Player Matchup

He Bo
He Bo
Cookeris
He Bo
Level 147
God Stats
2W - 3L
1,767 SR
Queue Stats
110W - 92L
1,559 Elo+
Party 1
Mercury
Mercury
Renatas
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
SaitekX
Ra
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ThePunkPT
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Baba Yaga
Baba Yaga
grande1aço
Baba Yaga
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Team Averages
Level 100
1,553 SR
1,512 Elo+

VS

Team Averages
Level 103
1,383 SR
1,591 Elo+
Da Ji
Da Ji
Ekzc
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,552 Elo+
Party 3
Merlin
Merlin
ImAttaman
Merlin
Level 29
God Stats
2W - 0L
1,340 SR
Queue Stats
42W - 19L
1,651 Elo+
Party 2
Poseidon
Poseidon
LastAbdy
Poseidon
Level 160
God Stats
2W - 0L
1,331 SR
Queue Stats
129W - 96L
1,677 Elo+
Party 2
Yemoja
Yemoja
SkeIe--
Yemoja
Level 142
God Stats
2W - 6L
1,244 SR
Queue Stats
290W - 292L
1,539 Elo+
Party 3
Pele
Pele
jokerine
Pele
Level 158
God Stats
4W - 3L
1,500 SR
Queue Stats
279W - 273L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cookeris
He Bo
17
3 / 9 / 8
9,637
688
11,682
15,668
4,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Renatas
Mercury
18
10 / 10 / 3
11,157
797
17,671
15,468
5,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 7 / 6
8,595
614
3,612
12,706
4,322
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 8 / 8
8,491
607
4,632
11,013
4,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
grande1aço
Baba Yaga
16
1 / 7 / 6
8,565
612
11,178
12,569
4,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ekzc
Da Ji
18
12 / 2 / 13
11,775
841
10,690
13,083
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
ImAttaman
Merlin
20
12 / 6 / 13
12,440
889
25,987
13,838
6,478
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
LastAbdy
Poseidon
18
3 / 6 / 20
12,457
890
13,641
14,629
6,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
SkeIe--
Yemoja
18
5 / 2 / 16
10,666
762
1,686
11,340
7,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
19
9 / 4 / 18
13,228
945
10,693
14,385
7,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
121
15
Kills
41
41
Deaths
20
31
Assists
80
Player
Kills
Deaths
Assists
KDA
L
He Bo
Cookeris
He Bo
3
9
8
0.78
W
Da Ji
Ekzc
Da Ji
12
2
13
9.25
W
Merlin
ImAttaman
Merlin
12
6
13
3.08
W
Poseidon
LastAbdy
Poseidon
3
6
20
2.17
L
Mercury
Renatas
Mercury
10
10
3
1.15
L
0
7
6
0.43
W
Yemoja
SkeIe--
Yemoja
5
2
16
6.5
L
1
8
8
0.63
L
Baba Yaga
grande1aço
Baba Yaga
1
7
6
0.57
W
Pele
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,775
Damage
62,697
67,424
Taken
67,275
23,142
Mitigated
37,523
15,596
Healing
28,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Cookeris
He Bo
11,682
126
568
1,358
15,668
4,841
0
8,996
6,597
24,636
0
W
Da Ji
Ekzc
Da Ji
10,690
1,680
1,503
4,257
13,083
9,802
977
6,263
6,820
0
14,628
W
Merlin
ImAttaman
Merlin
25,987
592
2,454
2,695
13,838
6,478
752
6,672
7,166
43,441
0
W
Poseidon
LastAbdy
Poseidon
13,641
1,521
4,039
4,306
14,629
6,063
1,590
5,887
8,742
38,038
0
L
Mercury
Renatas
Mercury
17,671
7,292
193
1,438
15,468
5,534
0
7,585
7,808
0
29,576
L
3,612
161
6,106
4,008
12,706
4,322
0
9,431
3,250
19,480
0
W
Yemoja
SkeIe--
Yemoja
1,686
557
2,271
1,067
11,340
7,188
168
5,515
5,825
6,961
0
L
4,632
249
0
146
11,013
4,049
0
6,205
4,683
6,540
0
L
Baba Yaga
grande1aço
Baba Yaga
11,178
1,098
0
1,779
12,569
4,396
0
9,097
3,380
19,950
0
W
Pele
10,693
1,976
2,006
3,512
14,385
7,992
1,374
6,767
7,618
0
25,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,445
Gold Earned
60,566
120
Minions Killed
145
0
Camps Cleared
0
1,131,707
Distance Traveled
1,269,997
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,637
688
24
2
0
217,494
0
W
Da Ji
11,775
841
6
0
0
283,214
1
W
Merlin
12,440
889
50
4
0
254,323
0
W
Poseidon
12,457
890
58
4
0
254,167
1
L
Mercury
11,157
797
25
2
0
250,478
1
L
Ra
8,595
614
43
3
0
245,030
3
W
Yemoja
10,666
762
11
1
0
213,485
1
L
Nox
8,491
607
9
1
0
201,300
2
L
Baba Yaga
8,565
612
19
1
0
217,405
1
W
Pele
13,228
945
20
1
0
264,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role