Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
GreenSpaghettis
Sobek
Level 132
God Stats
1W - 1L
1,121 SR
Queue Stats
44W - 48L
1,528 Elo+
Solo
Hades
Hades
IRONMAN-2003
Hades
Level 128
God Stats
25W - 26L
1,659 SR
Queue Stats
220W - 247L
1,427 Elo+
Party 1
Gilgamesh
Gilgamesh
Marvin_is_great
Gilgamesh
Level 126
God Stats
18W - 20L
1,500 SR
Queue Stats
231W - 252L
1,568 Elo+
Party 1
Anhur
Anhur
The__Exiled
Anhur
Level 144
God Stats
22W - 22L
1,562 SR
Queue Stats
655W - 631L
1,550 Elo+
Party 1
Team Averages
Level 135
1,468 SR
1,515 Elo+

VS

Team Averages
Level 112
1,610 SR
1,537 Elo+
Chiron
Chiron
Cody57Gold
Chiron
Level 89
God Stats
89W - 74L
1,605 SR
Queue Stats
275W - 285L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
Ricco13
Gilgamesh
Level 68
God Stats
10W - 10L
1,823 SR
Queue Stats
59W - 63L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shadowgamer697
Kumbhakarna
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
486W - 473L
1,540 Elo+
Solo
Zhong Kui
Zhong Kui
ac_bentley
Zhong Kui
Level 100
God Stats
27W - 26L
1,524 SR
Queue Stats
493W - 467L
1,556 Elo+
Party 2
Nemesis
Nemesis
eruckryumai
Nemesis
Level 159
God Stats
7W - 9L
1,601 SR
Queue Stats
154W - 145L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
2 / 1 / 8
11,558
525
11,375
17,190
23,263
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 2 / 4
11,493
522
7,882
19,808
11,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 4 / 7
10,803
491
12,621
18,057
10,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Marvin_is_great
Gilgamesh
16
4 / 2 / 7
9,912
451
9,073
16,836
10,476
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
9 / 1 / 5
11,991
545
19,331
12,119
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cody57Gold
Chiron
15
0 / 7 / 1
9,429
429
7,193
16,696
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Ricco13
Gilgamesh
18
0 / 4 / 1
11,547
525
12,763
16,279
8,716
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
Shadowgamer697
Kumbhakarna
14
1 / 4 / 2
9,706
441
4,216
17,285
12,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
ac_bentley
Zhong Kui
18
6 / 3 / 3
12,254
557
20,537
18,896
12,526
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
eruckryumai
Nemesis
19
3 / 3 / 3
11,864
539
7,525
16,027
7,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
10
10
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
2
1
8
6
L
Chiron
Cody57Gold
Chiron
0
7
1
0.07
W
4
2
4
3
W
2
4
7
1.38
W
Gilgamesh
Marvin_is_great
Gilgamesh
4
2
7
3.75
L
Gilgamesh
Ricco13
Gilgamesh
0
4
1
0.13
L
Kumbhakarna
Shadowgamer697
Kumbhakarna
1
4
2
0.5
W
9
1
5
11.5
L
Zhong Kui
ac_bentley
Zhong Kui
6
3
3
2.5
L
Nemesis
eruckryumai
Nemesis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,282
Damage
52,234
84,010
Taken
85,183
59,471
Mitigated
46,452
38,224
Healing
20,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
11,375
2,717
0
5,639
17,190
23,263
0
3,156
14,034
61,705
0
L
Chiron
Cody57Gold
Chiron
7,193
2,843
894
6,087
16,696
4,814
1,669
2,133
14,502
0
75,328
W
7,882
477
268
14,951
19,808
11,262
0
5,082
14,726
80,104
0
W
12,621
747
707
8,978
18,057
10,158
496
9,517
8,540
67,495
0
W
Gilgamesh
Marvin_is_great
Gilgamesh
9,073
1,573
497
2,319
16,836
10,476
994
4,433
12,403
0
41,640
L
Gilgamesh
Ricco13
Gilgamesh
12,763
3,358
0
2,719
16,279
8,716
556
8,601
7,678
0
77,336
L
Kumbhakarna
Shadowgamer697
Kumbhakarna
4,216
61
867
3,076
17,285
12,478
63
3,950
13,335
39,214
0
W
19,331
7,911
0
4,865
12,119
4,312
3,684
2,565
9,554
0
92,631
L
Zhong Kui
ac_bentley
Zhong Kui
20,537
3,172
366
5,155
18,896
12,526
1,877
10,900
7,996
80,638
0
L
Nemesis
eruckryumai
Nemesis
7,525
4,083
0
916
16,027
7,918
848
6,294
9,733
0
98,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,757
Gold Earned
54,800
601
Minions Killed
649
0
Camps Cleared
0
2,066,019
Distance Traveled
2,045,483
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,558
525
129
6
0
417,717
4
L
Chiron
9,429
429
129
6
0
401,547
2
W
Sobek
11,493
522
135
6
0
415,672
4
W
Hades
10,803
491
132
6
0
397,015
2
W
Gilgamesh
9,912
451
55
3
0
455,370
7
L
Gilgamesh
11,547
525
157
7
0
391,624
2
L
Kumbhakarna
9,706
441
51
2
0
431,416
6
W
Anhur
11,991
545
150
7
0
380,245
5
L
Zhong Kui
12,254
557
145
7
0
379,745
3
L
Nemesis
11,864
539
167
8
0
441,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role