Player Matchup

Gilgamesh
Gilgamesh
PourBaby_Bender
Gilgamesh
Level 109
God Stats
28W - 24L
1,249 SR
Queue Stats
378W - 343L
1,481 Elo+
Solo
Da Ji
Da Ji
Sparty8881
Da Ji
Level 12
God Stats
3W - 3L
1,500 SR
Queue Stats
64W - 52L
1,564 Elo+
Solo
Tiamat
Tiamat
auston02
Tiamat
Level 68
God Stats
1W - 0L
1,407 SR
Queue Stats
253W - 224L
1,593 Elo+
Solo
Team Averages
Level 63
1,386 SR
1,546 Elo+

VS

Team Averages
Level 48
1,567 SR
1,466 Elo+
Anhur
Anhur
SquirmySign5347
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Horus
Horus
UnwornKnight04
Horus
Level 18
God Stats
59W - 49L
1,586 SR
Queue Stats
129W - 142L
1,438 Elo+
Party 1
Chang'e
Chang'e
VendettaVoo
Chang'e
Level 119
God Stats
8W - 8L
1,615 SR
Queue Stats
245W - 208L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PourBaby_Bender
Gilgamesh
16
5 / 1 / 14
14,046
739
12,857
15,140
12,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Da Ji
16
11 / 2 / 6
13,937
734
20,656
17,936
8,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
auston02
Tiamat
18
5 / 2 / 13
13,474
709
20,409
13,729
10,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 2
11,481
604
10,715
20,057
7,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 4
10,877
572
5,937
28,340
22,899
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
VendettaVoo
Chang'e
15
4 / 7 / 1
12,480
657
16,979
19,978
11,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
21
Kills
5
5
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
PourBaby_Bender
Gilgamesh
5
1
14
12
W
Da Ji
11
2
6
7
L
1
8
2
0.25
L
0
6
4
0.33
L
Chang'e
VendettaVoo
Chang'e
4
7
1
0.64
W
Tiamat
auston02
Tiamat
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,922
Damage
33,631
46,805
Taken
68,375
31,405
Mitigated
41,422
11,128
Healing
23,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
PourBaby_Bender
Gilgamesh
12,857
3,606
0
2,731
15,140
12,158
352
6,733
7,967
0
46,474
W
Da Ji
20,656
5,893
0
2,351
17,936
8,688
1,851
6,552
10,978
0
61,235
L
10,715
4,787
0
1,052
20,057
7,363
648
5,198
14,595
0
62,339
L
5,937
3,194
2,723
5,835
28,340
22,899
0
8,344
19,574
0
22,454
L
Chang'e
VendettaVoo
Chang'e
16,979
984
5,851
7,578
19,978
11,160
0
6,483
13,085
64,601
0
W
Tiamat
auston02
Tiamat
20,409
1,433
0
6,046
13,729
10,559
143
2,732
10,782
95,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,457
Gold Earned
34,838
234
Minions Killed
189
0
Camps Cleared
0
1,099,285
Distance Traveled
977,856
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,046
739
46
2
0
362,751
2
W
Da Ji
13,937
734
50
3
0
374,537
2
L
Anhur
11,481
604
78
4
0
285,950
6
L
Horus
10,877
572
28
1
0
381,333
0
L
Chang'e
12,480
657
83
4
0
310,573
2
W
Tiamat
13,474
709
138
7
0
361,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role