Player Matchup

Ymir
Ymir
BRJoaop
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 110L
1,381 Elo+
Party 1
Gilgamesh
Gilgamesh
BRUOLIMPIC21
Gilgamesh
Level 26
God Stats
35W - 38L
1,462 SR
Queue Stats
222W - 232L
1,458 Elo+
Solo
Susano
Susano
LeonaDeGucci
Susano
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
Pede_Amendoim
Neith
Level 11
God Stats
4W - 7L
1,624 SR
Queue Stats
39W - 34L
1,512 Elo+
Solo
Apollo
Apollo
SaTuRnInh0
Apollo
Level 29
God Stats
11W - 6L
1,610 SR
Queue Stats
144W - 65L
1,648 Elo+
Solo
Team Averages
Level 15
1,539 SR
1,500 Elo+

VS

Team Averages
Level 16
1,423 SR
1,495 Elo+
Ganesha
Ganesha
ItsDogeWow
Ganesha
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,541 Elo+
Solo
Awilix
Awilix
Kiritsuy
Awilix
Level 17
God Stats
4W - 6L
1,549 SR
Queue Stats
16W - 12L
1,551 Elo+
Solo
Thor
Thor
MataFlaites
Thor
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
61W - 28L
1,421 Elo+
Solo
Merlin
Merlin
SLDark
Merlin
Level 6
God Stats
1W - 5L
1,262 SR
Queue Stats
2W - 10L
1,472 Elo+
Solo
Apollo
Apollo
xFailshotx
Apollo
Level 29
God Stats
1W - 3L
1,303 SR
Queue Stats
123W - 93L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BRJoaop
Ymir
10
0 / 11 / 1
6,914
314
2,906
17,429
12,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
BRUOLIMPIC21
Gilgamesh
17
3 / 11 / 1
10,662
485
15,634
21,990
21,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Susano
15
6 / 17 / 5
10,672
485
9,420
21,504
7,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 8 / 3
9,299
423
8,074
16,828
6,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
SaTuRnInh0
Apollo
19
8 / 10 / 4
12,994
591
13,206
18,850
7,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ItsDogeWow
Ganesha
16
1 / 2 / 23
11,508
523
7,955
16,961
13,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Kiritsuy
Awilix
20
21 / 1 / 9
13,600
618
21,158
15,534
7,341
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 4 / 13
14,089
640
23,816
15,792
7,001
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
SLDark
Merlin
16
8 / 8 / 13
11,967
544
14,673
12,746
4,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
xFailshotx
Apollo
18
10 / 4 / 2
12,413
564
11,173
17,806
8,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
117
19
Kills
57
57
Deaths
19
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ymir
BRJoaop
Ymir
0
11
1
0.05
L
Gilgamesh
BRUOLIMPIC21
Gilgamesh
3
11
1
0.32
W
Ganesha
ItsDogeWow
Ganesha
1
2
23
6.25
W
Awilix
Kiritsuy
Awilix
21
1
9
25.5
L
Susano
6
17
5
0.5
W
17
4
13
5.88
L
2
8
3
0.44
W
Merlin
SLDark
Merlin
8
8
13
1.81
L
Apollo
SaTuRnInh0
Apollo
8
10
4
1
W
Apollo
xFailshotx
Apollo
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,240
Damage
78,775
96,601
Taken
78,839
55,692
Mitigated
41,324
8,349
Healing
14,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BRJoaop
Ymir
2,906
344
0
667
17,429
12,787
0
5,385
11,839
14,681
0
L
Gilgamesh
BRUOLIMPIC21
Gilgamesh
15,634
3,656
0
1,270
21,990
21,412
0
4,189
17,731
0
66,489
W
Ganesha
ItsDogeWow
Ganesha
7,955
1,224
0
2,337
16,961
13,838
1,775
1,195
15,766
25,312
0
W
Awilix
Kiritsuy
Awilix
21,158
9,257
0
2,650
15,534
7,341
1,764
419
15,115
0
73,362
L
Susano
9,420
2,746
0
0
21,504
7,514
0
6,710
14,230
0
25,607
W
23,816
5,936
0
3,179
15,792
7,001
1,251
421
15,371
0
84,164
L
8,074
3,903
0
4,089
16,828
6,078
958
2,053
14,651
0
51,089
W
Merlin
SLDark
Merlin
14,673
2,791
0
1,678
12,746
4,865
40
0
12,746
47,341
0
L
Apollo
SaTuRnInh0
Apollo
13,206
8,873
0
2,323
18,850
7,901
1,016
3,176
15,522
0
77,258
W
Apollo
xFailshotx
Apollo
11,173
6,967
0
4,881
17,806
8,279
10,729
871
16,935
0
86,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,541
Gold Earned
63,577
422
Minions Killed
508
0
Camps Cleared
0
1,535,503
Distance Traveled
2,071,650
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,914
314
24
1
0
253,289
0
L
Gilgamesh
10,662
485
112
5
0
344,627
0
W
Ganesha
11,508
523
13
1
0
434,290
6
W
Awilix
13,600
618
119
5
0
469,528
2
L
Susano
10,672
485
42
2
0
311,846
1
W
Thor
14,089
640
124
6
0
405,539
5
L
Neith
9,299
423
81
4
0
308,676
2
W
Merlin
11,967
544
84
4
0
348,137
1
L
Apollo
12,994
591
163
7
0
317,065
2
W
Apollo
12,413
564
168
8
0
414,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role