Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
DoctorGoodnite
Yemoja
Level 88
God Stats
0W - 6L
1,151 SR
Queue Stats
154W - 166L
1,455 Elo+
Party 2
Chang'e
Chang'e
JeffSkorrEGO
Chang'e
Level 17
God Stats
0W - 1L
1,705 SR
Queue Stats
46W - 11L
1,935 Elo+
Solo
Team Averages
Level 69
1,452 SR
1,630 Elo+

VS

Team Averages
Level 75
1,695 SR
1,625 Elo+
Gilgamesh
Gilgamesh
BIGBabboDallas
Gilgamesh
Level 109
God Stats
38W - 18L
1,641 SR
Queue Stats
650W - 560L
1,609 Elo+
Party 1
Tiamat
Tiamat
T nastyyy4
Tiamat
Level 109
God Stats
32W - 21L
1,664 SR
Queue Stats
234W - 204L
1,637 Elo+
Party 1
Susano
Susano
TIGHTBOOTYBILLY
Susano
Level 8
God Stats
31W - 19L
1,779 SR
Queue Stats
62W - 53L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 3 / 4
11,332
630
9,350
18,440
9,052
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 5
11,490
638
2,087
18,499
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
JeffSkorrEGO
Chang'e
13
2 / 4 / 3
10,411
578
10,653
17,158
5,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIGBabboDallas
Gilgamesh
16
8 / 1 / 0
13,462
748
14,072
16,451
12,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
T nastyyy4
Tiamat
15
0 / 1 / 6
10,610
589
22,224
9,514
6,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 5 / 5
9,752
542
10,056
10,235
4,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
7
Kills
8
8
Deaths
7
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
4
1.67
W
Gilgamesh
BIGBabboDallas
Gilgamesh
8
1
0
8
L
2
1
5
4.5
L
Chang'e
JeffSkorrEGO
Chang'e
2
4
3
0.88
W
Tiamat
T nastyyy4
Tiamat
0
1
6
3
W
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,090
Damage
46,352
54,097
Taken
36,200
25,998
Mitigated
23,475
27,666
Healing
6,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,350
1,773
0
1,659
18,440
9,052
240
6,218
12,222
93
40,801
W
Gilgamesh
BIGBabboDallas
Gilgamesh
14,072
4,107
0
1,899
16,451
12,540
883
5,278
10,947
0
50,796
L
2,087
784
7,397
8,676
18,499
11,302
385
9,207
9,292
18,658
0
L
Chang'e
JeffSkorrEGO
Chang'e
10,653
1,133
4,363
5,571
17,158
5,644
0
7,421
9,737
57,741
0
W
Tiamat
T nastyyy4
Tiamat
22,224
2,423
0
4,361
9,514
6,896
1,207
2,770
6,567
92,652
0
W
10,056
1,119
0
19
10,235
4,039
101
4,512
5,531
0
20,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
33,824
249
Minions Killed
193
0
Camps Cleared
0
902,264
Distance Traveled
1,002,865
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,332
630
73
4
0
335,463
2
W
Gilgamesh
13,462
748
48
3
0
378,222
0
L
Yemoja
11,490
638
53
3
0
267,346
1
L
Chang'e
10,411
578
123
7
0
299,455
1
W
Tiamat
10,610
589
131
7
0
316,527
2
W
Susano
9,752
542
14
1
0
308,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role