Player Matchup

Hachiman
Hachiman
CHILEN95
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,199 Elo+
Party 2
Nemesis
Nemesis
EEGuardian
Nemesis
Level 27
God Stats
1W - 0L
1,280 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 3
Ymir
Ymir
ImamHalid
Ymir
Level 29
God Stats
7W - 11L
1,291 SR
Queue Stats
9W - 12L
1,199 Elo+
Party 2
Vulcan
Vulcan
Simer6
Vulcan
Level 87
God Stats
2W - 0L
1,715 SR
Queue Stats
20W - 14L
1,500 Elo+
Party 3
Achilles
Achilles
Wezuwiy
Achilles
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,199 Elo+
Party 2
Team Averages
Level 43
1,457 SR
1,319 Elo+

VS

Team Averages
Level 39
1,485 SR
1,411 Elo+
Neith
Neith
A1rz
Neith
Level 43
God Stats
7W - 7L
1,482 SR
Queue Stats
280W - 321L
1,387 Elo+
Party 1
Odin
Odin
Koocuras
Odin
Level 44
God Stats
0W - 2L
1,530 SR
Queue Stats
37W - 56L
1,363 Elo+
Solo
Thanatos
Thanatos
bewwie
Thanatos
Level 41
God Stats
35W - 43L
1,412 SR
Queue Stats
681W - 789L
1,347 Elo+
Solo
Tiamat
Tiamat
dragonheart559
Tiamat
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
439W - 522L
1,380 Elo+
Party 1
Athena
Athena
valk33
Athena
Level 41
God Stats
5W - 4L
1,500 SR
Queue Stats
320W - 314L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CHILEN95
Hachiman
19
12 / 4 / 16
13,487
586
22,642
16,021
6,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
EEGuardian
Nemesis
18
5 / 5 / 12
12,004
522
7,941
18,396
9,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
17
8 / 2 / 18
12,087
526
13,477
20,393
18,877
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Vulcan
Simer6
Vulcan
19
18 / 1 / 7
13,253
576
31,259
14,801
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Wezuwiy
Achilles
18
8 / 1 / 16
12,108
526
14,494
17,217
25,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A1rz
Neith
14
2 / 11 / 2
9,010
392
14,043
19,805
6,784
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
13
2 / 6 / 3
9,484
412
8,114
16,193
12,715
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
bewwie
Thanatos
15
4 / 8 / 4
10,668
464
12,132
20,529
8,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 15 / 3
10,128
440
6,416
20,066
9,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
valk33
Athena
15
2 / 11 / 3
9,878
429
11,103
33,694
20,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
27
51
Kills
12
13
Deaths
51
69
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
A1rz
Neith
2
11
2
0.27
W
Hachiman
CHILEN95
Hachiman
12
4
16
5
W
Nemesis
EEGuardian
Nemesis
5
5
12
2.2
W
Ymir
8
2
18
8.5
L
Odin
2
6
3
0.58
W
Vulcan
Simer6
Vulcan
18
1
7
21.5
W
Achilles
Wezuwiy
Achilles
8
1
16
16
L
Thanatos
bewwie
Thanatos
4
8
4
0.75
L
2
15
3
0.23
L
Athena
valk33
Athena
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,813
Damage
51,808
86,828
Taken
110,287
67,191
Mitigated
58,459
36,450
Healing
18,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
A1rz
Neith
14,043
4,017
0
2,930
19,805
6,784
0
8,610
10,876
0
46,827
W
Hachiman
CHILEN95
Hachiman
22,642
11,992
1,686
6,275
16,021
6,791
7,349
3,795
12,202
0
96,791
W
Nemesis
EEGuardian
Nemesis
7,941
3,788
0
5,079
18,396
9,429
1,811
3,467
14,831
0
69,770
W
Ymir
13,477
2,488
1,030
6,148
20,393
18,877
1,879
5,218
14,955
54,455
0
L
Odin
8,114
1,656
0
1,250
16,193
12,715
353
5,661
9,915
0
40,763
W
Vulcan
Simer6
Vulcan
31,259
11,038
2,052
8,028
14,801
6,284
3,118
3,121
11,494
96,966
0
W
Achilles
Wezuwiy
Achilles
14,494
4,420
1,227
4,925
17,217
25,810
2,592
1,346
15,827
0
45,532
L
Thanatos
bewwie
Thanatos
12,132
3,204
0
11,721
20,529
8,180
129
6,102
13,989
0
48,045
L
6,416
708
0
946
20,066
9,826
0
6,862
12,992
32,975
0
L
Athena
valk33
Athena
11,103
2,117
0
1,950
33,694
20,954
0
16,453
16,505
42,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,939
Gold Earned
49,168
522
Minions Killed
343
0
Camps Cleared
0
2,173,783
Distance Traveled
1,908,539
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,010
392
67
3
0
415,441
1
W
Hachiman
13,487
586
145
6
0
383,933
1
W
Nemesis
12,004
522
119
5
0
473,017
5
W
Ymir
12,087
526
63
3
0
418,503
6
L
Odin
9,484
412
82
4
0
295,946
0
W
Vulcan
13,253
576
117
5
0
435,175
6
W
Achilles
12,108
526
78
3
0
463,155
0
L
Thanatos
10,668
464
84
4
0
418,490
6
L
Tiamat
10,128
440
62
3
0
340,630
0
L
Athena
9,878
429
48
2
0
438,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role