2,056
7,541
2,474
0
34,519
W
Merlin
Lethawl
Merlin
19,065
661
0
724
9,579
3,592
0
6,682
2,659
77,430
0
L
Neith
RuleEater
Neith
6,824
4,485
0
526
11,941
4,900
483
5,207
6,332
0
37,489
L
Merlin
16,112
786
156
5,688
15,619
6,426
94
6,003
8,948
68,725
0
W
Amaterasu
jtbby
Amaterasu
16,404
5,991
987
7,433
21,676
25,405
956
8,432
12,651
0
54,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,455
Gold Earned
34,057
219
Minions Killed
212
0
Camps Cleared
0
991,109
Distance Traveled
965,146
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,926
575
25
1
0
344,994
3
W
Rama
11,545
608
53
3
0
343,458
1
W
Merlin
11,917
627
106
6
0
299,115
1
L
Neith
11,339
597
87
5
0
296,552
0
L
Merlin
11,792
621
100
5
0
323,600
6
W
Amaterasu
12,993
684
60
3
0
348,536
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role