Player Matchup

Ullr
Ullr
MadGanjin
Ullr
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,571 Elo+
Solo
Ymir
Ymir
Pajero30mil
Ymir
Level 18
God Stats
2W - 5L
1,418 SR
Queue Stats
43W - 80L
1,296 Elo+
Party 2
Arachne
Arachne
Velesbog
Arachne
Level 28
God Stats
6W - 3L
1,624 SR
Queue Stats
20W - 30L
1,580 Elo+
Solo
Serqet
Serqet
bigpoppahtx
Serqet
Level 29
God Stats
18W - 25L
1,439 SR
Queue Stats
621W - 611L
1,531 Elo+
Solo
Fenrir
Fenrir
eltan322
Fenrir
Level 29
God Stats
56W - 49L
1,593 SR
Queue Stats
274W - 343L
1,457 Elo+
Party 2
Team Averages
Level 24
1,515 SR
1,487 Elo+

VS

Team Averages
Level 20
1,529 SR
1,456 Elo+
Kukulkan
Kukulkan
Ferek90
Kukulkan
Level 19
God Stats
68W - 59L
1,483 SR
Queue Stats
205W - 190L
1,427 Elo+
Solo
Ares
Ares
HoboBaggins0o0
Ares
Level 6
God Stats
4W - 12L
1,132 SR
Queue Stats
6W - 19L
1,184 Elo+
Solo
Baron Samedi
Baron Samedi
SilverFang732
Baron Samedi
Level 29
God Stats
37W - 24L
1,597 SR
Queue Stats
156W - 136L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
TTVRubzie
Danzaburou
Level 16
God Stats
16W - 6L
1,735 SR
Queue Stats
26W - 23L
1,522 Elo+
Solo
Bellona
Bellona
brownspell98
Bellona
Level 29
God Stats
12W - 5L
1,698 SR
Queue Stats
272W - 276L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
2 / 7 / 18
13,248
946
15,442
23,195
10,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
1 / 8 / 19
13,196
943
9,957
26,786
37,604
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Velesbog
Arachne
20
11 / 10 / 10
15,210
1,086
30,562
30,254
17,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
20
8 / 7 / 11
13,869
991
15,148
21,766
10,180
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
eltan322
Fenrir
20
4 / 9 / 19
13,696
978
14,033
26,622
15,065
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ferek90
Kukulkan
20
3 / 5 / 19
13,419
959
20,441
13,382
5,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 7 / 28
14,049
1,004
8,584
21,431
23,519
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
SilverFang732
Baron Samedi
20
7 / 6 / 27
14,944
1,067
33,122
16,387
7,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TTVRubzie
Danzaburou
20
21 / 4 / 16
18,689
1,335
42,123
18,042
8,876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
brownspell98
Bellona
20
6 / 4 / 29
14,192
1,014
13,627
19,749
13,955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
160
26
Kills
41
41
Deaths
26
77
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Ferek90
Kukulkan
3
5
19
2.5
W
4
7
28
2.57
L
Ullr
2
7
18
1.57
L
1
8
19
1.31
W
Baron Samedi
SilverFang732
Baron Samedi
7
6
27
3.42
W
Danzaburou
TTVRubzie
Danzaburou
21
4
16
7.25
L
Arachne
Velesbog
Arachne
11
10
10
1.6
L
Serqet
8
7
11
1.93
W
Bellona
brownspell98
Bellona
6
4
29
5.13
L
Fenrir
eltan322
Fenrir
4
9
19
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,142
Damage
117,897
128,623
Taken
88,991
90,915
Mitigated
59,694
7,227
Healing
21,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Ferek90
Kukulkan
20,441
1,052
1,771
2,215
13,382
5,711
0
475
12,907
54,455
0
W
8,584
172
1,247
1,609
21,431
23,519
0
4,754
15,873
17,995
0
L
Ullr
15,442
5,951
0
242
23,195
10,198
0
13,350
9,845
0
50,204
L
9,957
948
0
0
26,786
37,604
0
13,008
13,778
42,582
0
W
Baron Samedi
SilverFang732
Baron Samedi
33,122
3,053
6,018
3,656
16,387
7,633
0
1,286
15,101
55,320
0
W
Danzaburou
TTVRubzie
Danzaburou
42,123
25,043
0
3,861
18,042
8,876
0
1,514
16,319
0
88,004
L
Arachne
Velesbog
Arachne
30,562
19,358
0
3,204
30,254
17,868
0
12,928
17,326
0
51,186
L
Serqet
15,148
2,711
0
1,119
21,766
10,180
0
9,913
11,853
0
32,444
W
Bellona
brownspell98
Bellona
13,627
4,766
0
863
19,749
13,955
0
2,437
15,746
0
29,558
L
Fenrir
eltan322
Fenrir
14,033
2,905
0
2,662
26,622
15,065
0
12,948
13,674
598
21,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,219
Gold Earned
75,293
246
Minions Killed
310
6
Camps Cleared
6
1,346,382
Distance Traveled
1,200,372
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,419
959
100
7
1
239,203
0
W
Ares
14,049
1,004
12
1
1
208,890
1
L
Ullr
13,248
946
95
7
2
255,139
0
L
Ymir
13,196
943
75
5
1
258,730
0
W
Baron Samedi
14,944
1,067
52
4
0
242,646
1
W
Danzaburou
18,689
1,335
108
8
4
243,993
1
L
Arachne
15,210
1,086
33
2
2
289,404
0
L
Serqet
13,869
991
28
2
1
275,166
0
W
Bellona
14,192
1,014
38
3
0
265,640
0
L
Fenrir
13,696
978
15
1
0
267,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role