Player Matchup

Khepri
Khepri
ANoblePanda
Khepri
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 118L
1,590 Elo+
Party 2
Fenrir
Fenrir
Gunt2r
Fenrir
Level 59
God Stats
2W - 1L
1,814 SR
Queue Stats
28W - 32L
1,561 Elo+
Party 2
Poseidon
Poseidon
Medicatedmice
Poseidon
Level 48
God Stats
0W - 1L
1,305 SR
Queue Stats
141W - 152L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Pinapple500
Danzaburou
Level 83
God Stats
9W - 14L
1,132 SR
Queue Stats
81W - 80L
1,594 Elo+
Party 2
Amaterasu
Amaterasu
paiyasah
Amaterasu
Level 38
God Stats
2W - 4L
1,402 SR
Queue Stats
44W - 59L
1,369 Elo+
Party 2
Team Averages
Level 73
1,430 SR
1,512 Elo+

VS

Team Averages
Level 47
1,559 SR
1,573 Elo+
Poseidon
Poseidon
CrazyFarisss
Poseidon
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
361W - 306L
1,549 Elo+
Solo
Ymir
Ymir
HunchoJack26
Ymir
Level 37
God Stats
9W - 11L
1,159 SR
Queue Stats
204W - 182L
1,636 Elo+
Solo
Gilgamesh
Gilgamesh
Ksmoothg
Gilgamesh
Level 86
God Stats
9W - 3L
1,559 SR
Queue Stats
240W - 241L
1,519 Elo+
Party 1
Loki
Loki
Sillade
Loki
Level 48
God Stats
4W - 3L
1,503 SR
Queue Stats
83W - 75L
1,555 Elo+
Solo
Danzaburou
Danzaburou
coomiesyummies
Danzaburou
Level 15
God Stats
7W - 0L
2,072 SR
Queue Stats
35W - 27L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
3 / 4 / 9
11,246
511
8,757
19,719
15,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Gunt2r
Fenrir
16
1 / 3 / 4
9,767
444
4,386
15,553
9,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Medicatedmice
Poseidon
16
4 / 7 / 2
10,493
477
12,163
12,886
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Pinapple500
Danzaburou
16
8 / 9 / 2
11,701
532
12,177
17,622
8,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
paiyasah
Amaterasu
16
0 / 4 / 1
8,988
409
2,406
12,610
11,480
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CrazyFarisss
Poseidon
18
6 / 7 / 8
12,258
557
11,634
13,823
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 5 / 14
11,534
524
7,493
17,339
14,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Ksmoothg
Gilgamesh
18
4 / 1 / 7
11,910
541
7,660
20,051
13,385
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
Sillade
Loki
19
6 / 1 / 9
12,273
558
8,674
15,167
5,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
coomiesyummies
Danzaburou
20
7 / 5 / 6
14,369
653
22,139
17,505
8,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
71
16
Kills
27
27
Deaths
19
18
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
3
4
9
1.88
W
Poseidon
CrazyFarisss
Poseidon
6
7
8
1.43
L
Fenrir
Gunt2r
Fenrir
1
3
4
1
W
4
5
14
2.2
W
Gilgamesh
Ksmoothg
Gilgamesh
4
1
7
7.5
L
Poseidon
Medicatedmice
Poseidon
4
7
2
0.71
L
Danzaburou
Pinapple500
Danzaburou
8
9
2
1
W
Loki
Sillade
Loki
6
1
9
10.5
W
Danzaburou
coomiesyummies
Danzaburou
7
5
6
2
L
Amaterasu
paiyasah
Amaterasu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,889
Damage
57,600
78,390
Taken
83,885
49,570
Mitigated
47,159
14,748
Healing
28,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
8,757
1,306
0
3,490
19,719
15,396
360
6,316
13,260
23,925
0
W
Poseidon
CrazyFarisss
Poseidon
11,634
1,565
0
2,574
13,823
4,986
360
8,306
5,143
77,876
0
L
Fenrir
Gunt2r
Fenrir
4,386
1,392
0
4,988
15,553
9,056
0
3,806
11,605
0
64,420
W
7,493
1,226
0
3,893
17,339
14,623
168
6,389
10,816
39,280
0
W
Gilgamesh
Ksmoothg
Gilgamesh
7,660
1,623
0
7,986
20,051
13,385
210
6,146
13,504
0
67,786
L
Poseidon
Medicatedmice
Poseidon
12,163
1,558
0
829
12,886
5,363
821
5,000
7,696
58,741
0
L
Danzaburou
Pinapple500
Danzaburou
12,177
6,811
0
2,066
17,622
8,275
3,411
3,393
14,159
0
67,376
W
Loki
Sillade
Loki
8,674
1,899
0
6,874
15,167
5,914
1,032
2,635
12,442
0
85,301
W
Danzaburou
coomiesyummies
Danzaburou
22,139
10,666
0
7,147
17,505
8,251
1,158
3,850
13,547
0
117,975
L
Amaterasu
paiyasah
Amaterasu
2,406
864
0
3,375
12,610
11,480
1,013
2,526
9,996
0
36,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,195
Gold Earned
62,344
441
Minions Killed
611
0
Camps Cleared
0
1,958,800
Distance Traveled
2,127,564
28
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,246
511
23
1
0
431,487
5
W
Poseidon
12,258
557
121
6
0
372,005
7
L
Fenrir
9,767
444
106
5
0
415,378
2
W
Ymir
11,534
524
60
3
0
409,878
2
W
Gilgamesh
11,910
541
111
5
0
474,164
6
L
Poseidon
10,493
477
124
6
0
388,598
8
L
Danzaburou
11,701
532
115
5
0
356,416
3
W
Loki
12,273
558
138
6
0
491,620
7
W
Danzaburou
14,369
653
181
8
0
379,897
1
L
Amaterasu
8,988
409
73
3
0
366,921
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role