Player Matchup

Arachne
Arachne
CHETHA_WOLF
Arachne
Level 24
God Stats
4W - 6L
1,380 SR
Queue Stats
24W - 27L
1,327 Elo+
Solo
Izanami
Izanami
LebelSr
Izanami
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Matabancos
Tsukuyomi
Level 85
God Stats
9W - 4L
1,621 SR
Queue Stats
453W - 518L
1,476 Elo+
Party 2
Ra
Ra
Yurel23
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
concept8god
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 24
1,500 SR
1,461 Elo+

VS

Team Averages
Level 47
1,472 SR
1,321 Elo+
Hachiman
Hachiman
AltEchelon
Hachiman
Level 24
God Stats
2W - 2L
1,643 SR
Queue Stats
5W - 12L
1,248 Elo+
Party 1
Ares
Ares
Burzurck
Ares
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,233 Elo+
Party 1
Sun Wukong
Sun Wukong
FreshFico
Sun Wukong
Level 118
God Stats
7W - 10L
1,471 SR
Queue Stats
40W - 48L
1,426 Elo+
Party 1
Arachne
Arachne
InkyandKinky
Arachne
Level 59
God Stats
1W - 3L
1,245 SR
Queue Stats
55W - 55L
1,482 Elo+
Party 1
Olorun
Olorun
SneaksMcGe
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CHETHA_WOLF
Arachne
5
2 / 5 / 3
5,912
394
2,702
7,174
1,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
LebelSr
Izanami
12
3 / 7 / 1
7,425
495
9,267
9,500
4,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Matabancos
Tsukuyomi
11
2 / 8 / 4
7,398
493
9,771
15,025
5,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 10 / 4
6,599
440
7,430
9,240
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 14 / 3
5,857
390
1,443
15,487
8,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AltEchelon
Hachiman
12
7 / 2 / 12
8,585
572
8,335
7,469
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ares
12
4 / 2 / 14
8,940
596
4,430
9,579
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
FreshFico
Sun Wukong
15
12 / 0 / 11
10,029
669
9,263
9,051
6,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
InkyandKinky
Arachne
14
9 / 1 / 10
9,316
621
7,466
12,343
4,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
SneaksMcGe
Olorun
12
10 / 5 / 8
8,754
584
13,822
13,030
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
97
10
Kills
42
44
Deaths
10
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AltEchelon
Hachiman
7
2
12
6.5
W
Ares
4
2
14
5.5
L
Arachne
CHETHA_WOLF
Arachne
2
5
3
0.7
W
Sun Wukong
FreshFico
Sun Wukong
12
0
11
17.5
W
Arachne
InkyandKinky
Arachne
9
1
10
14
L
Izanami
LebelSr
Izanami
3
7
1
0.5
L
Tsukuyomi
Matabancos
Tsukuyomi
2
8
4
0.5
W
Olorun
SneaksMcGe
Olorun
10
5
8
2.8
L
3
10
4
0.5
L
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,613
Damage
43,316
56,426
Taken
51,472
23,939
Mitigated
26,730
4,602
Healing
18,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AltEchelon
Hachiman
8,335
6,306
0
1,355
7,469
2,374
2,844
518
6,931
0
27,703
W
Ares
4,430
664
0
1,300
9,579
8,183
852
1,362
8,131
11,707
0
L
Arachne
CHETHA_WOLF
Arachne
2,702
2,156
0
514
7,174
1,978
0
1,810
5,364
0
5,777
W
Sun Wukong
FreshFico
Sun Wukong
9,263
1,853
0
3,025
9,051
6,033
2,379
1,090
7,855
0
53,132
W
Arachne
InkyandKinky
Arachne
7,466
5,299
0
4,968
12,343
4,766
2,112
1,241
11,040
0
42,589
L
Izanami
LebelSr
Izanami
9,267
5,844
0
719
9,500
4,202
1,276
1,486
8,014
0
49,150
L
Tsukuyomi
Matabancos
Tsukuyomi
9,771
2,279
0
1,594
15,025
5,695
0
4,478
10,547
0
46,445
W
Olorun
SneaksMcGe
Olorun
13,822
9,245
1,425
5,973
13,030
5,374
3,531
4,098
8,642
37,362
0
L
7,430
1,500
543
896
9,240
3,249
411
4,151
5,089
24,819
0
L
1,443
583
0
336
15,487
8,815
33
6,327
9,160
3,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
45,624
230
Minions Killed
318
0
Camps Cleared
0
1,151,938
Distance Traveled
1,489,419
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,585
572
60
4
0
268,954
1
W
Ares
8,940
596
11
1
0
315,124
1
L
Arachne
5,912
394
12
1
0
192,581
2
W
Sun Wukong
10,029
669
108
7
0
322,456
0
W
Arachne
9,316
621
80
5
0
322,708
0
L
Izanami
7,425
495
102
7
0
236,315
1
L
Tsukuyomi
7,398
493
72
5
0
253,831
0
W
Olorun
8,754
584
59
4
0
260,177
1
L
Ra
6,599
440
39
3
0
189,621
0
L
Ares
5,857
390
5
0
0
279,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role